Player Matchup

Janus
Janus
 
Janus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Llaqouz
Achilles
Level 25
God Stats
7W - 2L
1,763 SR
Queue Stats
118W - 87L
1,654 Elo+
Solo
Xbalanque
Xbalanque
Marcer7
Xbalanque
Level 21
God Stats
2W - 0L
1,810 SR
Queue Stats
46W - 41L
1,581 Elo+
Solo
Arachne
Arachne
XxChristxD
Arachne
Level 29
God Stats
7W - 5L
1,568 SR
Queue Stats
83W - 61L
1,643 Elo+
Party 1
Cthulhu
Cthulhu
XxJesusxD
Cthulhu
Level 29
God Stats
1W - 0L
1,715 SR
Queue Stats
96W - 74L
1,644 Elo+
Party 1
Team Averages
Level 26
1,671 SR
1,604 Elo+

VS

Team Averages
Level 39
1,586 SR
1,575 Elo+
Cthulhu
Cthulhu
Felardin
Cthulhu
Level 8
God Stats
3W - 3L
1,561 SR
Queue Stats
5W - 6L
1,705 Elo+
Party 2
Mercury
Mercury
MrDexxter
Mercury
Level 17
God Stats
12W - 5L
1,780 SR
Queue Stats
35W - 18L
1,694 Elo+
Solo
Nike
Nike
Reinee
Nike
Level 128
God Stats
3W - 4L
1,607 SR
Queue Stats
98W - 96L
1,564 Elo+
Party 2
Kukulkan
Kukulkan
Skurzasty
Kukulkan
Level 27
God Stats
3W - 2L
1,484 SR
Queue Stats
87W - 94L
1,539 Elo+
Party 2
Rama
Rama
Tyraen
Rama
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 45L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
6 / 3 / 10
14,861
594
17,377
13,189
5,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Llaqouz
Achilles
19
7 / 2 / 6
13,718
549
15,544
23,535
41,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
Marcer7
Xbalanque
20
14 / 6 / 8
16,141
646
22,471
28,163
12,852
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
XxChristxD
Arachne
20
2 / 4 / 14
13,105
524
12,438
21,090
10,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
XxJesusxD
Cthulhu
20
7 / 0 / 16
14,257
570
20,099
23,660
31,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Felardin
Cthulhu
15
1 / 5 / 7
9,331
373
7,717
19,396
19,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
MrDexxter
Mercury
20
9 / 9 / 4
13,066
523
20,403
26,856
11,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nike
Reinee
Nike
14
1 / 8 / 6
9,958
398
12,442
24,822
22,276
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Skurzasty
Kukulkan
18
1 / 3 / 8
11,522
461
14,655
16,954
7,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
Tyraen
Rama
15
3 / 11 / 2
10,401
416
6,535
16,992
6,144
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
42
36
Kills
15
15
Deaths
36
54
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
3
10
3.67
L
Cthulhu
Felardin
Cthulhu
1
5
7
0.9
W
Achilles
Llaqouz
Achilles
7
2
6
5
W
Xbalanque
Marcer7
Xbalanque
14
6
8
3
L
Mercury
MrDexxter
Mercury
9
9
4
1.22
L
Nike
Reinee
Nike
1
8
6
0.5
L
Kukulkan
Skurzasty
Kukulkan
1
3
8
1.67
L
Rama
Tyraen
Rama
3
11
2
0.36
W
Arachne
XxChristxD
Arachne
2
4
14
2.25
W
Cthulhu
XxJesusxD
Cthulhu
7
0
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,929
Damage
61,752
109,637
Taken
105,020
101,712
Mitigated
65,799
45,755
Healing
20,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
17,377
552
217
4,614
13,189
5,475
1,403
1,817
11,159
122,559
0
L
Cthulhu
Felardin
Cthulhu
7,717
234
944
1,442
19,396
19,055
0
5,807
12,675
19,338
0
W
Achilles
Llaqouz
Achilles
15,544
2,779
0
9,561
23,535
41,411
492
3,608
19,197
155
70,763
W
Xbalanque
Marcer7
Xbalanque
22,471
14,670
0
13,143
28,163
12,852
5,138
6,421
21,205
0
165,646
L
Mercury
MrDexxter
Mercury
20,403
12,082
0
6,482
26,856
11,196
0
8,283
17,762
0
91,968
L
Nike
Reinee
Nike
12,442
1,515
0
4,378
24,822
22,276
428
8,220
15,535
5,432
50,443
L
Kukulkan
Skurzasty
Kukulkan
14,655
973
0
4,253
16,954
7,128
0
7,863
8,637
84,893
0
L
Rama
Tyraen
Rama
6,535
4,908
0
3,055
16,992
6,144
0
5,877
10,688
0
44,934
W
Arachne
XxChristxD
Arachne
12,438
8,299
0
8,399
21,090
10,235
1,266
4,666
16,256
0
108,421
W
Cthulhu
XxJesusxD
Cthulhu
20,099
791
1,424
8,397
23,660
31,739
0
6,784
16,123
80,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,082
Gold Earned
54,278
719
Minions Killed
509
0
Camps Cleared
0
2,618,738
Distance Traveled
2,328,905
34
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,861
594
191
8
0
518,192
14
L
Cthulhu
9,331
373
23
1
0
482,481
0
W
Achilles
13,718
549
111
4
0
535,181
2
W
Xbalanque
16,141
646
192
8
0
452,728
4
L
Mercury
13,066
523
130
5
0
501,399
3
L
Nike
9,958
398
96
4
0
396,746
7
L
Kukulkan
11,522
461
182
7
0
482,922
3
L
Rama
10,401
416
78
3
0
465,357
2
W
Arachne
13,105
524
125
5
0
583,009
4
W
Cthulhu
14,257
570
100
4
0
529,628
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role