Player Matchup

Bacchus
Bacchus
Criptic_-_Tenshi
Bacchus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Luisonieves12
Serqet
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
NotMe77337
Sun Wukong
Level 6
God Stats
2W - 2L
1,662 SR
Queue Stats
3W - 6L
1,379 Elo+
Solo
Ne Zha
Ne Zha
Yasuke_x_
Ne Zha
Level 120
God Stats
3W - 3L
1,685 SR
Queue Stats
80W - 76L
1,515 Elo+
Party 1
Rama
Rama
daddylongdix1
Rama
Level 28
God Stats
1W - 0L
1,437 SR
Queue Stats
45W - 50L
1,425 Elo+
Solo
Team Averages
Level 35
1,557 SR
1,455 Elo+

VS

Team Averages
Level 18
1,432 SR
1,367 Elo+
Cabrakan
Cabrakan
DIRT00782
Cabrakan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Chaac
Chaac
LAPDLS
Chaac
Level 29
God Stats
35W - 36L
1,501 SR
Queue Stats
105W - 108L
1,477 Elo+
Solo
Tsukuyomi
Tsukuyomi
NATR_Kaliber
Tsukuyomi
Level 6
God Stats
1W - 5L
1,367 SR
Queue Stats
2W - 12L
1,196 Elo+
Solo
Neith
Neith
kevqb1
Neith
Level 28
God Stats
77W - 72L
1,447 SR
Queue Stats
171W - 197L
1,308 Elo+
Solo
Ra
Ra
whutbrahdog
Ra
Level 25
God Stats
14W - 22L
1,344 SR
Queue Stats
75W - 82L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 6
6,284
571
4,288
6,579
4,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 2 / 1
5,875
534
2,583
6,735
2,678
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
NotMe77337
Sun Wukong
8
0 / 2 / 3
4,960
451
666
3,664
1,898
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
Yasuke_x_
Ne Zha
12
7 / 0 / 1
7,398
673
5,608
7,691
2,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
5 / 2 / 2
6,307
573
4,054
4,627
1,359
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DIRT00782
Cabrakan
7
0 / 5 / 1
4,617
420
999
7,152
3,821
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
LAPDLS
Chaac
10
2 / 2 / 0
6,082
553
4,434
6,225
4,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
NATR_Kaliber
Tsukuyomi
2
0 / 4 / 0
3,776
343
1,359
2,553
407
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
kevqb1
Neith
10
2 / 3 / 0
5,906
537
4,301
5,977
2,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
2 / 4 / 0
5,193
472
2,566
4,632
869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
17
Kills
6
6
Deaths
18
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
L
Cabrakan
DIRT00782
Cabrakan
0
5
1
0.1
L
Chaac
LAPDLS
Chaac
2
2
0
1
W
2
2
1
1.25
L
Tsukuyomi
NATR_Kaliber
Tsukuyomi
0
4
0
0
W
Sun Wukong
NotMe77337
Sun Wukong
0
2
3
0.75
W
Ne Zha
Yasuke_x_
Ne Zha
7
0
1
7.5
W
5
2
2
3
L
Neith
kevqb1
Neith
2
3
0
0.67
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,199
Damage
13,659
29,296
Taken
26,539
13,197
Mitigated
11,842
8,485
Healing
5,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,288
974
0
1,376
6,579
4,804
362
668
5,911
16,208
0
L
Cabrakan
DIRT00782
Cabrakan
999
375
0
480
7,152
3,821
0
1,557
5,595
9,558
0
L
Chaac
LAPDLS
Chaac
4,434
697
0
2,615
6,225
4,563
715
168
5,424
0
31,177
W
2,583
254
0
2,244
6,735
2,678
297
0
6,293
0
18,654
L
Tsukuyomi
NATR_Kaliber
Tsukuyomi
1,359
701
0
18
2,553
407
0
484
2,069
0
2,149
W
Sun Wukong
NotMe77337
Sun Wukong
666
160
0
116
3,664
1,898
642
1,525
1,913
0
12,899
W
Ne Zha
Yasuke_x_
Ne Zha
5,608
1,750
0
3,243
7,691
2,458
336
707
6,805
0
48,560
W
4,054
3,625
0
1,506
4,627
1,359
1,158
331
4,296
0
25,955
L
Neith
kevqb1
Neith
4,301
1,982
0
1,601
5,977
2,182
0
2,247
3,730
0
25,990
L
2,566
356
0
765
4,632
869
631
0
4,632
15,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,824
Gold Earned
25,574
246
Minions Killed
177
0
Camps Cleared
0
1,055,484
Distance Traveled
775,608
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,284
571
23
2
0
211,180
1
L
Cabrakan
4,617
420
25
2
0
145,015
2
L
Chaac
6,082
553
69
6
0
211,085
0
W
Serqet
5,875
534
51
5
0
212,453
4
L
Tsukuyomi
3,776
343
2
0
0
92,790
1
W
Sun Wukong
4,960
451
22
2
0
214,483
0
W
Ne Zha
7,398
673
97
9
0
241,188
0
W
Rama
6,307
573
53
5
0
176,180
4
L
Neith
5,906
537
50
5
0
179,426
0
L
Ra
5,193
472
31
3
0
147,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role