Player Matchup

Baron Samedi
Baron Samedi
DearVida_
Baron Samedi
Level 24
God Stats
42W - 33L
1,525 SR
Queue Stats
88W - 87L
1,459 Elo+
Solo
Fenrir
Fenrir
busy-sparrow2
Fenrir
Level 6
God Stats
1W - 8L
1,111 SR
Queue Stats
3W - 12L
1,236 Elo+
Solo
Ymir
Ymir
moka2011
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,138 Elo+
Solo
Team Averages
Level 11
1,378 SR
1,278 Elo+

VS

Team Averages
Level 57
1,692 SR
1,614 Elo+
Ra
Ra
Bxphomxt-
Ra
Level 28
God Stats
10W - 5L
2,001 SR
Queue Stats
133W - 25L
1,909 Elo+
Party 1
Thor
Thor
SigmoidElm35347
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,191 Elo+
Solo
Sylvanus
Sylvanus
TheMF_TEA_ttv
Sylvanus
Level 139
God Stats
26W - 11L
1,574 SR
Queue Stats
317W - 136L
1,741 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DearVida_
Baron Samedi
13
8 / 6 / 1
8,841
737
12,982
11,634
4,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 5 / 1
6,623
552
1,055
8,651
4,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ymir
9
0 / 11 / 4
7,299
608
2,690
17,708
13,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
16 / 0 / 5
11,235
936
16,561
6,260
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 8 / 7
7,622
635
2,547
15,115
5,454
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
TheMF_TEA_ttv
Sylvanus
13
5 / 1 / 15
10,319
860
8,195
8,622
7,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
8
Kills
21
22
Deaths
9
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
16
0
5
18.5
L
Baron Samedi
DearVida_
Baron Samedi
8
6
1
1.42
W
0
8
7
0.44
W
Sylvanus
TheMF_TEA_ttv
Sylvanus
5
1
15
12.5
L
0
5
1
0.1
L
Ymir
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,727
Damage
27,303
37,993
Taken
29,997
22,264
Mitigated
15,254
3,653
Healing
10,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,561
2,841
1,023
2,832
6,260
2,562
1,135
4,750
1,510
59,562
0
L
Baron Samedi
DearVida_
Baron Samedi
12,982
1,285
835
1,510
11,634
4,824
0
9,562
2,072
40,867
0
W
2,547
1,891
0
47
15,115
5,454
639
8,028
7,087
0
5,510
W
Sylvanus
TheMF_TEA_ttv
Sylvanus
8,195
2,470
2,239
4,491
8,622
7,238
543
3,755
4,867
17,117
0
L
1,055
271
0
938
8,651
4,043
0
7,320
1,331
0
13,620
L
Ymir
2,690
1,320
0
370
17,708
13,397
0
9,266
8,442
8,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,763
Gold Earned
29,176
79
Minions Killed
108
1
Camps Cleared
8
543,946
Distance Traveled
686,870
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,235
936
93
8
5
254,795
3
L
Baron Samedi
8,841
737
58
5
0
179,637
0
W
Thor
7,622
635
2
0
0
211,095
0
W
Sylvanus
10,319
860
13
1
3
220,980
0
L
Fenrir
6,623
552
16
1
1
177,307
0
L
Ymir
7,299
608
5
0
0
187,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role