Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Codystar55
Geb
Level 14
God Stats
21W - 12L
1,433 SR
Queue Stats
33W - 28L
1,428 Elo+
Solo
Pele
Pele
LegendJo
Pele
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,544 Elo+
Solo
Zeus
Zeus
RoyalSkyyy
Zeus
Level 27
God Stats
1W - 0L
1,575 SR
Queue Stats
45W - 68L
1,396 Elo+
Party 1
Freya
Freya
xXAvalonAngelXx
Freya
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 79L
1,527 Elo+
Party 1
Team Averages
Level 22
1,502 SR
1,479 Elo+

VS

Team Averages
Level 19
1,503 SR
1,502 Elo+
Agni
Agni
Blueboy0231
Agni
Level 20
God Stats
0W - 1L
1,749 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
GrimLordKi
Bellona
Level 29
God Stats
13W - 6L
1,725 SR
Queue Stats
129W - 113L
1,597 Elo+
Solo
Heimdallr
Heimdallr
Haeltz20
Heimdallr
Level 14
God Stats
0W - 2L
1,203 SR
Queue Stats
10W - 13L
1,378 Elo+
Party 2
Artemis
Artemis
Wonderless1_
Artemis
Level 17
God Stats
2W - 3L
1,595 SR
Queue Stats
2W - 3L
1,516 Elo+
Solo
Thor
Thor
mtndewqueen01
Thor
Level 14
God Stats
0W - 3L
1,244 SR
Queue Stats
33W - 39L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
2 / 0 / 1
5,204
743
4,251
3,909
1,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
0 / 0 / 0
4,140
591
239
3,208
1,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
7
2 / 3 / 2
4,876
697
2,081
5,585
1,399
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
4 / 0 / 2
5,313
759
3,275
2,296
535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 0 / 0
4,033
576
1,289
2,639
744
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 2
3,562
509
1,273
4,005
1,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
GrimLordKi
Bellona
8
1 / 1 / 1
4,093
585
2,679
4,302
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Haeltz20
Heimdallr
6
0 / 0 / 1
3,763
538
1,475
3,272
824
Artemis
Wonderless1_
Artemis
3
0 / 2 / 0
3,269
467
259
1,391
337
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
2 / 1 / 0
4,366
624
1,651
5,404
1,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
8
Kills
3
3
Deaths
8
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
0
1
2.5
L
0
4
2
0.25
W
0
0
0
0
L
Bellona
GrimLordKi
Bellona
1
1
1
1.5
L
Heimdallr
Haeltz20
Heimdallr
0
0
1
0.5
W
Pele
2
3
2
1
W
4
0
2
5
L
Artemis
Wonderless1_
Artemis
0
2
0
0
L
2
1
0
2
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,135
Damage
7,337
17,637
Taken
18,374
5,256
Mitigated
5,284
6,596
Healing
4,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,251
1,613
0
2,035
3,909
1,322
344
200
3,623
0
26,143
L
1,273
109
0
961
4,005
1,088
0
2,014
1,991
5,642
0
W
239
0
0
761
3,208
1,256
450
0
3,208
7,191
0
L
Bellona
GrimLordKi
Bellona
2,679
548
0
1,200
4,302
1,744
0
400
3,902
0
15,309
L
Heimdallr
Haeltz20
Heimdallr
1,475
444
0
385
3,272
824
0
1,505
1,767
0
12,327
W
Pele
2,081
363
0
1,953
5,585
1,399
0
88
5,417
0
16,002
W
3,275
172
0
250
2,296
535
43
615
1,477
22,767
0
L
Artemis
Wonderless1_
Artemis
259
92
0
0
1,391
337
0
549
842
0
4,652
L
1,651
728
0
2,374
5,404
1,291
0
335
5,069
0
17,050
W
1,289
515
0
1,597
2,639
744
462
0
2,639
18,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,566
Gold Earned
19,053
186
Minions Killed
123
0
Camps Cleared
0
694,574
Distance Traveled
649,160
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,204
743
48
7
0
146,087
3
L
Agni
3,562
509
13
2
0
130,365
0
W
Geb
4,140
591
16
2
0
136,769
0
L
Bellona
4,093
585
36
5
0
179,495
3
L
Heimdallr
3,763
538
25
4
0
141,364
0
W
Pele
4,876
697
36
5
0
130,183
2
W
Zeus
5,313
759
54
8
0
145,253
1
L
Artemis
3,269
467
13
2
0
57,708
0
L
Thor
4,366
624
36
5
0
140,228
1
W
Freya
4,033
576
32
5
0
136,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role