Player Matchup

Achilles
Achilles
DeluxeRewind
Achilles
Level 153
God Stats
8W - 0L
1,797 SR
Queue Stats
43W - 8L
1,994 Elo+
Party 1
Medusa
Medusa
MonsterLeDonut
Medusa
Level 136
God Stats
1W - 0L
1,870 SR
Queue Stats
3W - 3L
1,850 Elo+
Party 1
Ares
Ares
pwnzorrewind
Ares
Level 108
God Stats
1W - 1L
1,761 SR
Queue Stats
4W - 5L
1,710 Elo+
Party 1
Team Averages
Level 132
1,809 SR
1,851 Elo+

VS

Team Averages
Level 111
1,445 SR
1,671 Elo+
Susano
Susano
Al3C
Susano
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 56L
1,611 Elo+
Party 2
He Bo
He Bo
AlphaRogueWolf
He Bo
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,816 Elo+
Party 2
Sylvanus
Sylvanus
SkankyGumby
Sylvanus
Level 123
God Stats
1W - 3L
1,335 SR
Queue Stats
40W - 38L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DeluxeRewind
Achilles
17
6 / 5 / 3
14,762
777
18,270
34,165
50,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
2 / 6 / 6
12,269
646
19,153
16,262
5,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

15
1 / 6 / 7
12,417
654
13,031
21,973
23,937
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Al3C
Susano
17
10 / 3 / 7
12,782
673
28,356
21,908
17,777
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
3 / 3 / 13
11,923
628
19,711
12,779
5,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
SkankyGumby
Sylvanus
16
4 / 3 / 13
13,176
693
13,168
23,303
31,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
9
Kills
17
17
Deaths
9
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Susano
Al3C
Susano
10
3
7
4.5
L
3
3
13
3.17
W
Achilles
DeluxeRewind
Achilles
6
5
3
1.5
W
2
6
6
0.83
L
Sylvanus
SkankyGumby
Sylvanus
4
3
13
3.5
W
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,454
Damage
61,235
72,400
Taken
57,990
79,790
Mitigated
54,865
12,895
Healing
19,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Al3C
Susano
28,356
5,349
0
193
21,908
17,777
553
6,838
15,070
0
54,256
L
19,711
1,176
0
1,177
12,779
5,242
130
3,126
9,653
51,347
0
W
Achilles
DeluxeRewind
Achilles
18,270
2,716
0
8,573
34,165
50,652
12
14,725
18,646
8,799
20,796
W
19,153
7,112
0
1,115
16,262
5,201
2,375
6,891
9,177
0
91,521
L
Sylvanus
SkankyGumby
Sylvanus
13,168
2,406
7,132
11,148
23,303
31,846
503
7,188
16,115
33,899
0
W
13,031
257
1,125
2,082
21,973
23,937
319
10,255
11,486
25,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,448
Gold Earned
37,881
226
Minions Killed
185
8
Camps Cleared
7
1,088,216
Distance Traveled
1,015,079
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,782
673
66
3
2
370,634
2
L
He Bo
11,923
628
78
4
4
351,824
1
W
Achilles
14,762
777
27
1
0
372,707
17
W
Medusa
12,269
646
166
9
7
350,309
0
L
Sylvanus
13,176
693
41
2
1
292,621
7
W
Ares
12,417
654
33
2
1
365,200
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role