Player Matchup

Nemesis
Nemesis
Gankdatho
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,193 Elo+
Solo
Skadi
Skadi
JheremyPro152007
Skadi
Level 28
God Stats
6W - 3L
1,477 SR
Queue Stats
179W - 184L
1,477 Elo+
Solo
Geb
Geb
WhossssTaco
Geb
Level 27
God Stats
1W - 2L
1,518 SR
Queue Stats
10W - 11L
1,120 Elo+
Solo
Gilgamesh
Gilgamesh
WiBstockey
Gilgamesh
Level 29
God Stats
5W - 2L
1,743 SR
Queue Stats
121W - 134L
1,443 Elo+
Solo
Ra
Ra
xXLazercatXx
Ra
Level 25
God Stats
2W - 0L
1,737 SR
Queue Stats
42W - 33L
1,476 Elo+
Solo
Team Averages
Level 22
1,595 SR
1,342 Elo+

VS

Team Averages
Level 9
1,475 SR
1,448 Elo+
Mulan
Mulan
Hellishfootage
Mulan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Hyper72
Cliodhna
Level 17
God Stats
1W - 4L
1,409 SR
Queue Stats
9W - 9L
1,559 Elo+
Solo
Neith
Neith
Madraykin
Neith
Level 13
God Stats
8W - 10L
1,490 SR
Queue Stats
15W - 24L
1,371 Elo+
Solo
Ares
Ares
MoistyMango
Ares
Level 12
God Stats
4W - 6L
1,475 SR
Queue Stats
19W - 51L
1,310 Elo+
Solo
Ra
Ra
Palancasos
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gankdatho
Nemesis
14
3 / 1 / 2
7,996
571
4,179
9,152
3,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
5 / 5 / 1
7,242
517
7,744
8,209
2,535
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 0 / 5
6,891
492
3,701
5,794
4,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
WiBstockey
Gilgamesh
14
3 / 3 / 2
8,221
587
6,786
8,929
4,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 2 / 0
7,341
524
1,678
5,527
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,049
504
7,152
12,782
7,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cliodhna
Hyper72
Cliodhna
14
5 / 3 / 2
8,275
591
5,440
7,201
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Madraykin
Neith
10
2 / 4 / 2
5,957
426
3,693
6,796
2,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 2 / 1
6,772
484
4,719
8,448
4,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

3
0 / 1 / 0
4,429
316
341
1,006
229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
14
Kills
11
11
Deaths
14
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Gankdatho
Nemesis
3
1
2
4
L
1
4
2
0.5
L
Cliodhna
Hyper72
Cliodhna
5
3
2
2
W
5
5
1
1.1
L
Neith
Madraykin
Neith
2
4
2
0.75
L
3
2
1
1.75
L
0
1
0
0
W
2
0
5
4.5
W
Gilgamesh
WiBstockey
Gilgamesh
3
3
2
1.33
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,088
Damage
21,345
37,611
Taken
36,233
16,376
Mitigated
16,438
9,291
Healing
11,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Gankdatho
Nemesis
4,179
1,570
0
4,303
9,152
3,305
0
375
8,607
0
51,459
L
7,152
485
0
4,855
12,782
7,210
0
739
11,460
2,081
32,806
L
Cliodhna
Hyper72
Cliodhna
5,440
821
0
3,285
7,201
2,481
0
1,412
5,656
0
46,844
W
7,744
4,197
0
1,540
8,209
2,535
2,880
2,811
5,337
0
42,203
L
Neith
Madraykin
Neith
3,693
1,374
0
730
6,796
2,502
0
778
6,018
0
24,969
L
4,719
324
963
1,160
8,448
4,016
0
2,026
6,422
18,651
0
L
341
143
15
31
1,006
229
0
497
465
4,599
0
W
3,701
711
0
440
5,794
4,314
0
1,602
3,875
11,577
0
W
Gilgamesh
WiBstockey
Gilgamesh
6,786
1,787
0
1,516
8,929
4,723
446
188
8,334
1,884
41,300
W
1,678
134
0
1,492
5,527
1,499
1,136
268
5,229
41,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,691
Gold Earned
32,482
361
Minions Killed
250
0
Camps Cleared
0
1,286,985
Distance Traveled
1,082,636
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,996
571
102
7
0
309,849
1
L
Mulan
7,049
504
85
6
0
228,679
1
L
Cliodhna
8,275
591
98
7
0
298,863
6
W
Skadi
7,242
517
62
4
0
215,737
0
L
Neith
5,957
426
36
3
0
234,970
0
L
Ares
6,772
484
25
2
0
254,251
4
L
Ra
4,429
316
6
0
0
65,873
0
W
Geb
6,891
492
13
1
0
245,219
1
W
Gilgamesh
8,221
587
99
7
0
237,067
2
W
Ra
7,341
524
85
6
0
279,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role