Player Matchup

Pele
Pele
Gazoo89
Pele
Level 1
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Merlin
Merlin
JTitus03
Merlin
Level 11
God Stats
4W - 2L
1,347 SR
Queue Stats
14W - 10L
1,388 Elo+
Party 1
King Arthur
King Arthur
Lil Sapodilla
King Arthur
Level 22
God Stats
5W - 3L
1,232 SR
Queue Stats
49W - 41L
1,444 Elo+
Party 1
Thor
Thor
Toma12687654
Thor
Level 12
God Stats
1W - 0L
1,522 SR
Queue Stats
2W - 5L
1,086 Elo+
Solo
Baron Samedi
Baron Samedi
tch-santiago12
Baron Samedi
Level 27
God Stats
8W - 4L
1,535 SR
Queue Stats
95W - 101L
1,347 Elo+
Solo
Team Averages
Level 15
1,427 SR
1,353 Elo+

VS

Team Averages
Level 11
1,491 SR
1,418 Elo+
Baba Yaga
Baba Yaga
Aaronjovan93
Baba Yaga
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,304 Elo+
Solo
Terra
Terra
IGothiC_GirLI
Terra
Level 14
God Stats
0W - 4L
1,500 SR
Queue Stats
15W - 16L
1,452 Elo+
Solo
Fenrir
Fenrir
Megs24
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
taliban88112
Zeus
Level 29
God Stats
1W - 2L
1,456 SR
Queue Stats
9W - 15L
1,333 Elo+
Solo
Bellona
Bellona
x-bolota
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Gazoo89
Pele
11
2 / 3 / 3
6,511
465
3,047
6,593
1,780
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
JTitus03
Merlin
12
5 / 1 / 3
7,519
537
4,758
4,815
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Lil Sapodilla
King Arthur
12
1 / 1 / 1
6,863
490
5,236
6,413
4,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 2 / 7
7,753
554
5,668
6,651
2,203
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
tch-santiago12
Baron Samedi
12
7 / 2 / 4
7,824
559
5,496
4,666
1,553
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Aaronjovan93
Baba Yaga
11
2 / 5 / 2
6,848
489
2,984
7,339
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 0 / 0
5,946
425
2,046
7,609
4,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Megs24
Fenrir
1
0 / 3 / 0
4,094
292
0
1,741
385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 7 / 1
6,956
497
4,302
8,007
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
x-bolota
Bellona
8
0 / 9 / 0
5,154
368
3,349
10,201
6,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
21
Kills
6
9
Deaths
24
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Aaronjovan93
Baba Yaga
2
5
2
0.6
W
Pele
Gazoo89
Pele
2
3
3
1.17
L
0
0
0
0
W
Merlin
JTitus03
Merlin
5
1
3
6.5
W
King Arthur
Lil Sapodilla
King Arthur
1
1
1
1.5
L
Fenrir
Megs24
Fenrir
0
3
0
0
W
6
2
7
4.75
L
4
7
1
0.64
W
Baron Samedi
tch-santiago12
Baron Samedi
7
2
4
4.5
L
Bellona
x-bolota
Bellona
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,205
Damage
12,681
29,138
Taken
34,897
10,970
Mitigated
15,890
4,379
Healing
5,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Aaronjovan93
Baba Yaga
2,984
175
0
1,663
7,339
2,281
406
2,934
3,964
21,549
0
W
Pele
Gazoo89
Pele
3,047
811
437
1,424
6,593
1,780
846
2,555
3,788
0
19,711
L
2,046
584
110
2,670
7,609
4,214
0
0
7,227
20,543
0
W
Merlin
JTitus03
Merlin
4,758
270
0
583
4,815
1,402
758
1,779
2,836
28,175
0
W
King Arthur
Lil Sapodilla
King Arthur
5,236
1,409
0
383
6,413
4,032
208
2,180
4,233
0
36,507
L
Fenrir
Megs24
Fenrir
0
0
0
0
1,741
385
0
486
1,221
0
750
W
5,668
1,161
0
460
6,651
2,203
0
778
5,813
0
36,014
L
4,302
1,224
0
282
8,007
2,113
122
3,323
4,684
29,475
0
W
Baron Samedi
tch-santiago12
Baron Samedi
5,496
1,053
327
765
4,666
1,553
2,386
2,054
2,464
35,396
0
L
Bellona
x-bolota
Bellona
3,349
779
0
739
10,201
6,897
129
2,893
7,066
5,324
16,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,470
Gold Earned
28,998
319
Minions Killed
170
0
Camps Cleared
0
1,184,087
Distance Traveled
1,021,053
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,848
489
46
3
0
233,692
4
W
Pele
6,511
465
41
3
0
247,294
4
L
Terra
5,946
425
28
2
0
276,040
5
W
Merlin
7,519
537
62
4
0
230,798
1
W
King Arthur
6,863
490
73
5
0
230,794
0
L
Fenrir
4,094
292
1
0
0
52,577
0
W
Thor
7,753
554
67
5
0
255,415
0
L
Zeus
6,956
497
60
4
0
191,480
0
W
Baron Samedi
7,824
559
76
5
0
219,786
5
L
Bellona
5,154
368
35
3
0
267,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role