Player Matchup

Danzaburou
Danzaburou
Masked_PlayerX
Danzaburou
Level 144
God Stats
10W - 11L
1,754 SR
Queue Stats
415W - 367L
1,481 Elo+
Solo
Thor
Thor
Nspears1
Thor
Level 89
God Stats
1W - 2L
1,361 SR
Queue Stats
96W - 92L
1,524 Elo+
Party 1
Cthulhu
Cthulhu
Rhyzxn
Cthulhu
Level 111
God Stats
18W - 14L
1,661 SR
Queue Stats
439W - 403L
1,484 Elo+
Solo
Jormungandr
Jormungandr
evanc14
Jormungandr
Level 60
God Stats
3W - 1L
1,948 SR
Queue Stats
42W - 27L
1,612 Elo+
Party 1
Sol
Sol
xF3ARtheB3ASTx
Sol
Level 107
God Stats
10W - 9L
1,506 SR
Queue Stats
473W - 421L
1,532 Elo+
Solo
Team Averages
Level 102
1,646 SR
1,527 Elo+

VS

Team Averages
Level 131
1,626 SR
1,520 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Shermenator01
Thor
Level 147
God Stats
1W - 2L
2,018 SR
Queue Stats
169W - 175L
1,558 Elo+
Solo
Janus
Janus
SmaugTheDread666
Janus
Level 156
God Stats
0W - 1L
1,517 SR
Queue Stats
535W - 518L
1,487 Elo+
Solo
Guan Yu
Guan Yu
amis26
Guan Yu
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
287W - 273L
1,498 Elo+
Solo
Danzaburou
Danzaburou
timau5690
Danzaburou
Level 109
God Stats
5W - 4L
1,597 SR
Queue Stats
369W - 374L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Masked_PlayerX
Danzaburou
15
5 / 2 / 5
10,160
598
9,399
11,345
4,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
15
3 / 4 / 0
9,233
543
5,861
12,469
4,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
Rhyzxn
Cthulhu
13
4 / 2 / 3
8,376
493
7,885
13,190
12,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
evanc14
Jormungandr
13
0 / 3 / 4
8,345
491
5,907
9,901
7,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
8 / 2 / 3
11,016
648
18,350
15,598
5,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
4 / 3 / 2
8,790
517
12,647
12,844
8,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 4 / 3
8,470
498
6,577
12,309
3,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 6 / 5
8,898
523
8,108
10,772
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
amis26
Guan Yu
12
1 / 3 / 5
7,245
426
7,520
16,798
12,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
timau5690
Danzaburou
14
0 / 4 / 4
8,226
484
5,877
11,361
2,833
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
32
20
Kills
13
13
Deaths
20
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
4
3
2
1.67
W
Danzaburou
Masked_PlayerX
Danzaburou
5
2
5
3.75
W
Thor
3
4
0
0.75
W
Cthulhu
Rhyzxn
Cthulhu
4
2
3
2.75
L
5
4
3
1.63
L
3
6
5
0.92
L
Guan Yu
amis26
Guan Yu
1
3
5
1.17
W
Jormungandr
evanc14
Jormungandr
0
3
4
0.67
L
Danzaburou
timau5690
Danzaburou
0
4
4
0.5
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,402
Damage
40,729
62,503
Taken
64,084
34,176
Mitigated
30,097
20,112
Healing
14,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
12,647
3,449
84
3,445
12,844
8,322
0
6,093
6,277
47,118
0
W
Danzaburou
Masked_PlayerX
Danzaburou
9,399
3,872
0
3,640
11,345
4,246
766
2,500
8,742
0
63,410
W
Thor
5,861
1,176
0
1,456
12,469
4,083
942
3,998
8,139
0
63,231
W
Cthulhu
Rhyzxn
Cthulhu
7,885
264
794
1,714
13,190
12,827
548
2,461
10,484
35,245
0
L
6,577
1,394
0
2,288
12,309
3,812
0
3,602
8,452
0
37,987
L
8,108
588
0
860
10,772
2,955
0
7,339
3,201
50,404
0
L
Guan Yu
amis26
Guan Yu
7,520
1,218
1,401
3,888
16,798
12,175
0
8,440
7,951
0
24,172
W
Jormungandr
evanc14
Jormungandr
5,907
1,042
0
2,492
9,901
7,408
0
5,992
3,391
34,858
0
L
Danzaburou
timau5690
Danzaburou
5,877
3,397
0
3,028
11,361
2,833
504
3,188
7,951
0
61,943
W
18,350
7,450
0
10,016
15,598
5,612
2,982
4,892
10,336
81,303
10,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,130
Gold Earned
41,629
501
Minions Killed
395
0
Camps Cleared
0
1,580,881
Distance Traveled
1,531,248
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,790
517
89
5
0
257,774
2
W
Danzaburou
10,160
598
112
7
0
307,395
0
W
Thor
9,233
543
116
7
0
317,805
1
W
Cthulhu
8,376
493
54
3
0
329,224
4
L
Thor
8,470
498
75
4
0
331,333
10
L
Janus
8,898
523
86
5
0
291,399
4
L
Guan Yu
7,245
426
37
2
0
333,412
1
W
Jormungandr
8,345
491
72
4
0
296,657
3
L
Danzaburou
8,226
484
108
6
0
317,330
2
W
Sol
11,016
648
147
9
0
329,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role