Player Matchup

Rama
Rama
Dasdesadese
Rama
Level 136
God Stats
2W - 3L
1,539 SR
Queue Stats
158W - 158L
1,539 Elo+
Party 1
Horus
Horus
ReworD
Horus
Level 62
God Stats
2W - 0L
1,742 SR
Queue Stats
27W - 35L
1,416 Elo+
Solo
Discordia
Discordia
pol2812
Discordia
Level 128
God Stats
10W - 6L
1,641 SR
Queue Stats
235W - 229L
1,542 Elo+
Party 1
Team Averages
Level 109
1,641 SR
1,499 Elo+

VS

Team Averages
Level 85
1,535 SR
1,384 Elo+
Cthulhu
Cthulhu
Entes93
Cthulhu
Level 69
God Stats
17W - 27L
1,476 SR
Queue Stats
180W - 233L
1,393 Elo+
Party 2
Eset
Eset
Uraeus13
Eset
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,309 Elo+
Party 2
Horus
Horus
switek77
Horus
Level 57
God Stats
4W - 3L
1,629 SR
Queue Stats
318W - 366L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 5
11,442
763
15,541
10,794
4,005
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
ReworD
Horus
13
0 / 1 / 15
9,613
641
6,059
16,123
8,491
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
pol2812
Discordia
16
5 / 0 / 9
10,787
719
18,051
5,789
2,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Entes93
Cthulhu
12
1 / 3 / 1
9,442
629
9,549
18,149
24,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Eset
12
0 / 8 / 2
8,378
559
2,895
11,583
4,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
switek77
Horus
11
1 / 5 / 1
8,337
556
7,711
17,846
13,166
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
16
Kills
2
2
Deaths
16
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
11
1
5
13.5
L
Cthulhu
Entes93
Cthulhu
1
3
1
0.5
W
Horus
ReworD
Horus
0
1
15
7.5
L
Eset
0
8
2
0.13
W
Discordia
pol2812
Discordia
5
0
9
9.5
L
Horus
switek77
Horus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,651
Damage
20,155
32,706
Taken
47,578
14,510
Mitigated
41,975
14,270
Healing
7,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,541
11,708
0
1,588
10,794
4,005
2,414
5,760
5,034
0
46,830
L
Cthulhu
Entes93
Cthulhu
9,549
378
381
732
18,149
24,513
65
6,157
11,455
28,344
0
W
Horus
ReworD
Horus
6,059
2,958
3,103
8,909
16,123
8,491
248
4,243
11,880
0
14,154
L
Eset
2,895
176
486
1,422
11,583
4,296
142
4,745
6,426
29,759
0
W
Discordia
pol2812
Discordia
18,051
498
0
670
5,789
2,014
224
3,120
2,669
64,367
0
L
Horus
switek77
Horus
7,711
3,881
1,619
2,548
17,846
13,166
39
5,792
11,558
0
19,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,842
Gold Earned
26,157
193
Minions Killed
127
13
Camps Cleared
1
861,327
Distance Traveled
770,446
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,442
763
60
4
5
267,018
1
L
Cthulhu
9,442
629
36
2
0
265,278
5
W
Horus
9,613
641
12
1
2
303,603
4
L
Eset
8,378
559
62
4
0
229,820
1
W
Discordia
10,787
719
121
8
6
290,706
5
L
Horus
8,337
556
29
2
1
275,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role