Player Matchup

Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
 
Hun Batz
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Harkdog
Hel
Level 132
God Stats
2W - 2L
1,396 SR
Queue Stats
81W - 103L
1,448 Elo+
Solo
Izanami
Izanami
Nonkas
Izanami
Level 157
God Stats
16W - 7L
1,656 SR
Queue Stats
572W - 452L
1,574 Elo+
Party 2
Bellona
Bellona
Sparringnome93
Bellona
Level 99
God Stats
5W - 9L
1,204 SR
Queue Stats
820W - 845L
1,424 Elo+
Solo
Team Averages
Level 130
1,451 SR
1,489 Elo+

VS

Team Averages
Level 138
1,525 SR
1,478 Elo+
Scylla
Scylla
 
Scylla
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
MammadYmir
Chaac
Level 116
God Stats
8W - 7L
1,509 SR
Queue Stats
813W - 849L
1,450 Elo+
Solo
Thoth
Thoth
Odorlesswinter
Thoth
Level 128
God Stats
3W - 3L
1,578 SR
Queue Stats
340W - 350L
1,424 Elo+
Solo
Hel
Hel
barbar50
Hel
Level 160
God Stats
2W - 1L
1,757 SR
Queue Stats
392W - 381L
1,506 Elo+
Solo
Nemesis
Nemesis
Сeктоp
Nemesis
Level 148
God Stats
2W - 8L
1,281 SR
Queue Stats
481W - 460L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
10 / 3 / 16
11,742
839
16,431
16,488
10,315
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
 
Hun Batz
17
4 / 2 / 19
10,517
751
11,207
14,620
6,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hel
18
2 / 2 / 23
10,431
745
11,674
18,617
15,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Nonkas
Izanami
19
8 / 1 / 18
11,575
827
21,804
19,776
9,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 3 / 15
10,405
743
7,127
29,747
29,181
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
4 / 4 / 5
10,427
745
19,392
11,018
5,789
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
17
1 / 6 / 7
9,296
664
15,777
24,724
33,462
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 5 / 3
9,653
690
18,954
11,205
3,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 7 / 8
9,090
649
11,751
13,423
12,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Сeктоp
Nemesis
17
3 / 6 / 6
10,419
744
13,691
17,723
15,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
40
28
Kills
11
11
Deaths
28
91
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
10
3
16
6
W
Hun Batz
 
Hun Batz
4
2
19
6.75
L
Scylla
 
Scylla
4
4
5
1.63
W
Hel
2
2
23
6.75
L
Chaac
1
6
7
0.75
W
Izanami
Nonkas
Izanami
8
1
18
17
L
3
5
3
0.9
W
4
3
15
3.83
L
0
7
8
0.57
L
Nemesis
Сeктоp
Nemesis
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,243
Damage
79,565
99,248
Taken
78,093
72,119
Mitigated
70,481
62,306
Healing
26,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
16,431
1,850
2,102
2,368
16,488
10,315
1,847
8,738
7,750
0
30,084
W
Hun Batz
 
Hun Batz
11,207
460
3,266
1,463
14,620
6,818
913
8,646
5,974
0
31,447
L
Scylla
 
Scylla
19,392
880
915
818
11,018
5,789
628
1,175
9,843
38,027
0
W
Hel
11,674
508
22,090
10,961
18,617
15,816
737
11,253
7,364
23,809
0
L
Chaac
15,777
1,765
1,324
5,270
24,724
33,462
0
4,748
19,976
0
29,414
W
Izanami
Nonkas
Izanami
21,804
15,029
4,380
4,446
19,776
9,989
2,721
11,306
8,470
0
48,092
L
18,954
243
459
970
11,205
3,658
588
715
10,490
32,950
0
W
7,127
991
2,921
8,309
29,747
29,181
583
10,154
19,593
0
14,063
L
11,751
385
8,504
3,472
13,423
12,283
241
2,739
10,684
25,612
0
L
Nemesis
Сeктоp
Nemesis
13,691
2,964
1,184
3,869
17,723
15,289
501
2,297
15,426
0
20,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,670
Gold Earned
48,885
166
Minions Killed
130
0
Camps Cleared
0
1,386,172
Distance Traveled
1,295,046
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,742
839
29
2
0
254,087
0
W
Hun Batz
10,517
751
37
3
0
313,287
4
L
Scylla
10,427
745
42
3
0
266,382
4
W
Hel
10,431
745
23
2
0
286,775
0
L
Chaac
9,296
664
30
2
0
259,025
3
W
Izanami
11,575
827
70
5
0
253,110
1
L
Thoth
9,653
690
31
2
0
255,526
1
W
Bellona
10,405
743
7
1
0
278,913
1
L
Hel
9,090
649
21
2
0
247,491
1
L
Nemesis
10,419
744
6
0
0
266,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role