Player Matchup

Sobek
Sobek
Battyonah
Sobek
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,581 Elo+
Solo
Thanatos
Thanatos
Foquiii
Thanatos
Level 28
God Stats
9W - 11L
1,516 SR
Queue Stats
35W - 37L
1,578 Elo+
Solo
Medusa
Medusa
aXow__
Medusa
Level 27
God Stats
6W - 2L
1,715 SR
Queue Stats
65W - 82L
1,431 Elo+
Party 2
Scylla
Scylla
malak9999
Scylla
Level 28
God Stats
4W - 3L
1,242 SR
Queue Stats
85W - 94L
1,500 Elo+
Solo
Rama
Rama
toxena831
Rama
Level 18
God Stats
3W - 1L
1,646 SR
Queue Stats
33W - 26L
1,541 Elo+
Party 2
Team Averages
Level 25
1,524 SR
1,526 Elo+

VS

Team Averages
Level 20
1,561 SR
1,547 Elo+
Chernobog
Chernobog
KengScale2
Chernobog
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,515 Elo+
Solo
Ymir
Ymir
MiZzy11
Ymir
Level 4
God Stats
0W - 2L
1,283 SR
Queue Stats
5W - 10L
1,405 Elo+
Solo
Sol
Sol
XxChristxD
Sol
Level 29
God Stats
4W - 7L
1,669 SR
Queue Stats
83W - 61L
1,650 Elo+
Party 1
Apollo
Apollo
XxJesusxD
Apollo
Level 29
God Stats
12W - 4L
1,855 SR
Queue Stats
96W - 74L
1,651 Elo+
Party 1
Arachne
Arachne
无情的叶子
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 212L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Battyonah
Sobek
17
1 / 0 / 3
9,672
569
4,190
10,861
10,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Foquiii
Thanatos
17
8 / 1 / 3
10,573
622
11,669
11,376
4,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
aXow__
Medusa
14
5 / 4 / 2
8,649
509
5,091
8,284
2,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
malak9999
Scylla
13
0 / 8 / 4
7,615
448
4,152
9,580
2,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
13
1 / 3 / 5
8,287
487
7,939
8,030
2,172
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
KengScale2
Chernobog
13
4 / 2 / 6
8,591
505
5,614
9,360
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
MiZzy11
Ymir
11
1 / 3 / 3
7,467
439
2,048
11,122
7,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 4 / 2
9,285
546
10,890
9,516
3,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Apollo
XxJesusxD
Apollo
16
0 / 3 / 0
9,649
568
7,649
12,793
5,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 3 / 2
8,155
480
3,492
11,473
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
15
Kills
14
16
Deaths
15
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sobek
Battyonah
Sobek
1
0
3
2.5
W
Thanatos
Foquiii
Thanatos
8
1
3
9.5
L
Chernobog
KengScale2
Chernobog
4
2
6
3.5
L
Ymir
MiZzy11
Ymir
1
3
3
0.83
L
6
4
2
1.75
L
Apollo
XxJesusxD
Apollo
0
3
0
0
W
Medusa
aXow__
Medusa
5
4
2
1.5
W
Scylla
malak9999
Scylla
0
8
4
0.25
W
Rama
1
3
5
1.17
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,041
Damage
29,693
48,131
Taken
54,264
22,558
Mitigated
22,036
22,931
Healing
16,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Battyonah
Sobek
4,190
119
189
7,098
10,861
10,822
0
936
9,925
61,804
0
W
Thanatos
Foquiii
Thanatos
11,669
3,738
0
11,902
11,376
4,485
808
2,496
8,880
0
87,316
L
Chernobog
KengScale2
Chernobog
5,614
2,280
0
2,869
9,360
2,504
86
1,265
8,003
0
48,241
L
Ymir
MiZzy11
Ymir
2,048
427
0
1,366
11,122
7,974
272
187
10,915
20,579
0
L
10,890
3,983
0
4,291
9,516
3,138
1,866
1,091
8,293
53,883
6,221
L
Apollo
XxJesusxD
Apollo
7,649
3,682
0
4,274
12,793
5,387
84
3,509
9,244
0
78,738
W
Medusa
aXow__
Medusa
5,091
2,762
0
1,209
8,284
2,332
0
2,935
5,349
0
42,721
W
Scylla
malak9999
Scylla
4,152
146
0
359
9,580
2,747
0
2,701
6,879
42,891
0
W
Rama
7,939
6,358
0
2,174
8,030
2,172
0
2,821
5,209
0
55,666
L
3,492
3,256
0
3,749
11,473
3,033
0
2,030
9,339
0
40,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,796
Gold Earned
43,147
495
Minions Killed
482
0
Camps Cleared
0
1,828,769
Distance Traveled
1,586,939
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,672
569
131
8
0
362,935
2
W
Thanatos
10,573
622
140
8
0
421,468
0
L
Chernobog
8,591
505
93
5
0
315,341
11
L
Ymir
7,467
439
35
2
0
272,279
0
L
Sol
9,285
546
103
6
0
333,013
2
L
Apollo
9,649
568
153
9
0
297,567
4
W
Medusa
8,649
509
62
4
0
384,002
2
W
Scylla
7,615
448
63
4
0
308,530
5
W
Rama
8,287
487
99
6
0
351,834
1
L
Arachne
8,155
480
98
6
0
368,739
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role