Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
BabaBuysVodka
Sobek
Level 88
God Stats
2W - 2L
1,594 SR
Queue Stats
158W - 162L
1,447 Elo+
Party 2
Pele
Pele
Orox
Pele
Level 160
God Stats
1W - 3L
1,519 SR
Queue Stats
549W - 565L
1,548 Elo+
Solo
Hades
Hades
barbar50
Hades
Level 160
God Stats
6W - 7L
1,577 SR
Queue Stats
392W - 381L
1,518 Elo+
Solo
Vulcan
Vulcan
judaiste
Vulcan
Level 99
God Stats
2W - 1L
1,672 SR
Queue Stats
191W - 147L
1,573 Elo+
Solo
Team Averages
Level 133
1,573 SR
1,517 Elo+

VS

Team Averages
Level 116
1,420 SR
1,534 Elo+
Guan Yu
Guan Yu
Badasitute
Guan Yu
Level 153
God Stats
3W - 0L
1,490 SR
Queue Stats
117W - 130L
1,422 Elo+
Party 1
Charybdis
Charybdis
EddyLee22
Charybdis
Level 125
God Stats
3W - 0L
1,337 SR
Queue Stats
78W - 58L
1,622 Elo+
Party 3
Osiris
Osiris
Mageda
Osiris
Level 146
God Stats
2W - 2L
1,237 SR
Queue Stats
168W - 145L
1,556 Elo+
Party 1
Agni
Agni
SeroxCoD
Agni
Level 127
God Stats
2W - 1L
1,629 SR
Queue Stats
23W - 21L
1,509 Elo+
Party 3
Anubis
Anubis
facelez
Anubis
Level 30
God Stats
2W - 1L
1,409 SR
Queue Stats
65W - 48L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
2 / 3 / 13
8,871
806
6,426
19,829
21,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
0 / 7 / 11
7,223
657
5,658
17,315
17,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
Orox
Pele
15
3 / 5 / 10
8,562
778
8,921
16,996
15,881
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hades
barbar50
Hades
15
6 / 4 / 5
9,061
824
14,629
14,795
9,178
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
judaiste
Vulcan
15
4 / 4 / 6
8,481
771
13,687
11,724
5,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Badasitute
Guan Yu
17
4 / 2 / 17
9,748
886
11,402
18,059
22,214
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charybdis
EddyLee22
Charybdis
17
8 / 2 / 13
10,478
953
23,864
13,911
6,182
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
Mageda
Osiris
15
3 / 3 / 9
9,327
848
9,190
12,170
13,276
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Agni
17
5 / 1 / 16
10,138
922
21,207
9,428
4,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
facelez
Anubis
15
3 / 7 / 9
9,178
834
9,298
10,760
6,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
87
15
Kills
23
23
Deaths
15
45
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
3
13
2.83
L
0
7
11
0.79
W
Guan Yu
Badasitute
Guan Yu
4
2
17
6.25
W
Charybdis
EddyLee22
Charybdis
8
2
13
7.25
W
Osiris
Mageda
Osiris
3
3
9
2.5
L
Pele
Orox
Pele
3
5
10
1.6
W
Agni
5
1
16
13
L
Hades
barbar50
Hades
6
4
5
2.13
W
Anubis
facelez
Anubis
3
7
9
1.07
L
Vulcan
judaiste
Vulcan
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,321
Damage
74,961
80,659
Taken
64,328
68,836
Mitigated
52,421
27,736
Healing
35,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,426
854
7,340
6,673
19,829
21,147
0
9,173
10,453
13,228
0
L
5,658
230
828
1,650
17,315
17,443
0
6,652
10,326
10,451
0
W
Guan Yu
Badasitute
Guan Yu
11,402
718
9,267
9,664
18,059
22,214
699
10,230
7,829
0
17,022
W
Charybdis
EddyLee22
Charybdis
23,864
12,161
1,481
2,928
13,911
6,182
2,651
8,665
5,246
0
40,683
W
Osiris
Mageda
Osiris
9,190
2,124
2,315
2,005
12,170
13,276
666
6,869
5,301
0
20,264
L
Pele
Orox
Pele
8,921
1,040
1,262
2,066
16,996
15,881
0
5,176
11,516
0
23,122
W
Agni
21,207
1,189
2,100
3,639
9,428
4,457
949
6,332
3,096
46,333
0
L
Hades
barbar50
Hades
14,629
1,107
2,102
4,251
14,795
9,178
75
4,806
9,758
25,545
0
W
Anubis
facelez
Anubis
9,298
124
963
1,027
10,760
6,292
376
8,304
2,456
18,818
0
L
Vulcan
judaiste
Vulcan
13,687
2,739
0
1,564
11,724
5,187
0
4,698
6,844
22,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,198
Gold Earned
48,869
91
Minions Killed
152
0
Camps Cleared
0
1,012,988
Distance Traveled
1,133,032
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,871
806
8
1
0
173,917
0
L
Sobek
7,223
657
6
1
0
204,553
0
W
Guan Yu
9,748
886
14
1
0
262,611
0
W
Charybdis
10,478
953
46
4
0
208,467
0
W
Osiris
9,327
848
27
2
0
241,171
0
L
Pele
8,562
778
24
2
0
227,098
0
W
Agni
10,138
922
39
4
0
227,506
0
L
Hades
9,061
824
31
3
0
185,121
1
W
Anubis
9,178
834
26
2
0
193,277
0
L
Vulcan
8,481
771
22
2
0
222,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role