Player Matchup

Fenrir
Fenrir
Arucerd
Fenrir
Level 26
God Stats
6W - 2L
1,522 SR
Queue Stats
53W - 39L
1,477 Elo+
Solo
Ganesha
Ganesha
Catmen_gm
Ganesha
Level 22
God Stats
24W - 11L
1,661 SR
Queue Stats
54W - 51L
1,443 Elo+
Solo
Cthulhu
Cthulhu
Felipe cha2436
Cthulhu
Level 7
God Stats
1W - 1L
1,275 SR
Queue Stats
4W - 9L
1,236 Elo+
Solo
Artemis
Artemis
GameJupiter6926
Artemis
Level 5
God Stats
3W - 2L
1,271 SR
Queue Stats
22W - 32L
1,453 Elo+
Solo
Izanami
Izanami
Talaith_ejder
Izanami
Level 28
God Stats
19W - 10L
1,571 SR
Queue Stats
175W - 204L
1,401 Elo+
Solo
Team Averages
Level 18
1,460 SR
1,402 Elo+

VS

Team Averages
Level 15
1,597 SR
1,410 Elo+
Agni
Agni
PainlessKING
Agni
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 57L
1,368 Elo+
Solo
Skadi
Skadi
SmokeyDabber728
Skadi
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,409 Elo+
Solo
Bellona
Bellona
dan4kbarron
Bellona
Level 16
God Stats
1W - 1L
1,710 SR
Queue Stats
3W - 2L
1,559 Elo+
Solo
Ymir
Ymir
kardboard56
Ymir
Level 7
God Stats
6W - 10L
1,550 SR
Queue Stats
12W - 25L
1,370 Elo+
Solo
Sun Wukong
Sun Wukong
mcdnick
Sun Wukong
Level 20
God Stats
2W - 1L
1,724 SR
Queue Stats
22W - 38L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arucerd
Fenrir
19
8 / 7 / 11
12,872
990
13,937
18,929
8,716
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ganesha
Catmen_gm
Ganesha
20
1 / 3 / 31
16,008
1,231
23,422
18,307
33,735
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
3 / 9 / 21
13,037
1,003
11,462
30,180
33,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
5 / 6 / 10
13,043
1,003
28,087
15,133
6,969
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
20
17 / 3 / 9
16,167
1,244
36,443
14,351
7,011
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

143

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 11 / 9
15,901
1,223
32,882
25,443
7,996
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
13 / 5 / 11
15,563
1,197
39,452
25,635
8,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
dan4kbarron
Bellona
20
1 / 4 / 12
12,727
979
6,854
23,414
22,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
0 / 9 / 12
12,334
949
7,310
27,519
9,712
Sun Wukong
mcdnick
Sun Wukong
18
0 / 5 / 9
11,457
881
2,223
19,713
9,176

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
80
34
Kills
27
28
Deaths
34
82
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Arucerd
Fenrir
8
7
11
1.93
W
Ganesha
Catmen_gm
Ganesha
1
3
31
5.5
W
3
9
21
1.5
W
5
6
10
1.67
L
13
11
9
1.59
L
13
5
11
3.7
W
Izanami
17
3
9
7.17
L
Bellona
dan4kbarron
Bellona
1
4
12
1.75
L
0
9
12
0.67
L
Sun Wukong
mcdnick
Sun Wukong
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,351
Damage
88,721
96,900
Taken
121,724
90,166
Mitigated
57,823
9,301
Healing
13,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Arucerd
Fenrir
13,937
1,605
0
575
18,929
8,716
0
8,140
10,789
0
19,448
W
Ganesha
Catmen_gm
Ganesha
23,422
754
0
2,144
18,307
33,735
0
8,847
9,460
56,529
0
W
11,462
1,292
515
5,681
30,180
33,735
0
14,459
15,721
19,128
0
W
28,087
17,292
0
386
15,133
6,969
0
2,911
12,222
0
50,321
L
32,882
6,769
1,153
3,345
25,443
7,996
0
6,903
18,302
67,446
0
L
39,452
23,917
0
4,330
25,635
8,830
0
8,164
17,024
0
53,358
W
Izanami
36,443
29,197
0
0
14,351
7,011
0
5,835
8,516
0
68,183
L
Bellona
dan4kbarron
Bellona
6,854
3,547
2,129
2,355
23,414
22,109
0
2,172
20,928
0
25,209
L
7,310
1,480
0
0
27,519
9,712
0
10,059
17,202
24,583
0
L
Sun Wukong
mcdnick
Sun Wukong
2,223
924
0
132
19,713
9,176
0
5,959
13,384
0
12,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,127
Gold Earned
67,982
213
Minions Killed
205
3
Camps Cleared
3
1,107,531
Distance Traveled
1,080,567
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,872
990
15
1
0
190,492
1
W
Ganesha
16,008
1,231
10
1
0
253,054
1
W
Cthulhu
13,037
1,003
47
4
0
229,121
0
W
Artemis
13,043
1,003
55
4
1
208,961
0
L
Agni
15,901
1,223
88
7
1
200,821
1
L
Skadi
15,563
1,197
31
2
0
236,943
0
W
Izanami
16,167
1,244
86
7
2
225,903
0
L
Bellona
12,727
979
38
3
0
189,796
0
L
Ymir
12,334
949
31
2
2
216,230
0
L
Sun Wukong
11,457
881
17
1
0
236,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role