Player Matchup

Guan Yu
Guan Yu
GeneJakot
Guan Yu
Level 5
God Stats
6W - 5L
1,387 SR
Queue Stats
6W - 5L
1,281 Elo+
Solo
Artemis
Artemis
Kruzhx
Artemis
Level 12
God Stats
2W - 1L
1,472 SR
Queue Stats
9W - 8L
1,435 Elo+
Solo
Sol
Sol
SOVDovahkiin
Sol
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
134W - 183L
1,326 Elo+
Solo
Set
Set
fodangos455
Set
Level 16
God Stats
6W - 6L
1,454 SR
Queue Stats
37W - 34L
1,449 Elo+
Solo
Hades
Hades
hazy_sail3
Hades
Level 13
God Stats
1W - 0L
1,674 SR
Queue Stats
2W - 5L
1,345 Elo+
Solo
Team Averages
Level 14
1,497 SR
1,367 Elo+

VS

Team Averages
Level 18
1,534 SR
1,364 Elo+
Baba Yaga
Baba Yaga
Mata_ChangaPR
Baba Yaga
Level 26
God Stats
13W - 14L
1,536 SR
Queue Stats
60W - 100L
1,345 Elo+
Solo
Jormungandr
Jormungandr
Renix-Chile23
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Olorun
Olorun
Someblackguy58
Olorun
Level 27
God Stats
8W - 5L
1,632 SR
Queue Stats
62W - 55L
1,419 Elo+
Solo
Loki
Loki
hunted_lettuce1
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,197 Elo+
Solo
Tsukuyomi
Tsukuyomi
lechita17
Tsukuyomi
Level 27
God Stats
2W - 3L
1,502 SR
Queue Stats
27W - 27L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GeneJakot
Guan Yu
17
7 / 0 / 3
10,548
586
9,714
10,068
5,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artemis
Kruzhx
Artemis
13
0 / 3 / 10
8,113
451
4,819
7,808
2,592
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
3 / 3 / 7
9,391
522
7,075
15,601
5,494
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
10 / 2 / 3
10,438
580
8,735
14,014
6,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hades
15
7 / 0 / 2
9,482
527
6,656
8,228
3,122
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Mata_ChangaPR
Baba Yaga
14
1 / 1 / 4
8,385
466
8,819
10,926
3,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Renix-Chile23
Jormungandr
7
0 / 9 / 1
5,845
325
2,578
14,337
7,446
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
7 / 5 / 0
9,639
536
10,744
12,678
5,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 10 / 1
6,973
387
2,954
12,507
3,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
lechita17
Tsukuyomi
11
0 / 6 / 0
6,861
381
8,098
11,597
3,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
27
Kills
8
8
Deaths
31
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
GeneJakot
Guan Yu
7
0
3
8.5
W
Artemis
Kruzhx
Artemis
0
3
10
1.67
L
Baba Yaga
Mata_ChangaPR
Baba Yaga
1
1
4
3
L
Jormungandr
Renix-Chile23
Jormungandr
0
9
1
0.06
W
3
3
7
2.17
L
7
5
0
1.4
W
10
2
3
5.75
W
Hades
7
0
2
8
L
0
10
1
0.05
L
Tsukuyomi
lechita17
Tsukuyomi
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,999
Damage
33,193
55,719
Taken
62,045
22,748
Mitigated
23,176
22,512
Healing
15,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
GeneJakot
Guan Yu
9,714
1,457
1,068
4,810
10,068
5,384
3,845
834
9,218
0
72,489
W
Artemis
Kruzhx
Artemis
4,819
953
0
557
7,808
2,592
1,000
4,490
3,318
0
26,905
L
Baba Yaga
Mata_ChangaPR
Baba Yaga
8,819
331
0
5,300
10,926
3,539
457
2,547
8,379
49,630
0
L
Jormungandr
Renix-Chile23
Jormungandr
2,578
832
0
635
14,337
7,446
53
3,464
10,873
14,765
0
W
7,075
4,168
206
6,436
15,601
5,494
624
8,942
6,173
55,489
0
L
10,744
4,542
62
5,007
12,678
5,048
1,343
3,889
8,789
60,471
8,997
W
8,735
4,807
0
5,882
14,014
6,156
1,296
4,702
9,198
0
75,598
W
Hades
6,656
433
254
3,299
8,228
3,122
830
1,410
6,774
41,829
0
L
2,954
895
0
1,898
12,507
3,563
125
1,583
10,924
0
33,168
L
Tsukuyomi
lechita17
Tsukuyomi
8,098
1,680
0
2,915
11,597
3,580
73
2,319
9,278
0
39,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,972
Gold Earned
37,703
519
Minions Killed
337
0
Camps Cleared
0
1,663,976
Distance Traveled
1,425,652
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,548
586
154
9
0
354,639
0
W
Artemis
8,113
451
45
3
0
309,500
2
L
Baba Yaga
8,385
466
88
5
0
331,418
2
L
Jormungandr
5,845
325
14
1
0
236,027
2
W
Sol
9,391
522
118
7
0
306,287
1
L
Olorun
9,639
536
114
6
0
289,645
1
W
Set
10,438
580
121
7
0
361,461
0
W
Hades
9,482
527
81
5
0
332,089
0
L
Loki
6,973
387
58
3
0
286,519
1
L
Tsukuyomi
6,861
381
63
4
0
282,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role