Player Matchup

Susano
Susano
MONKEY-D-MATTHI
Susano
Level 29
God Stats
19W - 24L
1,364 SR
Queue Stats
206W - 232L
1,357 Elo+
Party 2
Loki
Loki
SenseOfJustice
Loki
Level 38
God Stats
3W - 4L
1,464 SR
Queue Stats
208W - 229L
1,345 Elo+
Party 2
Heimdallr
Heimdallr
TrMx76
Heimdallr
Level 29
God Stats
4W - 2L
1,524 SR
Queue Stats
163W - 192L
1,443 Elo+
Party 1
Sun Wukong
Sun Wukong
llNesdipll
Sun Wukong
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 114L
1,459 Elo+
Party 1
Anubis
Anubis
valbeatbox
Anubis
Level 22
God Stats
5W - 0L
1,712 SR
Queue Stats
77W - 63L
1,486 Elo+
Party 1
Team Averages
Level 35
1,513 SR
1,418 Elo+

VS

Team Averages
Level 40
1,449 SR
1,281 Elo+
Izanami
Izanami
 
Izanami
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
CusJohn
Chaac
Level 43
God Stats
0W - 2L
1,280 SR
Queue Stats
17W - 69L
1,055 Elo+
Party 3
Sol
Sol
Miyuuuu
Sol
Level 44
God Stats
46W - 29L
1,656 SR
Queue Stats
129W - 122L
1,420 Elo+
Solo
Cthulhu
Cthulhu
Slonius78
Cthulhu
Level 42
God Stats
1W - 4L
1,384 SR
Queue Stats
9W - 38L
1,164 Elo+
Party 3
Gilgamesh
Gilgamesh
Жаболитик
Gilgamesh
Level 24
God Stats
5W - 7L
1,427 SR
Queue Stats
25W - 44L
1,266 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 0 / 0
4,518
645
1,788
3,354
1,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
4 / 0 / 2
4,989
713
1,964
3,641
871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
TrMx76
Heimdallr
7
1 / 0 / 3
4,312
616
2,138
2,365
746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
llNesdipll
Sun Wukong
7
3 / 1 / 1
4,463
638
2,844
4,608
1,727
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
valbeatbox
Anubis
9
3 / 0 / 2
5,254
751
2,502
4,142
1,861
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
1 / 2 / 0
4,128
590
782
4,138
717
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
CusJohn
Chaac
6
0 / 3 / 0
3,845
549
1,375
5,309
1,644
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
2
0 / 1 / 0
3,057
437
114
770
95
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Slonius78
Cthulhu
3
0 / 3 / 0
3,104
443
85
2,494
565
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

5
0 / 5 / 0
3,568
510
1,363
4,981
1,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
14
Kills
1
1
Deaths
14
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
0
0.5
L
Chaac
CusJohn
Chaac
0
3
0
0
W
3
0
0
3
L
Sol
0
1
0
0
W
4
0
2
5
L
Cthulhu
Slonius78
Cthulhu
0
3
0
0
W
Heimdallr
TrMx76
Heimdallr
1
0
3
2.5
W
Sun Wukong
llNesdipll
Sun Wukong
3
1
1
3.5
W
Anubis
valbeatbox
Anubis
3
0
2
4
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,236
Damage
3,719
18,110
Taken
17,692
6,448
Mitigated
4,628
7,844
Healing
2,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
782
668
0
920
4,138
717
0
0
4,138
0
16,130
L
Chaac
CusJohn
Chaac
1,375
153
0
1,353
5,309
1,644
227
991
4,134
0
12,609
W
1,788
56
0
1,208
3,354
1,243
131
0
3,354
0
12,410
L
Sol
114
0
0
137
770
95
0
132
638
2,517
0
W
1,964
664
0
2,295
3,641
871
0
60
3,581
0
20,419
L
Cthulhu
Slonius78
Cthulhu
85
0
0
0
2,494
565
0
0
2,494
1,075
0
W
Heimdallr
TrMx76
Heimdallr
2,138
602
73
541
2,365
746
0
48
2,317
0
14,136
W
Sun Wukong
llNesdipll
Sun Wukong
2,844
424
0
980
4,608
1,727
0
37
4,571
0
17,852
W
Anubis
valbeatbox
Anubis
2,502
132
0
2,747
4,142
1,861
1,332
54
4,088
27,410
0
L
1,363
366
0
572
4,981
1,607
0
1,379
3,569
0
11,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,536
Gold Earned
17,702
203
Minions Killed
93
0
Camps Cleared
0
708,350
Distance Traveled
520,711
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,128
590
40
6
0
134,524
1
L
Chaac
3,845
549
23
3
0
122,303
1
W
Susano
4,518
645
33
5
0
144,148
1
L
Sol
3,057
437
6
1
0
23,272
0
W
Loki
4,989
713
53
8
0
156,798
0
L
Cthulhu
3,104
443
0
0
0
117,668
1
W
Heimdallr
4,312
616
36
5
0
140,562
1
W
Sun Wukong
4,463
638
21
3
0
143,548
1
W
Anubis
5,254
751
60
9
0
123,294
0
L
Gilgamesh
3,568
510
24
3
0
122,944
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role