Player Matchup

Terra
Terra
Jordanrmb
Terra
Level 64
God Stats
3W - 1L
1,695 SR
Queue Stats
348W - 382L
1,412 Elo+
Solo
Cernunnos
Cernunnos
LeX_LuseR
Cernunnos
Level 101
God Stats
3W - 5L
1,496 SR
Queue Stats
107W - 110L
1,424 Elo+
Party 3
Cthulhu
Cthulhu
LeX_NovE
Cthulhu
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 71L
1,403 Elo+
Party 3
Danzaburou
Danzaburou
Soltys-165PL
Danzaburou
Level 89
God Stats
1W - 3L
1,263 SR
Queue Stats
138W - 178L
1,350 Elo+
Solo
Heimdallr
Heimdallr
ramirez0706
Heimdallr
Level 102
God Stats
1W - 1L
1,677 SR
Queue Stats
217W - 212L
1,384 Elo+
Solo
Team Averages
Level 96
1,526 SR
1,395 Elo+

VS

Team Averages
Level 80
1,557 SR
1,389 Elo+
Ra
Ra
BobocAlex_
Ra
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 84L
1,411 Elo+
Party 2
Bacchus
Bacchus
Drake_Malandra16
Bacchus
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 95L
1,377 Elo+
Party 1
Hercules
Hercules
Tenac1ou5T
Hercules
Level 29
God Stats
2W - 0L
1,317 SR
Queue Stats
53W - 78L
1,316 Elo+
Solo
Nu Wa
Nu Wa
rachey993
Nu Wa
Level 94
God Stats
14W - 3L
1,591 SR
Queue Stats
276W - 291L
1,413 Elo+
Party 1
Anubis
Anubis
stefibos3
Anubis
Level 105
God Stats
7W - 3L
1,876 SR
Queue Stats
145W - 128L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Jordanrmb
Terra
18
2 / 4 / 10
11,376
669
5,710
24,882
33,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
LeX_LuseR
Cernunnos
18
3 / 7 / 8
11,121
654
11,072
21,139
10,626
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
LeX_NovE
Cthulhu
18
6 / 8 / 9
12,002
706
22,558
27,991
45,939
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Soltys-165PL
Danzaburou
19
8 / 9 / 9
12,700
747
23,054
24,102
12,453
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
ramirez0706
Heimdallr
20
5 / 5 / 14
12,291
723
14,553
16,103
7,505
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 15
12,900
759
22,770
16,599
7,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 8 / 23
12,829
755
18,436
22,206
19,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
Tenac1ou5T
Hercules
20
5 / 5 / 20
12,668
745
14,328
20,242
22,051
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
rachey993
Nu Wa
19
6 / 5 / 13
11,985
705
20,032
12,407
4,547
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
stefibos3
Anubis
20
11 / 4 / 12
13,374
787
23,813
15,045
8,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
116
24
Kills
33
33
Deaths
24
50
Assists
83
Player
Kills
Deaths
Assists
KDA
W
7
2
15
7.25
W
4
8
23
1.94
L
Terra
Jordanrmb
Terra
2
4
10
1.75
L
Cernunnos
LeX_LuseR
Cernunnos
3
7
8
1
L
Cthulhu
LeX_NovE
Cthulhu
6
8
9
1.31
L
Danzaburou
Soltys-165PL
Danzaburou
8
9
9
1.39
W
Hercules
Tenac1ou5T
Hercules
5
5
20
3
W
Nu Wa
rachey993
Nu Wa
6
5
13
2.5
L
Heimdallr
ramirez0706
Heimdallr
5
5
14
2.4
W
Anubis
stefibos3
Anubis
11
4
12
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,947
Damage
99,379
114,217
Taken
86,499
109,960
Mitigated
61,853
38,330
Healing
38,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,770
2,436
8,940
8,162
16,599
7,679
719
7,476
9,123
45,013
0
W
18,436
2,146
401
3,338
22,206
19,006
1,387
4,091
18,115
31,618
0
L
Terra
Jordanrmb
Terra
5,710
1,320
6,457
8,663
24,882
33,437
121
17,833
7,049
11,479
0
L
Cernunnos
LeX_LuseR
Cernunnos
11,072
5,945
1,870
4,162
21,139
10,626
49
18,317
2,822
0
32,601
L
Cthulhu
LeX_NovE
Cthulhu
22,558
1,331
1,966
2,530
27,991
45,939
0
17,709
10,282
47,127
0
L
Danzaburou
Soltys-165PL
Danzaburou
23,054
8,108
1,644
6,648
24,102
12,453
160
19,328
4,774
0
43,498
W
Hercules
Tenac1ou5T
Hercules
14,328
5,071
1,490
6,879
20,242
22,051
845
8,662
11,580
0
25,184
W
Nu Wa
rachey993
Nu Wa
20,032
4,734
990
2,079
12,407
4,547
2,149
5,822
6,585
37,869
0
L
Heimdallr
ramirez0706
Heimdallr
14,553
5,647
1,464
2,926
16,103
7,505
103
11,864
4,239
0
48,530
W
Anubis
stefibos3
Anubis
23,813
332
0
5,826
15,045
8,570
904
2,217
12,828
44,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,490
Gold Earned
63,756
206
Minions Killed
155
0
Camps Cleared
0
1,317,461
Distance Traveled
1,591,450
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,900
759
38
2
0
347,795
5
W
Bacchus
12,829
755
30
2
0
311,728
2
L
Terra
11,376
669
12
1
0
301,627
0
L
Cernunnos
11,121
654
51
3
0
253,253
0
L
Cthulhu
12,002
706
29
2
0
276,124
1
L
Danzaburou
12,700
747
44
3
0
204,350
2
W
Hercules
12,668
745
18
1
0
316,836
0
W
Nu Wa
11,985
705
29
2
0
269,076
0
L
Heimdallr
12,291
723
70
4
0
282,107
0
W
Anubis
13,374
787
40
2
0
346,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role