Player Matchup

Scylla
Scylla
Monkey-D-Dy
Scylla
Level 26
God Stats
10W - 11L
1,442 SR
Queue Stats
67W - 66L
1,398 Elo+
Solo
Bellona
Bellona
dzyko52
Bellona
Level 18
God Stats
2W - 6L
1,242 SR
Queue Stats
71W - 74L
1,445 Elo+
Solo
Rama
Rama
lilmk2233
Rama
Level 4
God Stats
0W - 1L
1,222 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
luismy_el_sidras
Poseidon
Level 24
God Stats
1W - 1L
1,380 SR
Queue Stats
3W - 7L
1,271 Elo+
Solo
Fenrir
Fenrir
plushy-madcap9
Fenrir
Level 16
God Stats
0W - 2L
1,268 SR
Queue Stats
21W - 21L
1,431 Elo+
Solo
Team Averages
Level 18
1,311 SR
1,409 Elo+

VS

Team Averages
Level 19
1,476 SR
1,358 Elo+
Discordia
Discordia
Like4Owne
Discordia
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
13W - 14L
1,415 Elo+
Party 1
Kukulkan
Kukulkan
NOOB5038
Kukulkan
Level 6
God Stats
1W - 2L
1,142 SR
Queue Stats
5W - 6L
1,056 Elo+
Solo
Cupid
Cupid
OlympianGamer92
Cupid
Level 29
God Stats
3W - 2L
1,642 SR
Queue Stats
116W - 92L
1,545 Elo+
Solo
Gilgamesh
Gilgamesh
Peter_-Griffen
Gilgamesh
Level 29
God Stats
3W - 4L
1,345 SR
Queue Stats
123W - 125L
1,395 Elo+
Solo
Achilles
Achilles
Vitctini
Achilles
Level 16
God Stats
8W - 0L
1,753 SR
Queue Stats
13W - 14L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
3 / 5 / 7
12,939
995
18,993
15,516
5,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
dzyko52
Bellona
20
1 / 13 / 13
13,454
1,035
21,173
34,636
34,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
19
1 / 7 / 9
11,980
922
9,475
16,556
7,154
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
4 / 7 / 8
13,229
1,018
17,120
17,773
5,312
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
10 / 9 / 3
13,931
1,072
17,331
33,168
19,261
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Like4Owne
Discordia
20
9 / 5 / 22
14,409
1,108
23,021
11,933
4,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
NOOB5038
Kukulkan
20
1 / 6 / 17
11,977
921
16,901
13,027
5,607
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 2 / 19
14,883
1,145
22,490
13,673
5,824
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Peter_-Griffen
Gilgamesh
20
10 / 0 / 19
15,981
1,229
21,276
25,642
27,692
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Vitctini
Achilles
20
10 / 6 / 20
14,885
1,145
26,486
24,243
20,714
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
138
19
Kills
41
41
Deaths
19
40
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Discordia
Like4Owne
Discordia
9
5
22
4
L
Scylla
3
5
7
1.3
W
Kukulkan
NOOB5038
Kukulkan
1
6
17
1.58
W
11
2
19
10.25
W
Gilgamesh
Peter_-Griffen
Gilgamesh
10
0
19
19.5
W
Achilles
Vitctini
Achilles
10
6
20
3.33
L
Bellona
dzyko52
Bellona
1
13
13
0.58
L
Rama
1
7
9
0.79
L
4
7
8
1.14
L
10
9
3
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,092
Damage
110,174
117,649
Taken
88,518
71,324
Mitigated
63,926
15,304
Healing
15,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Like4Owne
Discordia
23,021
1,641
0
291
11,933
4,089
0
7,307
4,403
33,820
0
L
Scylla
18,993
2,891
0
858
15,516
5,345
0
5,565
9,878
46,804
0
W
Kukulkan
NOOB5038
Kukulkan
16,901
1,861
0
2,247
13,027
5,607
0
3,955
8,994
38,454
0
W
22,490
12,368
1,092
2,322
13,673
5,824
0
4,920
8,603
0
49,327
W
Gilgamesh
Peter_-Griffen
Gilgamesh
21,276
4,187
1,801
1,591
25,642
27,692
0
10,398
14,900
11,291
35,130
W
Achilles
Vitctini
Achilles
26,486
11,012
667
5,722
24,243
20,714
0
9,472
14,393
0
34,115
L
Bellona
dzyko52
Bellona
21,173
7,466
2,051
3,221
34,636
34,252
0
12,446
21,571
338
38,198
L
Rama
9,475
6,099
0
0
16,556
7,154
0
7,382
8,914
0
27,559
L
17,120
2,772
126
2,649
17,773
5,312
0
6,716
10,871
51,770
0
L
17,331
3,962
0
6,399
33,168
19,261
0
12,695
20,125
1,947
30,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,533
Gold Earned
72,135
243
Minions Killed
242
9
Camps Cleared
4
1,235,080
Distance Traveled
1,261,969
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,409
1,108
33
3
1
251,384
0
L
Scylla
12,939
995
76
6
0
249,454
0
W
Kukulkan
11,977
921
56
4
1
202,061
0
W
Cupid
14,883
1,145
74
6
2
249,883
0
W
Gilgamesh
15,981
1,229
60
5
0
329,286
0
W
Achilles
14,885
1,145
19
1
0
229,355
0
L
Bellona
13,454
1,035
32
2
5
250,966
0
L
Rama
11,980
922
33
3
1
211,523
2
L
Poseidon
13,229
1,018
74
6
1
251,447
1
L
Fenrir
13,931
1,072
28
2
2
271,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role