Player Matchup

Artemis
Artemis
ElOttoFacu
Artemis
Level 15
God Stats
2W - 0L
1,702 SR
Queue Stats
30W - 28L
1,404 Elo+
Solo
Ganesha
Ganesha
Joaquitoo
Ganesha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,145 Elo+
Solo
Thor
Thor
Stangarilov3
Thor
Level 5
God Stats
5W - 3L
1,446 SR
Queue Stats
16W - 18L
1,278 Elo+
Solo
Cthulhu
Cthulhu
familia-ffernand
Cthulhu
Level 11
God Stats
4W - 3L
1,391 SR
Queue Stats
11W - 13L
1,378 Elo+
Solo
Sun Wukong
Sun Wukong
migueliank
Sun Wukong
Level 14
God Stats
1W - 0L
1,292 SR
Queue Stats
17W - 18L
1,287 Elo+
Solo
Team Averages
Level 12
1,466 SR
1,298 Elo+

VS

Team Averages
Level 24
1,499 SR
1,364 Elo+
Jing Wei
Jing Wei
ERIC213243
Jing Wei
Level 16
God Stats
2W - 2L
1,547 SR
Queue Stats
11W - 14L
1,273 Elo+
Party 1
Fenrir
Fenrir
EgyJones
Fenrir
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 65L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
Nego_Ryan11
Sun Wukong
Level 16
God Stats
7W - 8L
1,301 SR
Queue Stats
10W - 10L
1,373 Elo+
Party 1
Chang'e
Chang'e
peyjuan
Chang'e
Level 29
God Stats
6W - 22L
1,347 SR
Queue Stats
107W - 183L
1,337 Elo+
Solo
Janus
Janus
xTH14G0_M1l_GR4U
Janus
Level 29
God Stats
3W - 4L
1,800 SR
Queue Stats
164W - 203L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ElOttoFacu
Artemis
20
18 / 10 / 5
17,158
572
34,221
27,021
10,689
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ganesha
Joaquitoo
Ganesha
20
2 / 6 / 23
14,855
495
17,014
27,376
37,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
18 / 8 / 3
18,175
606
26,465
34,784
14,639
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
3 / 8 / 5
14,380
479
14,299
27,781
31,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
migueliank
Sun Wukong
18
0 / 7 / 6
12,588
420
2,715
26,206
17,252
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ERIC213243
Jing Wei
17
4 / 11 / 5
12,171
406
12,679
27,784
7,812
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
EgyJones
Fenrir
20
12 / 6 / 4
13,744
458
19,299
24,643
9,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Nego_Ryan11
Sun Wukong
19
3 / 8 / 4
13,104
437
11,315
24,876
19,391
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
peyjuan
Chang'e
20
8 / 7 / 10
14,466
482
23,656
27,997
7,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 9 / 7
13,805
460
18,950
20,526
5,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
65
41
Kills
35
39
Deaths
41
42
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ERIC213243
Jing Wei
4
11
5
0.59
L
Fenrir
EgyJones
Fenrir
12
6
4
2.33
W
Artemis
ElOttoFacu
Artemis
18
10
5
2.05
W
Ganesha
Joaquitoo
Ganesha
2
6
23
2.25
L
Sun Wukong
Nego_Ryan11
Sun Wukong
3
8
4
0.63
W
18
8
3
2.44
W
3
8
5
0.69
W
Sun Wukong
migueliank
Sun Wukong
0
7
6
0.43
L
Chang'e
peyjuan
Chang'e
8
7
10
1.86
L
8
9
7
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,714
Damage
85,899
143,168
Taken
125,826
111,619
Mitigated
49,586
30,365
Healing
34,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ERIC213243
Jing Wei
12,679
10,543
0
6,127
27,784
7,812
1,254
10,268
16,988
0
51,703
L
Fenrir
EgyJones
Fenrir
19,299
3,731
0
7,570
24,643
9,246
0
4,454
19,960
0
78,803
W
Artemis
ElOttoFacu
Artemis
34,221
20,422
0
10,436
27,021
10,689
6,281
13,513
12,920
0
109,147
W
Ganesha
Joaquitoo
Ganesha
17,014
1,171
816
3,923
27,376
37,040
414
10,149
16,323
39,556
0
L
Sun Wukong
Nego_Ryan11
Sun Wukong
11,315
2,103
0
3,500
24,876
19,391
2,000
5,309
18,896
0
59,440
W
26,465
13,978
159
11,580
34,784
14,639
4,462
5,090
29,418
0
168,604
W
14,299
691
0
1,175
27,781
31,999
2,403
3,256
24,375
82,306
0
W
Sun Wukong
migueliank
Sun Wukong
2,715
412
0
2,276
26,206
17,252
2,094
8,308
17,368
0
53,782
L
Chang'e
peyjuan
Chang'e
23,656
2,228
2,556
12,935
27,997
7,594
1,672
5,414
22,396
71,397
0
L
18,950
1,263
0
1,954
20,526
5,543
946
4,253
16,273
84,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,156
Gold Earned
67,290
585
Minions Killed
535
0
Camps Cleared
0
2,709,511
Distance Traveled
2,532,172
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,171
406
103
3
0
499,030
3
L
Fenrir
13,744
458
121
4
0
538,038
3
W
Artemis
17,158
572
137
5
0
493,482
1
W
Ganesha
14,855
495
7
0
0
532,747
0
L
Sun Wukong
13,104
437
96
3
0
515,211
0
W
Thor
18,175
606
203
7
0
512,205
0
W
Cthulhu
14,380
479
141
5
0
577,916
0
W
Sun Wukong
12,588
420
97
3
0
593,161
0
L
Chang'e
14,466
482
112
4
0
504,065
0
L
Janus
13,805
460
103
3
0
475,828
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role