Player Matchup

Hun Batz
Hun Batz
Im that jit
Hun Batz
Level 87
God Stats
2W - 1L
1,734 SR
Queue Stats
109W - 116L
1,502 Elo+
Solo
Hachiman
Hachiman
Maltradox
Hachiman
Level 145
God Stats
1W - 3L
1,273 SR
Queue Stats
71W - 59L
1,529 Elo+
Party 1
Anubis
Anubis
Rich-_-con_crocs
Anubis
Level 84
God Stats
4W - 12L
1,379 SR
Queue Stats
424W - 442L
1,497 Elo+
Solo
Ratatoskr
Ratatoskr
Wildrage550
Ratatoskr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,632 Elo+
Party 1
Ares
Ares
iReetso
Ares
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 70L
1,502 Elo+
Party 1
Team Averages
Level 79
1,477 SR
1,532 Elo+

VS

Team Averages
Level 75
1,580 SR
1,515 Elo+
Sol
Sol
Lettice187
Sol
Level 128
God Stats
11W - 10L
1,529 SR
Queue Stats
830W - 801L
1,486 Elo+
Solo
Hachiman
Hachiman
TheJaisoon
Hachiman
Level 45
God Stats
7W - 10L
1,747 SR
Queue Stats
165W - 160L
1,573 Elo+
Solo
Mulan
Mulan
TranscendentCrow
Mulan
Level 125
God Stats
3W - 1L
1,513 SR
Queue Stats
70W - 56L
1,536 Elo+
Solo
Cthulhu
Cthulhu
jalkkiller
Cthulhu
Level 46
God Stats
8W - 9L
1,471 SR
Queue Stats
102W - 108L
1,442 Elo+
Solo
Arachne
Arachne
mevengoenti
Arachne
Level 33
God Stats
23W - 19L
1,639 SR
Queue Stats
122W - 103L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Im that jit
Hun Batz
4
0 / 2 / 0
5,848
292
659
2,184
672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Maltradox
Hachiman
15
11 / 7 / 0
10,482
524
18,094
17,885
6,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 9 / 2
10,206
510
13,058
21,278
12,194
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Wildrage550
Ratatoskr
11
1 / 12 / 4
7,696
385
6,046
16,716
7,109
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
iReetso
Ares
14
3 / 8 / 5
9,814
491
10,976
20,721
25,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 5
12,033
602
15,174
17,734
6,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
TheJaisoon
Hachiman
17
3 / 6 / 7
11,037
552
8,347
17,525
5,294
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 3 / 7
12,307
615
13,255
15,334
15,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
jalkkiller
Cthulhu
17
4 / 3 / 17
11,028
551
9,558
19,469
19,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
mevengoenti
Arachne
18
20 / 2 / 7
13,177
659
18,523
14,901
5,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
81
20
Kills
38
38
Deaths
21
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Im that jit
Hun Batz
0
2
0
0
W
6
7
5
1.21
L
Hachiman
Maltradox
Hachiman
11
7
0
1.57
L
5
9
2
0.67
W
Hachiman
TheJaisoon
Hachiman
3
6
7
1.08
W
5
3
7
2.83
L
Ratatoskr
Wildrage550
Ratatoskr
1
12
4
0.25
L
Ares
iReetso
Ares
3
8
5
0.69
W
Cthulhu
jalkkiller
Cthulhu
4
3
17
4.17
W
Arachne
mevengoenti
Arachne
20
2
7
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,833
Damage
64,857
78,784
Taken
84,963
52,173
Mitigated
52,510
18,003
Healing
30,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Im that jit
Hun Batz
659
168
0
276
2,184
672
0
108
1,983
0
6,317
W
15,174
7,687
0
8,841
17,734
6,416
7,815
7,222
10,512
92,399
10,608
L
Hachiman
Maltradox
Hachiman
18,094
11,841
0
5,788
17,885
6,615
878
5,230
11,931
0
57,611
L
13,058
1,163
0
8,668
21,278
12,194
53
8,494
12,424
75,461
0
W
Hachiman
TheJaisoon
Hachiman
8,347
4,815
0
6,235
17,525
5,294
2,115
4,439
13,086
0
67,261
W
13,255
1,496
0
5,641
15,334
15,759
623
4,630
10,593
9,750
61,193
L
Ratatoskr
Wildrage550
Ratatoskr
6,046
2,279
0
1,440
16,716
7,109
0
5,880
10,525
0
32,997
L
Ares
iReetso
Ares
10,976
1,104
0
1,831
20,721
25,583
46
3,915
16,016
31,372
0
W
Cthulhu
jalkkiller
Cthulhu
9,558
999
665
3,652
19,469
19,515
557
3,487
15,982
45,098
0
W
Arachne
mevengoenti
Arachne
18,523
14,749
283
4,990
14,901
5,526
1,854
6,322
8,579
0
75,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,046
Gold Earned
59,582
342
Minions Killed
584
0
Camps Cleared
0
1,572,101
Distance Traveled
1,886,280
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,848
292
21
1
0
244,690
0
W
Sol
12,033
602
154
8
0
302,834
1
L
Hachiman
10,482
524
95
5
0
299,077
3
L
Anubis
10,206
510
139
7
0
302,594
1
W
Hachiman
11,037
552
117
6
0
359,049
1
W
Mulan
12,307
615
142
7
0
383,144
0
L
Ratatoskr
7,696
385
59
3
0
371,350
0
L
Ares
9,814
491
28
1
0
354,390
3
W
Cthulhu
11,028
551
61
3
0
389,893
5
W
Arachne
13,177
659
110
6
0
451,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role