Player Matchup

Fenrir
Fenrir
AndruEsOsoPanda
Fenrir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,244 Elo+
Party 2
Loki
Loki
DeMalva007
Loki
Level 22
God Stats
1W - 3L
1,296 SR
Queue Stats
54W - 81L
1,326 Elo+
Party 2
Anhur
Anhur
H4t3all8
Anhur
Level 18
God Stats
21W - 21L
1,470 SR
Queue Stats
49W - 43L
1,512 Elo+
Solo
Merlin
Merlin
SmaksimuS
Merlin
Level 29
God Stats
61W - 46L
1,563 SR
Queue Stats
85W - 84L
1,477 Elo+
Party 3
Ra
Ra
avemobius
Ra
Level 20
God Stats
2W - 2L
1,839 SR
Queue Stats
80W - 95L
1,419 Elo+
Party 3
Team Averages
Level 18
1,534 SR
1,396 Elo+

VS

Team Averages
Level 13
1,518 SR
1,472 Elo+
Ares
Ares
DenkmaL9664
Ares
Level 18
God Stats
11W - 2L
1,706 SR
Queue Stats
27W - 27L
1,688 Elo+
Party 1
Hou Yi
Hou Yi
SRklack99
Hou Yi
Level 17
God Stats
2W - 1L
1,423 SR
Queue Stats
4W - 3L
1,527 Elo+
Party 1
Mulan
Mulan
SinhSinh
Mulan
Level 12
God Stats
3W - 2L
1,548 SR
Queue Stats
14W - 11L
1,539 Elo+
Solo
Freya
Freya
Zoulrage
Freya
Level 14
God Stats
9W - 9L
1,411 SR
Queue Stats
9W - 12L
1,358 Elo+
Solo
Kukulkan
Kukulkan
kupbond
Kukulkan
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 8L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 17 / 2
9,891
824
4,481
25,141
19,867
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
2 / 5 / 4
10,805
900
8,366
20,763
8,452
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
H4t3all8
Anhur
16
2 / 0 / 2
10,780
898
11,720
8,666
3,404
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
SmaksimuS
Merlin
18
4 / 5 / 5
12,222
1,019
27,033
20,503
8,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
1 / 14 / 6
11,269
939
16,466
28,787
13,273
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 29
13,950
1,163
15,844
18,001
28,724
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
SRklack99
Hou Yi
19
6 / 2 / 22
11,629
969
9,011
10,324
4,817
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Mulan
SinhSinh
Mulan
20
10 / 4 / 17
13,580
1,132
28,277
23,462
21,188
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Freya
Zoulrage
Freya
20
12 / 3 / 17
13,097
1,091
21,937
14,756
7,480
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
kupbond
Kukulkan
20
4 / 1 / 27
11,727
977
22,016
9,702
4,654
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
152
10
Kills
40
41
Deaths
10
19
Assists
112
Player
Kills
Deaths
Assists
KDA
L
1
17
2
0.12
L
2
5
4
0.8
W
8
0
29
22.5
L
Anhur
H4t3all8
Anhur
2
0
2
3
W
Hou Yi
SRklack99
Hou Yi
6
2
22
8.5
W
Mulan
SinhSinh
Mulan
10
4
17
4.63
L
Merlin
SmaksimuS
Merlin
4
5
5
1.3
W
Freya
Zoulrage
Freya
12
3
17
6.83
L
1
14
6
0.29
W
Kukulkan
kupbond
Kukulkan
4
1
27
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,066
Damage
97,085
103,860
Taken
76,245
53,357
Mitigated
66,863
5,241
Healing
15,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,481
2,285
0
249
25,141
19,867
0
15,520
9,621
0
6,083
L
8,366
1,636
0
0
20,763
8,452
0
11,793
8,970
0
21,461
W
15,844
613
0
1,488
18,001
28,724
0
12,010
5,991
21,921
0
L
Anhur
H4t3all8
Anhur
11,720
3,320
0
753
8,666
3,404
0
4,551
4,115
0
32,034
W
Hou Yi
SRklack99
Hou Yi
9,011
5,342
0
1,667
10,324
4,817
0
6,822
3,502
0
17,925
W
Mulan
SinhSinh
Mulan
28,277
4,011
0
6,224
23,462
21,188
0
11,532
11,930
8,023
49,166
L
Merlin
SmaksimuS
Merlin
27,033
1,103
0
0
20,503
8,361
0
14,393
6,110
51,815
0
W
Freya
Zoulrage
Freya
21,937
7,009
0
5,428
14,756
7,480
0
9,187
5,569
37,099
0
L
16,466
2,586
1,372
2,867
28,787
13,273
0
16,266
12,521
33,051
0
W
Kukulkan
kupbond
Kukulkan
22,016
2,079
0
250
9,702
4,654
0
3,948
5,754
50,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,967
Gold Earned
63,983
163
Minions Killed
208
3
Camps Cleared
10
1,047,246
Distance Traveled
1,132,882
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,891
824
3
0
0
146,951
0
L
Loki
10,805
900
19
2
1
255,903
0
W
Ares
13,950
1,163
4
0
0
251,068
0
L
Anhur
10,780
898
41
3
1
226,217
4
W
Hou Yi
11,629
969
21
2
0
204,554
0
W
Mulan
13,580
1,132
59
5
6
220,065
0
L
Merlin
12,222
1,019
61
5
1
213,749
0
W
Freya
13,097
1,091
33
3
3
229,478
0
L
Ra
11,269
939
39
3
0
204,426
0
W
Kukulkan
11,727
977
91
8
1
227,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role