Player Matchup

Geb
Geb
MangueBoyBR
Geb
Level 28
God Stats
4W - 3L
1,527 SR
Queue Stats
12W - 7L
1,534 Elo+
Solo
Cupid
Cupid
TrMx76
Cupid
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
163W - 192L
1,450 Elo+
Party 1
Cliodhna
Cliodhna
Vajheeta
Cliodhna
Level 17
God Stats
3W - 0L
1,735 SR
Queue Stats
12W - 9L
1,454 Elo+
Solo
King Arthur
King Arthur
kr0l4atina
King Arthur
Level 29
God Stats
3W - 0L
1,718 SR
Queue Stats
65W - 78L
1,472 Elo+
Solo
Anubis
Anubis
valbeatbox
Anubis
Level 23
God Stats
5W - 0L
1,780 SR
Queue Stats
77W - 63L
1,492 Elo+
Party 1
Team Averages
Level 25
1,652 SR
1,480 Elo+

VS

Team Averages
Level 28
1,654 SR
1,415 Elo+
Guan Yu
Guan Yu
Beld10
Guan Yu
Level 29
God Stats
8W - 6L
1,628 SR
Queue Stats
46W - 61L
1,332 Elo+
Solo
Zeus
Zeus
Drisaver
Zeus
Level 28
God Stats
3W - 1L
1,775 SR
Queue Stats
6W - 8L
1,381 Elo+
Solo
Hel
Hel
MaxiBoss999
Hel
Level 30
God Stats
1W - 1L
1,708 SR
Queue Stats
32W - 34L
1,373 Elo+
Solo
Susano
Susano
TheRealDancer
Susano
Level 25
God Stats
0W - 2L
1,481 SR
Queue Stats
12W - 11L
1,492 Elo+
Solo
Ymir
Ymir
muntfit
Ymir
Level 27
God Stats
17W - 10L
1,675 SR
Queue Stats
101W - 86L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 11
8,755
438
7,362
17,099
11,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
TrMx76
Cupid
16
4 / 2 / 8
10,021
501
9,967
12,702
4,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
Vajheeta
Cliodhna
20
17 / 5 / 6
12,300
615
25,767
17,690
6,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
kr0l4atina
King Arthur
16
8 / 3 / 11
10,523
526
16,010
21,757
19,090
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
valbeatbox
Anubis
16
9 / 4 / 7
10,323
516
22,259
17,818
7,232
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Beld10
Guan Yu
14
2 / 8 / 4
8,872
444
9,630
20,451
18,868
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
14
3 / 9 / 6
9,270
464
17,092
14,318
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 10 / 3
7,743
387
7,857
15,219
4,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 9 / 5
9,777
489
15,611
22,152
7,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
muntfit
Ymir
13
4 / 4 / 7
9,416
471
10,577
23,053
23,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
43
40
Kills
18
19
Deaths
40
43
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Beld10
Guan Yu
2
8
4
0.5
L
Zeus
3
9
6
0.67
W
2
5
11
1.5
L
2
10
3
0.35
L
7
9
5
1.06
W
Cupid
TrMx76
Cupid
4
2
8
4
W
Cliodhna
Vajheeta
Cliodhna
17
5
6
4
W
King Arthur
kr0l4atina
King Arthur
8
3
11
4.5
L
Ymir
muntfit
Ymir
4
4
7
1.88
W
Anubis
valbeatbox
Anubis
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,365
Damage
60,767
87,066
Taken
95,193
48,733
Mitigated
58,698
30,964
Healing
19,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Beld10
Guan Yu
9,630
1,340
1,492
5,488
20,451
18,868
0
5,573
14,878
0
45,036
L
Zeus
17,092
2,050
0
332
14,318
3,604
718
7,632
6,686
46,461
0
W
7,362
1,044
0
756
17,099
11,382
162
9,034
7,489
22,695
0
L
7,857
800
2,941
2,655
15,219
4,872
594
5,372
9,847
30,532
0
L
15,611
4,088
0
3,496
22,152
7,590
0
4,201
17,951
0
57,724
W
Cupid
TrMx76
Cupid
9,967
4,480
1,919
4,414
12,702
4,314
1,426
6,043
6,301
0
69,233
W
Cliodhna
Vajheeta
Cliodhna
25,767
3,913
0
6,714
17,690
6,715
0
5,490
12,052
0
108,436
W
King Arthur
kr0l4atina
King Arthur
16,010
1,916
830
6,287
21,757
19,090
4
3,732
17,872
7,674
47,755
L
Ymir
muntfit
Ymir
10,577
1,133
0
2,942
23,053
23,764
0
9,702
13,351
28,043
0
W
Anubis
valbeatbox
Anubis
22,259
946
0
10,044
17,818
7,232
452
9,318
7,826
66,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,922
Gold Earned
45,078
510
Minions Killed
342
0
Camps Cleared
0
1,919,243
Distance Traveled
1,800,734
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,872
444
85
4
0
393,186
3
L
Zeus
9,270
464
81
4
0
319,181
5
W
Geb
8,755
438
26
1
0
393,918
0
L
Hel
7,743
387
64
3
0
332,571
1
L
Susano
9,777
489
83
4
0
361,579
0
W
Cupid
10,021
501
126
6
0
373,343
1
W
Cliodhna
12,300
615
154
8
0
432,783
3
W
King Arthur
10,523
526
98
5
0
376,140
3
L
Ymir
9,416
471
29
1
0
394,217
2
W
Anubis
10,323
516
106
5
0
343,059
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role