Player Matchup

Cu Chulainn
Cu Chulainn
NerfZhongKui
Cu Chulainn
Level 60
God Stats
1W - 0L
1,592 SR
Queue Stats
226W - 26L
2,009 Elo+
Party 1
Bastet
Bastet
xGuanMe
Bastet
Level 30
God Stats
13W - 1L
1,971 SR
Queue Stats
293W - 33L
1,967 Elo+
Party 1
Baron Samedi
Baron Samedi
xGuanYou
Baron Samedi
Level 45
God Stats
7W - 0L
2,014 SR
Queue Stats
333W - 51L
1,925 Elo+
Party 1
Team Averages
Level 45
1,859 SR
1,967 Elo+

VS

Team Averages
Level 147
1,576 SR
1,588 Elo+
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
DaleDW
Scylla
Level 124
God Stats
3W - 5L
1,674 SR
Queue Stats
270W - 309L
1,543 Elo+
Solo
Ullr
Ullr
Hilal885
Ullr
Level 156
God Stats
3W - 7L
1,555 SR
Queue Stats
75W - 44L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
NerfZhongKui
Cu Chulainn
13
8 / 1 / 4
9,019
820
11,747
13,177
9,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
xGuanMe
Bastet
13
5 / 3 / 7
8,447
768
10,834
11,653
6,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
xGuanYou
Baron Samedi
12
2 / 3 / 9
7,953
723
8,722
10,645
4,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
2 / 9 / 4
7,166
651
12,639
14,578
8,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
DaleDW
Scylla
12
2 / 1 / 4
7,788
708
8,333
8,418
2,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
11
3 / 5 / 1
8,009
728
5,055
11,329
3,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
15
Kills
7
7
Deaths
15
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
9
4
0.44
L
Scylla
DaleDW
Scylla
2
1
4
4
L
Ullr
3
5
1
0.7
W
Cu Chulainn
NerfZhongKui
Cu Chulainn
8
1
4
10
W
Bastet
xGuanMe
Bastet
5
3
7
2.83
W
Baron Samedi
xGuanYou
Baron Samedi
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,303
Damage
26,027
35,475
Taken
34,325
20,809
Mitigated
15,015
15,880
Healing
5,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
12,639
2,160
0
1,915
14,578
8,308
0
4,953
8,813
0
15,240
L
Scylla
DaleDW
Scylla
8,333
736
0
2,132
8,418
2,802
0
2,400
5,615
27,922
0
L
Ullr
5,055
2,119
0
1,332
11,329
3,905
0
1,542
9,275
0
18,708
W
Cu Chulainn
NerfZhongKui
Cu Chulainn
11,747
1,794
0
6,194
13,177
9,244
812
2,801
9,959
84
30,606
W
Bastet
xGuanMe
Bastet
10,834
2,092
550
4,378
11,653
6,715
921
2,178
9,209
0
25,399
W
Baron Samedi
xGuanYou
Baron Samedi
8,722
686
688
4,070
10,645
4,850
355
3,979
6,554
24,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,419
Gold Earned
22,963
131
Minions Killed
110
7
Camps Cleared
3
663,450
Distance Traveled
612,113
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,166
651
8
1
0
202,870
1
L
Scylla
7,788
708
57
5
1
208,165
0
L
Ullr
8,009
728
45
4
2
201,078
2
W
Cu Chulainn
9,019
820
44
4
3
231,065
3
W
Bastet
8,447
768
41
4
2
236,059
5
W
Baron Samedi
7,953
723
46
4
2
196,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role