Player Matchup

Artemis
Artemis
Diamond II
 
Artemis
Diamond II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond II
ADCGAP
Achilles
Diamond II
Level 59
God Stats
4W - 7L
1,636 SR
Queue Stats
121W - 109L
2,337 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
Gehennas40
Morgan Le Fay
Masters
Level 106
God Stats
0W - 2L
1,302 SR
Queue Stats
31W - 32L
2,809 MMR
Solo
Thanatos
Thanatos
Masters
UnknownWon
Thanatos
Masters
Level 158
God Stats
1W - 2L
1,746 SR
Queue Stats
349W - 320L
2,949 MMR
Solo
King Arthur
King Arthur
Platinum I
kokokaga2
King Arthur
Platinum I
Level 147
God Stats
0W - 3L
1,506 SR
Queue Stats
266W - 262L
2,166 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 123
1,538 SR
2,352 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 118
1,523 SR
2,184 MMR
Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond III
Axiom
Ah Muzen Cab
Diamond III
Level 68
God Stats
4W - 0L
1,500 SR
Queue Stats
230W - 224L
2,235 MMR
Solo
Guan Yu
Guan Yu
Diamond I
DRÀG0N
Guan Yu
Diamond I
Level 160
God Stats
2W - 0L
1,635 SR
Queue Stats
107W - 81L
2,457 MMR
Solo
Ra
Ra
Masters
Helloxo
Ra
Masters
Level 148
God Stats
4W - 5L
1,452 SR
Queue Stats
219W - 198L
2,611 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
WEEDCANSAVEWORLD
Sylvanus
Diamond IV
Level 66
God Stats
10W - 10L
1,527 SR
Queue Stats
157W - 157L
2,117 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
1 / 6 / 0
8,235
549
5,481
8,665
2,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
ADCGAP
Achilles
10
1 / 4 / 0
6,439
429
3,785
10,558
6,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Gehennas40
Morgan Le Fay
13
1 / 4 / 0
7,727
515
2,897
7,110
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
UnknownWon
Thanatos
14
1 / 3 / 1
7,917
528
4,207
11,903
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
kokokaga2
King Arthur
11
1 / 7 / 0
6,827
455
2,615
12,616
6,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
LokiOdinCamazotz

VS

Bans
GebMulanCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
7 / 2 / 7
10,142
676
9,021
9,636
4,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
Axiom
Ah Muzen Cab
15
7 / 1 / 4
10,322
688
10,087
10,120
4,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
DRÀG0N
Guan Yu
16
6 / 1 / 6
10,922
728
9,510
8,921
8,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 0 / 4
11,408
761
3,861
5,139
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 1 / 9
8,877
592
3,574
12,728
9,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
5
Kills
24
24
Deaths
5
1
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
6
0
0.17
W
Fenrir
 
Fenrir
7
2
7
5.25
L
Achilles
ADCGAP
Achilles
1
4
0
0.25
W
Ah Muzen Cab
Axiom
Ah Muzen Cab
7
1
4
9
W
Guan Yu
DRÀG0N
Guan Yu
6
1
6
9
L
Morgan Le Fay
Gehennas40
Morgan Le Fay
1
4
0
0.25
W
3
0
4
5
L
Thanatos
UnknownWon
Thanatos
1
3
1
0.5
W
1
1
9
5.5
L
King Arthur
kokokaga2
King Arthur
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,985
Damage
36,053
50,852
Taken
46,544
20,476
Mitigated
28,046
16,748
Healing
28,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,481
2,547
0
361
8,665
2,090
1,318
1,059
7,263
0
52,614
W
Fenrir
 
Fenrir
9,021
2,517
0
3,613
9,636
4,097
1,508
1,030
8,491
0
63,357
L
Achilles
ADCGAP
Achilles
3,785
766
0
2,298
10,558
6,261
0
3,105
6,917
0
16,849
W
Ah Muzen Cab
Axiom
Ah Muzen Cab
10,087
4,204
0
3,967
10,120
4,272
5,255
205
9,915
0
80,763
W
Guan Yu
DRÀG0N
Guan Yu
9,510
1,210
812
4,408
8,921
8,560
550
839
7,657
9,899
47,213
L
Morgan Le Fay
Gehennas40
Morgan Le Fay
2,897
298
0
1,128
7,110
2,016
0
2,566
4,365
57,915
0
W
3,861
99
2,677
3,143
5,139
1,888
886
1,329
3,762
107,454
0
L
Thanatos
UnknownWon
Thanatos
4,207
1,389
0
11,953
11,903
3,617
0
391
11,344
0
58,681
W
3,574
933
3,168
7,191
12,728
9,229
415
2,674
9,944
15,751
0
L
King Arthur
kokokaga2
King Arthur
2,615
211
0
1,008
12,616
6,492
0
1,406
10,609
1,244
31,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,145
Gold Earned
51,671
478
Minions Killed
553
0
Camps Cleared
0
1,481,172
Distance Traveled
1,665,015
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,235
549
116
8
0
265,729
0
W
Fenrir
10,142
676
87
6
0
371,161
2
L
Achilles
6,439
429
33
2
0
334,853
6
W
Ah Muzen Cab
10,322
688
116
8
0
314,801
3
W
Guan Yu
10,922
728
110
7
0
311,335
8
L
Morgan Le Fay
7,727
515
139
9
0
282,106
4
W
Ra
11,408
761
213
14
0
361,010
2
L
Thanatos
7,917
528
116
8
0
337,134
4
W
Sylvanus
8,877
592
27
2
0
306,708
4
L
King Arthur
6,827
455
74
5
0
261,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role