Player Matchup

Cupid
Cupid
Na7ura1s 9
Cupid
Level 9
God Stats
3W - 4L
1,500 SR
Queue Stats
34W - 45L
1,418 Elo+
Party 1
Neith
Neith
kevqb1
Neith
Level 28
God Stats
77W - 72L
1,436 SR
Queue Stats
171W - 197L
1,298 Elo+
Solo
Mercury
Mercury
lBullet F
Mercury
Level 45
God Stats
8W - 5L
1,234 SR
Queue Stats
156W - 189L
1,345 Elo+
Party 1
Tsukuyomi
Tsukuyomi
tch-santiago12
Tsukuyomi
Level 27
God Stats
7W - 3L
1,596 SR
Queue Stats
95W - 101L
1,358 Elo+
Solo
Ares
Ares
whutbrahdog
Ares
Level 25
God Stats
21W - 20L
1,523 SR
Queue Stats
75W - 82L
1,343 Elo+
Solo
Team Averages
Level 27
1,458 SR
1,352 Elo+

VS

Team Averages
Level 14
1,475 SR
1,287 Elo+
Cupid
Cupid
GreenpiG9353
Cupid
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
999 Elo+
Solo
Merlin
Merlin
JTitus03
Merlin
Level 12
God Stats
4W - 2L
1,531 SR
Queue Stats
14W - 10L
1,409 Elo+
Party 2
Neith
Neith
KlutchZX6
Neith
Level 28
God Stats
34W - 30L
1,475 SR
Queue Stats
64W - 71L
1,326 Elo+
Solo
King Arthur
King Arthur
Lil Sapodilla
King Arthur
Level 22
God Stats
5W - 3L
1,373 SR
Queue Stats
49W - 41L
1,453 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NATR_Kaliber
Tsukuyomi
Level 6
God Stats
1W - 5L
1,497 SR
Queue Stats
2W - 12L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
4 / 4 / 11
10,784
449
5,254
15,358
8,820
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
kevqb1
Neith
20
11 / 3 / 5
14,458
602
17,008
12,929
7,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
lBullet F
Mercury
17
6 / 6 / 14
11,900
496
11,686
18,761
8,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
tch-santiago12
Tsukuyomi
19
11 / 4 / 6
13,184
549
13,472
14,936
5,869
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
7 / 4 / 16
13,470
561
15,646
21,395
27,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 1
4,777
199
0
0
0
Merlin
JTitus03
Merlin
16
4 / 14 / 5
10,658
444
9,135
19,188
7,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
KlutchZX6
Neith
17
3 / 5 / 5
10,573
441
10,182
13,742
6,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Lil Sapodilla
King Arthur
17
7 / 8 / 6
11,486
479
14,901
21,349
31,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tsukuyomi
NATR_Kaliber
Tsukuyomi
15
5 / 13 / 5
10,297
429
18,476
21,709
9,028
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
41
39
Kills
19
21
Deaths
40
52
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Merlin
JTitus03
Merlin
4
14
5
0.46
L
Neith
KlutchZX6
Neith
3
5
5
1.1
L
King Arthur
Lil Sapodilla
King Arthur
7
8
6
1.25
L
Tsukuyomi
NATR_Kaliber
Tsukuyomi
5
13
5
0.58
W
Cupid
4
4
11
2.38
W
Neith
kevqb1
Neith
11
3
5
4.5
W
Mercury
lBullet F
Mercury
6
6
14
2.17
W
Tsukuyomi
tch-santiago12
Tsukuyomi
11
4
6
3.5
W
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,066
Damage
52,694
83,379
Taken
75,988
57,555
Mitigated
54,163
18,328
Healing
5,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
JTitus03
Merlin
9,135
1,086
0
1,894
19,188
7,282
349
6,506
12,682
35,034
0
L
Neith
KlutchZX6
Neith
10,182
4,334
0
2,240
13,742
6,263
879
2,654
11,088
0
67,112
L
King Arthur
Lil Sapodilla
King Arthur
14,901
2,460
0
1,560
21,349
31,590
564
2,680
18,669
0
59,271
L
Tsukuyomi
NATR_Kaliber
Tsukuyomi
18,476
3,486
0
204
21,709
9,028
382
3,806
17,903
0
46,308
W
Cupid
5,254
2,229
1,044
5,065
15,358
8,820
753
1,440
13,297
0
40,631
W
Neith
kevqb1
Neith
17,008
9,700
0
3,535
12,929
7,137
5,549
2,080
10,504
0
121,431
W
Mercury
lBullet F
Mercury
11,686
9,249
0
2,063
18,761
8,330
1,069
1,038
17,255
0
73,345
W
Tsukuyomi
tch-santiago12
Tsukuyomi
13,472
4,131
0
1,941
14,936
5,869
5,148
530
14,029
0
66,524
W
15,646
577
0
4,680
21,395
27,399
1,190
3,144
17,627
49,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,796
Gold Earned
47,791
519
Minions Killed
369
0
Camps Cleared
0
2,277,304
Distance Traveled
1,550,834
22
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,777
199
0
0
0
0
0
L
Merlin
10,658
444
63
3
0
345,432
1
L
Neith
10,573
441
140
6
0
424,417
0
L
King Arthur
11,486
479
103
4
0
381,633
0
L
Tsukuyomi
10,297
429
63
3
0
399,352
0
W
Cupid
10,784
449
64
3
0
405,113
7
W
Neith
14,458
602
196
8
0
387,002
0
W
Mercury
11,900
496
87
4
0
520,724
3
W
Tsukuyomi
13,184
549
120
5
0
534,387
10
W
Ares
13,470
561
52
2
0
430,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role