Player Matchup

Janus
Janus
BasonNr1
Janus
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 44L
1,483 Elo+
Party 3
Medusa
Medusa
InFlameFenix
Medusa
Level 138
God Stats
0W - 1L
1,246 SR
Queue Stats
42W - 36L
1,635 Elo+
Party 2
Ares
Ares
MeXXL
Ares
Level 40
God Stats
0W - 1L
1,180 SR
Queue Stats
0W - 2L
1,322 Elo+
Party 2
Horus
Horus
victorgm9
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,350 Elo+
Party 3
Team Averages
Level 86
1,356 SR
1,447 Elo+

VS

Team Averages
Level 108
1,597 SR
1,621 Elo+
Zeus
Zeus
RussianAutistic
Zeus
Level 149
God Stats
5W - 5L
1,721 SR
Queue Stats
231W - 190L
1,755 Elo+
Party 1
Kuzenbo
Kuzenbo
iHappyViolence
Kuzenbo
Level 138
God Stats
2W - 1L
1,424 SR
Queue Stats
25W - 20L
1,702 Elo+
Party 1
Thanatos
Thanatos
ntamak
Thanatos
Level 18
God Stats
1W - 0L
1,412 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
zerspieler
Nemesis
Level 125
God Stats
1W - 0L
1,829 SR
Queue Stats
9W - 4L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BasonNr1
Janus
12
1 / 3 / 2
6,779
847
4,808
8,796
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
11
1 / 0 / 0
6,112
764
709
1,759
888
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
MeXXL
Ares
8
0 / 0 / 1
5,417
677
0
837
1,423
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
victorgm9
Horus
11
1 / 3 / 1
6,220
778
2,074
7,825
4,899
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 0
8,580
1,073
9,040
5,067
1,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 1 / 2
7,935
992
2,258
6,926
7,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
ntamak
Thanatos
11
0 / 2 / 4
7,147
893
1,140
4,286
1,764
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
zerspieler
Nemesis
12
1 / 0 / 3
7,520
940
4,003
4,274
2,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
3
Kills
6
6
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
BasonNr1
Janus
1
3
2
0.67
L
Medusa
1
0
0
1
L
Ares
MeXXL
Ares
0
0
1
0.5
W
4
0
0
4
W
1
1
2
2
W
Thanatos
ntamak
Thanatos
0
2
4
1
L
Horus
victorgm9
Horus
1
3
1
0.5
W
Nemesis
zerspieler
Nemesis
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,591
Damage
16,441
19,217
Taken
20,553
10,633
Mitigated
12,809
2,294
Healing
6,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BasonNr1
Janus
4,808
155
15
990
8,796
3,423
0
4,931
3,865
32,413
0
L
Medusa
709
52
0
583
1,759
888
0
1,188
571
0
7,750
L
Ares
MeXXL
Ares
0
0
0
0
837
1,423
0
837
0
0
0
W
9,040
1,725
0
2,461
5,067
1,584
2,897
900
4,167
49,484
0
W
2,258
534
0
826
6,926
7,356
1,644
467
4,860
14,485
0
W
Thanatos
ntamak
Thanatos
1,140
43
396
1,822
4,286
1,764
1,625
2,546
1,740
0
6,801
L
Horus
victorgm9
Horus
2,074
698
230
476
7,825
4,899
0
4,767
3,058
0
7,854
W
Nemesis
zerspieler
Nemesis
4,003
1,712
0
862
4,274
2,105
1,195
1,161
3,113
0
16,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,528
Gold Earned
31,182
82
Minions Killed
149
5
Camps Cleared
11
352,742
Distance Traveled
727,227
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,779
847
53
7
1
138,380
1
L
Medusa
6,112
764
14
2
2
67,965
1
L
Ares
5,417
677
0
0
0
5,911
0
W
Zeus
8,580
1,073
66
8
5
159,251
1
W
Kuzenbo
7,935
992
20
3
2
177,691
1
W
Thanatos
7,147
893
17
2
2
193,661
4
L
Horus
6,220
778
15
2
2
140,486
2
W
Nemesis
7,520
940
46
6
2
196,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role