Player Matchup

Vulcan
Vulcan
Diamond II
 
Vulcan
Diamond II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond II
Chakou
Ullr
Diamond II
Level 160
God Stats
12W - 3L
1,764 SR
Queue Stats
457W - 432L
2,416 MMR
Solo
Janus
Janus
Masters
Elуne
Janus
Masters
Level 160
God Stats
48W - 48L
1,569 SR
Queue Stats
762W - 745L
2,542 MMR
Solo
Mulan
Mulan
Diamond I
KioJACroCodile
Mulan
Diamond I
Level 149
God Stats
1W - 2L
1,800 SR
Queue Stats
136W - 102L
2,546 MMR
Solo
Sobek
Sobek
Diamond III
Pencillll
Sobek
Diamond III
Level 128
God Stats
76W - 79L
1,569 SR
Queue Stats
423W - 406L
2,345 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,640 SR
2,270 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 149
1,838 SR
2,462 MMR
Anhur
Anhur
Diamond I
Both666
Anhur
Diamond I
Level 107
God Stats
4W - 1L
1,808 SR
Queue Stats
100W - 60L
2,505 MMR
Party 1
Poseidon
Poseidon
Diamond II
Humblеd
Poseidon
Diamond II
Level 160
God Stats
3W - 0L
2,058 SR
Queue Stats
140W - 131L
2,320 MMR
Solo
Ne Zha
Ne Zha
Masters
TheRayShadow
Ne Zha
Masters
Level 160
God Stats
6W - 8L
1,796 SR
Queue Stats
257W - 226L
2,645 MMR
Party 1
Artio
Artio
Diamond I
ToyBreaker3
Artio
Diamond I
Level 157
God Stats
5W - 4L
1,895 SR
Queue Stats
325W - 303L
2,438 MMR
Solo
Odin
Odin
Diamond I
benjeen
Odin
Diamond I
Level 160
God Stats
7W - 6L
1,633 SR
Queue Stats
74W - 47L
2,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
4 / 8 / 0
6,927
462
8,271
9,207
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
Chakou
Ullr
13
1 / 5 / 1
7,500
500
4,165
9,471
2,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Elуne
Janus
15
1 / 3 / 3
8,231
549
4,597
10,671
2,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 3 / 0
8,388
559
8,256
14,031
8,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
Pencillll
Sobek
11
0 / 3 / 3
6,691
446
3,779
16,191
11,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
GilgameshSolCamazotz

VS

Bans
GebCliodhnaOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Both666
Anhur
16
3 / 2 / 6
9,284
619
9,228
8,480
2,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Humblеd
Poseidon
15
6 / 1 / 7
9,418
628
12,112
6,316
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
15
5 / 2 / 10
8,932
595
10,908
9,854
4,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
5 / 1 / 10
8,536
569
4,039
12,782
9,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
benjeen
Odin
14
2 / 3 / 3
8,160
544
8,618
11,223
6,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
9
Kills
21
22
Deaths
9
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
4
8
0
0.5
W
Anhur
Both666
Anhur
3
2
6
3
L
Ullr
Chakou
Ullr
1
5
1
0.3
L
Janus
Elуne
Janus
1
3
3
0.83
W
Poseidon
Humblеd
Poseidon
6
1
7
9.5
L
3
3
0
1
L
Sobek
Pencillll
Sobek
0
3
3
0.5
W
Ne Zha
5
2
10
5
W
5
1
10
10
W
Odin
benjeen
Odin
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,068
Damage
44,905
59,571
Taken
48,655
27,933
Mitigated
24,705
19,208
Healing
20,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
8,271
1,580
0
796
9,207
2,728
0
4,076
4,743
33,423
0
W
Anhur
Both666
Anhur
9,228
5,338
0
4,209
8,480
2,420
2,270
2,086
6,316
0
69,972
L
Ullr
Chakou
Ullr
4,165
1,613
0
1,560
9,471
2,142
0
749
8,690
0
53,727
L
Janus
Elуne
Janus
4,597
212
0
5,603
10,671
2,532
0
1,759
8,747
58,165
0
W
Poseidon
Humblеd
Poseidon
12,112
1,599
0
1,560
6,316
2,220
0
3,368
2,784
78,617
0
L
8,256
1,899
0
5,941
14,031
8,689
512
1,736
11,362
2,214
55,225
L
Sobek
Pencillll
Sobek
3,779
162
214
5,094
16,191
11,842
0
7,437
8,368
18,893
0
W
Ne Zha
10,908
3,607
0
4,962
9,854
4,292
0
3,784
5,908
0
64,191
W
4,039
416
966
5,632
12,782
9,066
0
5,675
6,845
16,899
0
W
Odin
benjeen
Odin
8,618
2,689
0
3,549
11,223
6,707
0
1,588
9,143
1,627
44,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,737
Gold Earned
44,330
442
Minions Killed
495
0
Camps Cleared
0
1,422,428
Distance Traveled
1,527,041
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,927
462
71
5
0
276,723
4
W
Anhur
9,284
619
133
9
0
272,921
3
L
Ullr
7,500
500
111
7
0
256,589
5
L
Janus
8,231
549
119
8
0
311,358
0
W
Poseidon
9,418
628
153
10
0
304,139
6
L
Mulan
8,388
559
114
8
0
277,238
7
L
Sobek
6,691
446
27
2
0
300,520
6
W
Ne Zha
8,932
595
101
7
0
333,368
0
W
Artio
8,536
569
16
1
0
312,728
6
W
Odin
8,160
544
92
6
0
303,885
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role