Player Matchup

Izanami
Izanami
AkaMystic
Izanami
Level 23
God Stats
0W - 2L
1,251 SR
Queue Stats
6W - 6L
1,519 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
DarkGuardians101
Morgan Le Fay
Level 26
God Stats
1W - 2L
1,427 SR
Queue Stats
6W - 7L
1,478 Elo+
Party 3
Bakasura
Bakasura
PentaThrills
Bakasura
Level 108
God Stats
42W - 29L
1,631 SR
Queue Stats
374W - 366L
1,463 Elo+
Party 2
Ymir
Ymir
WhodatThier
Ymir
Level 18
God Stats
1W - 4L
1,526 SR
Queue Stats
25W - 37L
1,383 Elo+
Party 2
Gilgamesh
Gilgamesh
dat captain
Gilgamesh
Level 105
God Stats
0W - 1L
2,074 SR
Queue Stats
7W - 10L
1,433 Elo+
Party 3
Team Averages
Level 56
1,582 SR
1,455 Elo+

VS

Team Averages
Level 108
1,617 SR
1,652 Elo+
Kali
Kali
Mõõnlight
Kali
Level 122
God Stats
8W - 1L
1,824 SR
Queue Stats
87W - 30L
1,735 Elo+
Party 1
Tiamat
Tiamat
TEEKZIE26
Tiamat
Level 49
God Stats
1W - 3L
1,397 SR
Queue Stats
59W - 32L
1,768 Elo+
Party 1
Neith
Neith
joereilly209
Neith
Level 146
God Stats
114W - 104L
1,599 SR
Queue Stats
721W - 614L
1,575 Elo+
Party 1
Hercules
Hercules
ttquick
Hercules
Level 61
God Stats
73W - 36L
1,664 SR
Queue Stats
95W - 55L
1,674 Elo+
Party 1
Kukulkan
Kukulkan
xxMzteryxx
Kukulkan
Level 160
God Stats
45W - 38L
1,602 SR
Queue Stats
369W - 390L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AkaMystic
Izanami
11
1 / 9 / 1
6,798
425
3,175
11,718
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
DarkGuardians101
Morgan Le Fay
13
2 / 8 / 1
8,157
510
5,815
12,362
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
PentaThrills
Bakasura
14
1 / 7 / 0
8,175
511
3,696
13,959
3,922
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 6 / 2
6,311
394
2,637
13,186
4,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
dat captain
Gilgamesh
12
0 / 7 / 0
7,471
467
5,641
17,550
6,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
25 / 1 / 7
12,743
796
27,801
19,988
11,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
TEEKZIE26
Tiamat
18
4 / 0 / 2
10,566
660
8,011
8,670
11,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
4 / 1 / 9
10,681
668
9,055
6,988
2,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
ttquick
Hercules
12
2 / 2 / 11
8,585
537
3,576
13,094
11,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
xxMzteryxx
Kukulkan
17
2 / 0 / 7
10,090
631
5,021
4,823
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
73
4
Kills
37
37
Deaths
4
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Izanami
AkaMystic
Izanami
1
9
1
0.17
L
Morgan Le Fay
DarkGuardians101
Morgan Le Fay
2
8
1
0.31
W
25
1
7
28.5
L
Bakasura
PentaThrills
Bakasura
1
7
0
0.14
W
Tiamat
TEEKZIE26
Tiamat
4
0
2
5
L
0
6
2
0.17
L
Gilgamesh
dat captain
Gilgamesh
0
7
0
0
W
4
1
9
8.5
W
Hercules
ttquick
Hercules
2
2
11
3.75
W
Kukulkan
xxMzteryxx
Kukulkan
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,964
Damage
53,464
68,775
Taken
53,563
18,735
Mitigated
39,201
9,641
Healing
28,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AkaMystic
Izanami
3,175
1,939
0
1,011
11,718
1,495
0
1,314
10,404
0
27,589
L
Morgan Le Fay
DarkGuardians101
Morgan Le Fay
5,815
1,132
0
1,740
12,362
2,496
172
3,153
9,209
38,300
0
W
27,801
16,517
0
14,335
19,988
11,889
230
2,229
17,178
0
82,617
L
Bakasura
PentaThrills
Bakasura
3,696
2,114
0
2,962
13,959
3,922
0
1,472
12,443
0
50,319
W
Tiamat
TEEKZIE26
Tiamat
8,011
1,206
59
5,257
8,670
11,345
685
50
7,900
66,975
0
L
2,637
316
0
600
13,186
4,255
0
2,182
10,967
23,537
0
L
Gilgamesh
dat captain
Gilgamesh
5,641
1,294
0
3,328
17,550
6,567
0
4,444
12,720
0
42,834
W
9,055
3,883
0
3,578
6,988
2,470
5,427
1,978
4,672
0
88,582
W
Hercules
ttquick
Hercules
3,576
1,208
0
5,374
13,094
11,368
943
2,515
10,462
0
17,278
W
Kukulkan
xxMzteryxx
Kukulkan
5,021
214
0
307
4,823
2,129
2,683
1,318
3,387
69,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,912
Gold Earned
52,665
406
Minions Killed
590
0
Camps Cleared
0
1,453,281
Distance Traveled
1,660,651
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,798
425
63
4
0
273,095
2
L
Morgan Le Fay
8,157
510
82
5
0
272,165
4
W
Kali
12,743
796
105
7
0
372,270
3
L
Bakasura
8,175
511
121
8
0
302,838
0
W
Tiamat
10,566
660
154
10
0
329,060
2
L
Ymir
6,311
394
43
3
0
297,702
4
L
Gilgamesh
7,471
467
97
6
0
307,481
3
W
Neith
10,681
668
162
10
0
300,156
4
W
Hercules
8,585
537
15
1
0
334,750
7
W
Kukulkan
10,090
631
154
10
0
324,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role