Player Matchup

Nox
Nox
Chadowz
Nox
Level 142
God Stats
10W - 13L
1,512 SR
Queue Stats
592W - 542L
1,490 Elo+
Party 1
Heimdallr
Heimdallr
Fabsrica
Heimdallr
Level 137
God Stats
115W - 127L
1,408 SR
Queue Stats
771W - 766L
1,438 Elo+
Party 1
Cerberus
Cerberus
Zaveline
Cerberus
Level 125
God Stats
10W - 6L
1,572 SR
Queue Stats
343W - 349L
1,474 Elo+
Party 1
Nike
Nike
mantrasmite
Nike
Level 81
God Stats
2W - 0L
1,339 SR
Queue Stats
211W - 225L
1,489 Elo+
Solo
Arachne
Arachne
triangleofgod
Arachne
Level 60
God Stats
5W - 0L
1,797 SR
Queue Stats
157W - 158L
1,464 Elo+
Party 1
Team Averages
Level 109
1,526 SR
1,471 Elo+

VS

Team Averages
Level 87
1,608 SR
1,506 Elo+
Tyr
Tyr
 
Tyr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
RkRook
Hun Batz
Level 68
God Stats
4W - 3L
1,729 SR
Queue Stats
115W - 103L
1,532 Elo+
Party 2
Fafnir
Fafnir
VeryMadPotato
Fafnir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 93L
1,546 Elo+
Party 2
Ra
Ra
VikkstarDoom
Ra
Level 114
God Stats
11W - 7L
1,738 SR
Queue Stats
538W - 489L
1,560 Elo+
Party 2
Izanami
Izanami
Гидроусилитель
Izanami
Level 43
God Stats
100W - 81L
1,573 SR
Queue Stats
193W - 206L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
13
3 / 0 / 4
6,907
628
1,743
4,666
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
Fabsrica
Heimdallr
11
5 / 0 / 6
6,686
608
7,707
5,699
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Zaveline
Cerberus
10
4 / 1 / 4
5,979
544
5,933
8,197
5,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 1 / 0
6,431
585
5,663
7,828
3,644
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arachne
11
3 / 0 / 4
6,272
570
4,540
5,402
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 1 / 0
5,830
530
4,796
10,206
5,399
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
RkRook
Hun Batz
10
0 / 3 / 1
5,723
520
1,783
7,433
2,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 1
5,193
472
2,674
10,014
7,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 0
5,943
540
3,352
4,663
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 6 / 0
4,898
445
3,599
8,218
1,328
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
15
Kills
2
2
Deaths
15
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
1
0
1
W
Nox
3
0
4
5
W
Heimdallr
Fabsrica
Heimdallr
5
0
6
8
L
Hun Batz
RkRook
Hun Batz
0
3
1
0.17
L
0
3
1
0.17
L
1
2
0
0.5
W
Cerberus
Zaveline
Cerberus
4
1
4
6
W
0
1
0
0
W
Arachne
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,586
Damage
16,204
31,792
Taken
40,534
14,282
Mitigated
17,598
13,240
Healing
12,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,796
764
0
5,651
10,206
5,399
776
0
10,206
0
29,445
W
Nox
1,743
260
0
1,566
4,666
1,610
0
1,672
2,994
38,724
0
W
Heimdallr
Fabsrica
Heimdallr
7,707
3,310
0
2,603
5,699
1,956
99
1,768
3,931
0
40,643
L
Hun Batz
RkRook
Hun Batz
1,783
611
0
2,846
7,433
2,139
0
1,355
5,959
0
29,726
L
2,674
576
0
1,337
10,014
7,083
0
1,997
7,569
16,908
0
L
3,352
745
195
1,600
4,663
1,649
0
1,094
3,522
42,484
0
W
Cerberus
Zaveline
Cerberus
5,933
567
0
2,399
8,197
5,371
16
1,738
6,459
23,522
0
W
5,663
1,247
0
3,452
7,828
3,644
0
0
7,828
0
39,951
W
Arachne
4,540
3,628
0
3,220
5,402
1,701
0
848
4,554
0
28,066
L
3,599
2,039
0
1,346
8,218
1,328
301
2,445
5,602
0
25,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,275
Gold Earned
27,587
348
Minions Killed
333
0
Camps Cleared
0
1,118,984
Distance Traveled
1,150,657
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,830
530
71
6
0
222,142
1
W
Nox
6,907
628
93
8
0
207,757
5
W
Heimdallr
6,686
608
64
6
0
222,734
5
L
Hun Batz
5,723
520
79
7
0
251,300
0
L
Fafnir
5,193
472
22
2
0
261,420
1
L
Ra
5,943
540
90
8
0
226,684
3
W
Cerberus
5,979
544
35
3
0
219,251
3
W
Nike
6,431
585
100
9
0
214,139
2
W
Arachne
6,272
570
56
5
0
255,103
0
L
Izanami
4,898
445
71
6
0
189,111
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role