Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
GSsix
Thor
Level 157
God Stats
290W - 169L
1,763 SR
Queue Stats
776W - 586L
1,607 Elo+
Party 2
Hera
Hera
general128
Hera
Level 154
God Stats
7W - 1L
1,854 SR
Queue Stats
872W - 340L
1,679 Elo+
Party 2
Team Averages
Level 147
1,706 SR
1,595 Elo+

VS

Team Averages
Level 146
1,502 SR
1,627 Elo+
Mulan
Mulan
JackRammitt
Mulan
Level 158
God Stats
2W - 2L
1,551 SR
Queue Stats
8W - 7L
1,631 Elo+
Party 1
Tiamat
Tiamat
Salcinro
Tiamat
Level 125
God Stats
14W - 18L
1,456 SR
Queue Stats
113W - 79L
1,639 Elo+
Party 1
Chernobog
Chernobog
TactlessTrack1
Chernobog
Level 156
God Stats
0W - 3L
1,499 SR
Queue Stats
353W - 263L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
9 / 0 / 13
10,282
857
8,182
13,442
17,190
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
GSsix
Thor
13
10 / 2 / 8
9,666
806
12,249
9,385
7,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 1 / 14
9,269
772
12,204
7,598
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 2
7,604
634
6,885
15,469
12,408
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Salcinro
Tiamat
10
1 / 7 / 2
7,161
597
5,904
10,338
5,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
TactlessTrack1
Chernobog
11
1 / 5 / 1
7,693
641
4,902
10,971
3,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
22
Kills
3
3
Deaths
22
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
9
0
13
15.5
W
Thor
GSsix
Thor
10
2
8
7
L
1
10
2
0.2
L
Tiamat
Salcinro
Tiamat
1
7
2
0.29
L
Chernobog
TactlessTrack1
Chernobog
1
5
1
0.3
W
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,635
Damage
17,691
30,425
Taken
36,778
27,815
Mitigated
21,661
10,310
Healing
3,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
8,182
848
725
4,231
13,442
17,190
168
1,852
11,200
18,191
0
W
Thor
GSsix
Thor
12,249
3,516
348
2,187
9,385
7,667
288
1,806
7,245
0
24,341
L
6,885
706
0
1,357
15,469
12,408
0
7,514
7,568
0
15,908
L
Tiamat
Salcinro
Tiamat
5,904
178
0
1,496
10,338
5,429
0
5,612
4,451
18,586
0
L
Chernobog
TactlessTrack1
Chernobog
4,902
2,455
0
925
10,971
3,824
0
7,260
3,479
0
23,318
W
12,204
3,538
0
2,819
7,598
2,958
1,176
1,751
5,641
55,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,217
Gold Earned
22,458
152
Minions Killed
101
10
Camps Cleared
0
704,999
Distance Traveled
569,715
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,282
857
24
2
3
264,158
4
W
Thor
9,666
806
33
3
2
217,595
2
L
Mulan
7,604
634
26
2
0
178,867
2
L
Tiamat
7,161
597
28
2
0
197,714
1
L
Chernobog
7,693
641
47
4
0
193,134
3
W
Hera
9,269
772
95
8
5
223,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role