Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
El Seafood
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,433 Elo+
Solo
Fenrir
Fenrir
Ezze_Rodri18
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
SPADESCOYP
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Salamaandeer
Ra
Level 5
God Stats
1W - 2L
1,710 SR
Queue Stats
6W - 8L
1,506 Elo+
Solo
Team Averages
Level 6
1,542 SR
1,488 Elo+

VS

Team Averages
Level 24
1,569 SR
1,470 Elo+
Merlin
Merlin
CrazyDude64
Merlin
Level 29
God Stats
6W - 1L
1,771 SR
Queue Stats
94W - 46L
1,597 Elo+
Solo
Geb
Geb
Texanito_2005
Geb
Level 23
God Stats
9W - 5L
1,629 SR
Queue Stats
55W - 38L
1,547 Elo+
Solo
Neith
Neith
almas3odjr
Neith
Level 23
God Stats
6W - 11L
1,394 SR
Queue Stats
21W - 46L
1,278 Elo+
Party 1
Loki
Loki
oVipeRz
Loki
Level 18
God Stats
31W - 19L
1,549 SR
Queue Stats
42W - 43L
1,430 Elo+
Party 1
Chaac
Chaac
shxfter
Chaac
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
0 / 10 / 1
8,609
861
7,525
16,479
5,126
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 14 / 1
8,096
810
9,624
18,471
7,775
Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
13
0 / 3 / 0
7,627
763
836
2,596
720
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
13
0 / 8 / 0
7,848
785
2,184
10,177
3,394
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

14
1 / 7 / 0
9,007
901
6,704
14,352
4,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
14 / 0 / 19
11,613
1,161
20,584
4,950
2,213
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
1 / 0 / 31
11,066
1,107
8,147
9,751
6,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
17
8 / 0 / 15
10,560
1,056
7,600
6,541
2,461
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Loki
oVipeRz
Loki
18
12 / 1 / 14
10,802
1,080
15,534
8,016
3,174
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
shxfter
Chaac
17
6 / 0 / 16
10,470
1,047
5,664
3,271
1,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
136
1
Kills
41
42
Deaths
1
2
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
10
1
0.05
W
Merlin
14
0
19
23.5
L
0
14
1
0.04
L
Fenrir
0
3
0
0
L
Neith
0
8
0
0
L
1
7
0
0.14
W
1
0
31
16.5
W
Neith
8
0
15
15.5
W
Loki
oVipeRz
Loki
12
1
14
19
W
Chaac
shxfter
Chaac
6
0
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,873
Damage
57,529
62,075
Taken
32,529
21,736
Mitigated
16,559
1,028
Healing
8,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,525
642
0
0
16,479
5,126
0
8,899
7,531
26,658
0
W
Merlin
20,584
4,139
0
662
4,950
2,213
0
1,876
2,968
48,395
0
L
9,624
3,090
0
0
18,471
7,775
0
8,563
9,655
0
14,155
L
Fenrir
836
378
0
114
2,596
720
0
528
1,968
0
1,946
L
Neith
2,184
567
30
245
10,177
3,394
0
3,654
6,523
0
3,830
L
6,704
692
224
415
14,352
4,721
0
7,087
7,180
30,289
0
W
8,147
1,435
0
5,059
9,751
6,744
0
4,346
5,405
21,417
0
W
Neith
7,600
4,239
0
861
6,541
2,461
0
3,464
2,978
0
21,563
W
Loki
oVipeRz
Loki
15,534
4,434
0
250
8,016
3,174
0
3,142
4,874
0
30,574
W
Chaac
shxfter
Chaac
5,664
1,303
0
1,653
3,271
1,967
0
1,401
1,870
0
11,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,187
Gold Earned
54,511
97
Minions Killed
175
1
Camps Cleared
8
675,160
Distance Traveled
962,718
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,609
861
33
3
0
154,628
0
W
Merlin
11,613
1,161
74
7
1
183,796
3
L
Thor
8,096
810
12
1
1
150,014
1
L
Fenrir
7,627
763
2
0
0
36,477
0
L
Neith
7,848
785
1
0
0
166,385
0
L
Ra
9,007
901
49
5
0
167,656
0
W
Geb
11,066
1,107
22
2
2
207,641
1
W
Neith
10,560
1,056
33
3
1
168,544
0
W
Loki
10,802
1,080
24
2
4
210,853
0
W
Chaac
10,470
1,047
22
2
0
191,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role