Player Matchup

Merlin
Merlin
kamugames
Merlin
Level 14
God Stats
2W - 2L
1,655 SR
Queue Stats
4W - 7L
1,139 Elo+
Party 1
Gilgamesh
Gilgamesh
pithy5555
Gilgamesh
Level 35
God Stats
7W - 12L
1,533 SR
Queue Stats
116W - 242L
1,258 Elo+
Party 1
Apollo
Apollo
undeadban55
Apollo
Level 17
God Stats
10W - 25L
1,254 SR
Queue Stats
23W - 36L
1,292 Elo+
Solo
Team Averages
Level 22
1,481 SR
1,230 Elo+

VS

Team Averages
Level 23
1,432 SR
1,278 Elo+
Bellona
Bellona
HisokaTheLegend
Bellona
Level 26
God Stats
1W - 2L
1,612 SR
Queue Stats
5W - 11L
1,318 Elo+
Party 2
Pele
Pele
MrPenguinWaffles
Pele
Level 28
God Stats
0W - 1L
1,130 SR
Queue Stats
2W - 9L
1,184 Elo+
Solo
Chiron
Chiron
SippinOnSauce
Chiron
Level 16
God Stats
1W - 2L
1,554 SR
Queue Stats
6W - 10L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
kamugames
Merlin
15
1 / 6 / 12
12,654
603
6,336
11,233
4,062
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
pithy5555
Gilgamesh
19
13 / 4 / 10
15,789
752
27,553
28,177
39,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
19
10 / 4 / 8
14,702
700
22,825
16,171
7,830
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 11
13,277
632
8,825
25,632
30,792
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

16
4 / 10 / 4
12,650
602
11,862
21,983
10,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 7 / 6
15,104
719
17,227
18,955
8,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
35
24
Kills
14
14
Deaths
24
30
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
7
11
1.07
L
4
10
4
0.6
L
8
7
6
1.57
W
Merlin
kamugames
Merlin
1
6
12
1.17
W
Gilgamesh
pithy5555
Gilgamesh
13
4
10
4.5
W
Apollo
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,714
Damage
37,914
55,581
Taken
66,570
51,846
Mitigated
50,250
9,381
Healing
15,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,825
2,290
424
4,570
25,632
30,792
278
4,226
21,406
0
23,487
L
11,862
3,536
0
3,094
21,983
10,908
775
3,851
18,132
0
48,877
L
17,227
10,644
854
6,976
18,955
8,550
343
4,311
14,644
0
57,409
W
Merlin
kamugames
Merlin
6,336
418
0
1,103
11,233
4,062
490
0
11,233
26,783
0
W
Gilgamesh
pithy5555
Gilgamesh
27,553
6,706
421
4,102
28,177
39,954
602
613
27,564
12,303
58,086
W
Apollo
22,825
15,914
0
3,755
16,171
7,830
1,729
422
15,749
0
64,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,145
Gold Earned
41,031
231
Minions Killed
186
10
Camps Cleared
6
986,271
Distance Traveled
939,133
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,277
632
29
1
2
317,579
2
L
Pele
12,650
602
66
3
3
308,309
0
L
Chiron
15,104
719
91
4
1
313,245
0
W
Merlin
12,654
603
43
2
0
290,932
0
W
Gilgamesh
15,789
752
83
4
4
375,632
3
W
Apollo
14,702
700
105
5
6
319,707
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role