Player Matchup

Medusa
Medusa
 
Medusa
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Strawberry o987
Scylla
Level 46
God Stats
7W - 5L
1,368 SR
Queue Stats
278W - 280L
1,403 Elo+
Solo
Cerberus
Cerberus
XTropicX
Cerberus
Level 58
God Stats
20W - 13L
1,782 SR
Queue Stats
30W - 24L
1,659 Elo+
Solo
Team Averages
Level 56
1,550 SR
1,521 Elo+

VS

Team Averages
Level 23
1,506 SR
1,889 Elo+
Neith
Neith
bazikids
Neith
Level 23
God Stats
0W - 1L
1,635 SR
Queue Stats
1W - 2L
1,476 Elo+
Party 1
Anubis
Anubis
nobubsk13
Anubis
Level 23
God Stats
0W - 1L
1,315 SR
Queue Stats
1W - 1L
2,096 Elo+
Party 1
Geb
Geb
robot1120
Geb
Level 24
God Stats
0W - 1L
1,568 SR
Queue Stats
1W - 1L
2,096 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
4 / 1 / 13
9,386
722
10,386
6,648
2,211
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
9 / 1 / 11
10,160
782
10,515
5,052
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
XTropicX
Cerberus
14
7 / 2 / 12
10,936
841
5,978
14,082
13,703
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
bazikids
Neith
10
0 / 6 / 3
7,451
573
5,635
8,364
2,859
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
nobubsk13
Anubis
11
1 / 7 / 3
7,926
610
5,771
8,719
3,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 7 / 2
7,788
599
3,343
12,102
12,839
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
20
Kills
2
4
Deaths
20
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
13
10.5
W
9
1
11
14.5
W
Cerberus
XTropicX
Cerberus
7
2
12
6.5
L
Neith
bazikids
Neith
0
6
3
0.25
L
Anubis
nobubsk13
Anubis
1
7
3
0.36
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,879
Damage
14,749
25,782
Taken
29,185
17,760
Mitigated
19,212
3,933
Healing
270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,386
2,452
178
1,254
6,648
2,211
1,119
2,927
3,721
0
40,649
W
10,515
234
418
639
5,052
1,846
1,001
2,432
2,620
24,516
0
W
Cerberus
XTropicX
Cerberus
5,978
507
0
1,444
14,082
13,703
774
3,755
10,327
21,039
0
L
Neith
bazikids
Neith
5,635
2,345
0
270
8,364
2,859
0
4,190
4,000
0
26,599
L
Anubis
nobubsk13
Anubis
5,771
295
0
0
8,719
3,514
0
4,741
3,836
20,162
0
L
3,343
0
0
0
12,102
12,839
0
6,840
4,856
12,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,482
Gold Earned
23,165
172
Minions Killed
112
3
Camps Cleared
0
690,983
Distance Traveled
596,016
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,386
722
72
6
3
229,598
2
W
Scylla
10,160
782
49
4
0
231,702
0
W
Cerberus
10,936
841
51
4
0
229,683
3
L
Neith
7,451
573
65
5
0
183,221
0
L
Anubis
7,926
610
36
3
0
195,936
0
L
Geb
7,788
599
11
1
0
216,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role