Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
AnnoZeroKing
Nemesis
Level 28
God Stats
3W - 4L
1,393 SR
Queue Stats
53W - 57L
1,408 Elo+
Solo
Geb
Geb
KatTemeV
Geb
Level 8
God Stats
0W - 2L
1,648 SR
Queue Stats
5W - 10L
1,300 Elo+
Solo
Guan Yu
Guan Yu
PanchezSmr
Guan Yu
Level 5
God Stats
0W - 2L
1,226 SR
Queue Stats
1W - 5L
1,450 Elo+
Party 1
Cthulhu
Cthulhu
slit1600
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,380 Elo+
Solo
Team Averages
Level 35
1,453 SR
1,408 Elo+

VS

Team Averages
Level 26
1,489 SR
1,351 Elo+
Athena
Athena
Cedulous
Athena
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,122 Elo+
Solo
Nemesis
Nemesis
ErenalPL
Nemesis
Level 16
God Stats
1W - 0L
1,232 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
FACHACALVO
Jormungandr
Level 6
God Stats
2W - 0L
1,715 SR
Queue Stats
4W - 3L
1,444 Elo+
Party 3
Charybdis
Charybdis
uxorialfran
Charybdis
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,437 Elo+
Party 3
Ah Puch
Ah Puch
xmiko133
Ah Puch
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
6 / 9 / 2
10,707
487
18,264
17,290
4,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
AnnoZeroKing
Nemesis
19
8 / 3 / 3
11,703
532
13,584
16,246
6,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 3 / 3
9,143
416
8,388
18,478
12,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
PanchezSmr
Guan Yu
9
1 / 10 / 4
7,635
347
3,050
11,839
7,550
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
slit1600
Cthulhu
14
0 / 7 / 6
9,003
409
8,516
19,750
14,788
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cedulous
Athena
15
1 / 1 / 19
11,177
508
9,082
17,119
19,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
ErenalPL
Nemesis
16
5 / 7 / 7
11,270
512
5,827
17,492
5,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
FACHACALVO
Jormungandr
16
5 / 5 / 4
10,905
496
8,162
15,688
9,552
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
uxorialfran
Charybdis
19
16 / 2 / 7
13,431
611
26,557
15,000
6,206
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
xmiko133
Ah Puch
17
5 / 4 / 8
11,453
521
12,136
16,247
5,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
77
17
Kills
32
32
Deaths
19
18
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
6
9
2
0.78
L
Nemesis
AnnoZeroKing
Nemesis
8
3
3
3.17
W
Athena
Cedulous
Athena
1
1
19
10.5
W
Nemesis
ErenalPL
Nemesis
5
7
7
1.21
W
Jormungandr
FACHACALVO
Jormungandr
5
5
4
1.4
L
2
3
3
1.17
L
Guan Yu
PanchezSmr
Guan Yu
1
10
4
0.3
L
Cthulhu
slit1600
Cthulhu
0
7
6
0.43
W
Charybdis
uxorialfran
Charybdis
16
2
7
9.75
W
Ah Puch
xmiko133
Ah Puch
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,802
Damage
61,764
83,603
Taken
81,546
45,521
Mitigated
46,557
15,777
Healing
19,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
18,264
5,093
0
3,178
17,290
4,041
3,243
5,532
11,442
73,118
0
L
Nemesis
AnnoZeroKing
Nemesis
13,584
4,838
0
5,860
16,246
6,254
0
4,106
12,040
0
90,531
W
Athena
Cedulous
Athena
9,082
2,793
0
1,517
17,119
19,704
1,045
9,341
7,255
26,606
0
W
Nemesis
ErenalPL
Nemesis
5,827
2,234
0
5,673
17,492
5,128
657
4,309
13,002
0
66,519
W
Jormungandr
FACHACALVO
Jormungandr
8,162
1,626
0
118
15,688
9,552
528
7,529
7,762
50,478
0
L
8,388
983
0
4,227
18,478
12,888
0
8,467
9,939
28,268
0
L
Guan Yu
PanchezSmr
Guan Yu
3,050
393
51
618
11,839
7,550
461
3,881
7,946
514
14,004
L
Cthulhu
slit1600
Cthulhu
8,516
735
0
1,843
19,750
14,788
32
6,697
12,856
39,294
0
W
Charybdis
uxorialfran
Charybdis
26,557
18,235
0
6,319
15,000
6,206
9,559
6,987
7,763
0
103,792
W
Ah Puch
xmiko133
Ah Puch
12,136
1,601
225
5,670
16,247
5,967
1,705
6,462
9,494
85,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,191
Gold Earned
58,236
376
Minions Killed
515
0
Camps Cleared
0
1,800,084
Distance Traveled
1,950,092
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,707
487
133
6
0
289,521
2
L
Nemesis
11,703
532
141
6
0
428,845
4
W
Athena
11,177
508
36
2
0
443,138
0
W
Nemesis
11,270
512
107
5
0
427,627
3
W
Jormungandr
10,905
496
87
4
0
344,489
0
L
Geb
9,143
416
19
1
0
409,057
2
L
Guan Yu
7,635
347
27
1
0
258,702
0
L
Cthulhu
9,003
409
56
3
0
413,959
5
W
Charybdis
13,431
611
157
7
0
373,340
0
W
Ah Puch
11,453
521
128
6
0
361,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role