Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Eimisr99
Jormungandr
Level 7
God Stats
5W - 9L
1,176 SR
Queue Stats
7W - 12L
1,241 Elo+
Solo
Hera
Hera
Sargerasz
Hera
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,410 Elo+
Solo
Neith
Neith
SirotNik
Neith
Level 24
God Stats
3W - 0L
1,583 SR
Queue Stats
26W - 26L
1,475 Elo+
Solo
Ra
Ra
ovnothing
Ra
Level 15
God Stats
13W - 24L
1,205 SR
Queue Stats
21W - 32L
1,326 Elo+
Solo
Team Averages
Level 18
1,393 SR
1,390 Elo+

VS

Team Averages
Level 12
1,477 SR
1,346 Elo+
Persephone
Persephone
MrBie
Persephone
Level 29
God Stats
5W - 2L
1,811 SR
Queue Stats
126W - 113L
1,579 Elo+
Solo
Mulan
Mulan
ShadeyOfficial
Mulan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,605 Elo+
Solo
Bakasura
Bakasura
StarGold1
Bakasura
Level 5
God Stats
4W - 7L
1,500 SR
Queue Stats
5W - 13L
1,205 Elo+
Solo
Bellona
Bellona
kyladavis
Bellona
Level 12
God Stats
21W - 44L
1,277 SR
Queue Stats
22W - 47L
1,237 Elo+
Solo
Ra
Ra
laTortuga2137
Ra
Level 5
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 8L
1,103 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
19 / 2 / 12
12,853
1,168
22,646
14,503
6,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Eimisr99
Jormungandr
18
4 / 1 / 21
11,943
1,086
14,074
13,299
8,466
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
18
7 / 2 / 17
10,817
983
19,284
7,544
2,646
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
SirotNik
Neith
18
12 / 1 / 20
12,398
1,127
21,616
10,740
4,876
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
0 / 0 / 18
10,445
950
5,752
5,072
4,016
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

264

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MrBie
Persephone
17
1 / 2 / 3
11,033
1,003
15,963
12,679
4,010
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 9 / 2
9,249
841
9,652
25,565
25,656
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
StarGold1
Bakasura
16
3 / 10 / 2
11,029
1,003
7,968
21,808
8,060
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
kyladavis
Bellona
15
1 / 7 / 1
9,280
844
6,849
17,916
14,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
0 / 14 / 2
9,204
837
4,318
16,900
5,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
16
42
Kills
6
6
Deaths
42
88
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
19
2
12
12.5
W
Jormungandr
Eimisr99
Jormungandr
4
1
21
14.5
L
Persephone
MrBie
Persephone
1
2
3
1.25
W
Hera
7
2
17
7.75
L
1
9
2
0.22
W
Neith
SirotNik
Neith
12
1
20
22
L
Bakasura
StarGold1
Bakasura
3
10
2
0.4
L
Bellona
kyladavis
Bellona
1
7
1
0.21
L
0
14
2
0.07
W
0
0
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,372
Damage
44,750
51,158
Taken
94,868
26,598
Mitigated
57,367
10,603
Healing
4,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
22,646
14,031
0
1,685
14,503
6,594
0
7,397
6,725
0
32,929
W
Jormungandr
Eimisr99
Jormungandr
14,074
4,552
637
688
13,299
8,466
0
4,604
7,328
41,188
0
L
Persephone
MrBie
Persephone
15,963
1,585
0
1,276
12,679
4,010
0
5,515
7,162
54,419
0
W
Hera
19,284
5,851
0
292
7,544
2,646
0
1,867
5,512
35,963
0
L
9,652
1,799
0
453
25,565
25,656
0
8,465
17,100
2,680
15,161
W
Neith
SirotNik
Neith
21,616
11,374
0
4,365
10,740
4,876
0
4,932
5,722
0
31,954
L
Bakasura
StarGold1
Bakasura
7,968
4,993
0
999
21,808
8,060
0
8,884
12,924
0
12,728
L
Bellona
kyladavis
Bellona
6,849
3,605
0
1,197
17,916
14,240
0
9,041
8,875
0
19,234
L
4,318
475
297
693
16,900
5,401
0
7,204
9,696
32,270
0
W
5,752
351
1,204
1,732
5,072
4,016
0
2,042
2,873
31,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,456
Gold Earned
49,795
220
Minions Killed
193
7
Camps Cleared
2
1,059,371
Distance Traveled
977,544
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,853
1,168
14
1
6
236,176
1
W
Jormungandr
11,943
1,086
77
7
0
196,963
1
L
Persephone
11,033
1,003
85
8
1
198,605
2
W
Hera
10,817
983
48
4
0
197,229
0
L
Mulan
9,249
841
19
2
0
201,993
0
W
Neith
12,398
1,127
28
3
0
214,515
0
L
Bakasura
11,029
1,003
16
1
0
224,824
0
L
Bellona
9,280
844
25
2
1
190,725
0
L
Ra
9,204
837
48
4
0
161,397
1
W
Ra
10,445
950
53
5
1
214,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role