Player Matchup

Guan Yu
Guan Yu
Azdalor
Guan Yu
Level 128
God Stats
6W - 4L
1,574 SR
Queue Stats
65W - 63L
1,546 Elo+
Party 1
Hou Yi
Hou Yi
Sarethus12
Hou Yi
Level 27
God Stats
6W - 3L
1,573 SR
Queue Stats
16W - 7L
1,661 Elo+
Party 1
Anubis
Anubis
markbot05
Anubis
Level 27
God Stats
0W - 2L
1,238 SR
Queue Stats
37W - 38L
1,470 Elo+
Party 1
Team Averages
Level 61
1,462 SR
1,559 Elo+

VS

Team Averages
Level 75
1,678 SR
1,648 Elo+
Baron Samedi
Baron Samedi
AeonEU
Baron Samedi
Level 29
God Stats
9W - 1L
1,915 SR
Queue Stats
111W - 52L
1,756 Elo+
Party 2
Hercules
Hercules
DuBmiUM
Hercules
Level 110
God Stats
52W - 45L
1,620 SR
Queue Stats
312W - 186L
1,816 Elo+
Party 2
Da Ji
Da Ji
fazwil
Da Ji
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 82L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Azdalor
Guan Yu
19
7 / 6 / 13
16,951
678
24,574
46,008
59,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Sarethus12
Hou Yi
19
11 / 11 / 8
17,770
711
24,247
34,622
21,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
markbot05
Anubis
18
5 / 16 / 12
16,163
647
13,543
31,798
16,190
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AeonEU
Baron Samedi
20
14 / 5 / 19
18,710
748
52,303
27,546
35,805
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hercules
DuBmiUM
Hercules
20
12 / 4 / 18
17,548
702
25,345
37,938
66,976
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
fazwil
Da Ji
18
7 / 14 / 19
16,432
657
25,827
25,765
11,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
89
23
Kills
33
33
Deaths
23
33
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AeonEU
Baron Samedi
14
5
19
4.7
L
Guan Yu
Azdalor
Guan Yu
7
6
13
2.25
W
Hercules
DuBmiUM
Hercules
12
4
18
5.25
L
Hou Yi
Sarethus12
Hou Yi
11
11
8
1.36
W
Da Ji
fazwil
Da Ji
7
14
19
1.18
L
Anubis
markbot05
Anubis
5
16
12
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,364
Damage
103,475
112,428
Taken
91,249
97,142
Mitigated
113,836
26,148
Healing
38,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AeonEU
Baron Samedi
52,303
2,775
7,664
15,683
27,546
35,805
1,666
4,092
22,558
123,746
0
L
Guan Yu
Azdalor
Guan Yu
24,574
3,464
4,263
11,900
46,008
59,373
528
26,563
15,891
0
46,799
W
Hercules
DuBmiUM
Hercules
25,345
6,135
0
12,788
37,938
66,976
306
7,425
29,185
998
43,389
L
Hou Yi
Sarethus12
Hou Yi
24,247
15,221
0
4,012
34,622
21,579
1,739
13,028
19,726
0
52,991
W
Da Ji
fazwil
Da Ji
25,827
6,899
0
1,889
25,765
11,055
663
3,025
22,210
0
71,171
L
Anubis
markbot05
Anubis
13,543
1,088
0
5,973
31,798
16,190
889
8,777
21,851
46,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,884
Gold Earned
52,690
182
Minions Killed
234
5
Camps Cleared
14
1,148,787
Distance Traveled
1,259,266
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
18,710
748
131
5
4
419,841
1
L
Guan Yu
16,951
678
43
2
2
463,198
9
W
Hercules
17,548
702
40
2
3
478,589
2
L
Hou Yi
17,770
711
54
2
1
374,513
1
W
Da Ji
16,432
657
63
3
7
360,836
5
L
Anubis
16,163
647
85
3
2
311,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role