Player Matchup

Ra
Ra
Cratorology
Ra
Level 18
God Stats
3W - 2L
1,462 SR
Queue Stats
22W - 15L
1,589 Elo+
Solo
Cerberus
Cerberus
HolyProd
Cerberus
Level 27
God Stats
3W - 5L
1,497 SR
Queue Stats
128W - 131L
1,559 Elo+
Solo
Fenrir
Fenrir
Housekai
Fenrir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,602 Elo+
Party 2
Guan Yu
Guan Yu
KingKoookie
Guan Yu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,602 Elo+
Party 2
Neith
Neith
SrT2112
Neith
Level 16
God Stats
1W - 2L
1,973 SR
Queue Stats
4W - 8L
1,631 Elo+
Solo
Team Averages
Level 15
1,587 SR
1,597 Elo+

VS

Team Averages
Level 42
1,728 SR
1,621 Elo+
Ah Muzen Cab
Ah Muzen Cab
DrAustion
Ah Muzen Cab
Level 123
God Stats
9W - 3L
1,731 SR
Queue Stats
108W - 72L
1,637 Elo+
Party 1
Ymir
Ymir
Fishstick52
Ymir
Level 11
God Stats
4W - 2L
1,745 SR
Queue Stats
5W - 2L
1,780 Elo+
Party 1
Ra
Ra
Mitixz1013
Ra
Level 24
God Stats
80W - 65L
1,616 SR
Queue Stats
83W - 69L
1,669 Elo+
Solo
Nu Wa
Nu Wa
RudCraven
Nu Wa
Level 23
God Stats
5W - 3L
1,499 SR
Queue Stats
12W - 11L
1,510 Elo+
Solo
Mulan
Mulan
ZexMachine
Mulan
Level 29
God Stats
12W - 3L
2,050 SR
Queue Stats
106W - 110L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,514
543
3,999
6,622
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
HolyProd
Cerberus
10
1 / 5 / 1
6,238
520
7,358
12,220
5,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Housekai
Fenrir
9
3 / 6 / 0
5,986
499
3,710
10,892
2,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
KingKoookie
Guan Yu
9
1 / 4 / 2
5,239
437
2,117
8,037
3,969
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
SrT2112
Neith
9
1 / 4 / 2
5,659
472
3,614
9,299
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DrAustion
Ah Muzen Cab
13
6 / 3 / 2
7,923
660
11,055
9,115
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 1 / 10
6,944
579
3,097
7,939
4,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
8 / 0 / 4
9,105
759
9,011
8,304
3,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nu Wa
RudCraven
Nu Wa
12
4 / 1 / 2
7,864
655
5,854
4,224
1,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
11
2 / 1 / 4
6,962
580
5,818
7,089
3,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
6
Kills
22
22
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Ah Muzen Cab
DrAustion
Ah Muzen Cab
6
3
2
2.33
W
2
1
10
7
L
Cerberus
HolyProd
Cerberus
1
5
1
0.3
L
Fenrir
Housekai
Fenrir
3
6
0
0.5
L
Guan Yu
KingKoookie
Guan Yu
1
4
2
0.5
W
8
0
4
10
W
Nu Wa
RudCraven
Nu Wa
4
1
2
5
L
Neith
SrT2112
Neith
1
4
2
0.5
W
Mulan
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,798
Damage
34,835
47,070
Taken
36,671
16,172
Mitigated
15,782
13,509
Healing
15,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,999
215
122
2,613
6,622
2,233
0
3,140
3,302
51,502
0
W
Ah Muzen Cab
DrAustion
Ah Muzen Cab
11,055
5,860
0
4,765
9,115
2,897
1,349
0
9,115
0
58,530
W
3,097
693
0
1,712
7,939
4,964
289
2,825
4,815
13,080
0
L
Cerberus
HolyProd
Cerberus
7,358
1,138
0
3,888
12,220
5,580
0
4,733
7,089
37,612
0
L
Fenrir
Housekai
Fenrir
3,710
1,537
0
2,654
10,892
2,933
0
5,522
5,221
0
21,664
L
Guan Yu
KingKoookie
Guan Yu
2,117
657
659
1,969
8,037
3,969
156
2,620
5,349
0
8,345
W
9,011
1,467
1,203
3,689
8,304
3,124
714
2,996
5,042
69,236
0
W
Nu Wa
RudCraven
Nu Wa
5,854
1,683
0
873
4,224
1,236
58
1,734
2,328
42,636
0
L
Neith
SrT2112
Neith
3,614
1,324
0
1,604
9,299
1,457
517
1,581
7,676
0
25,130
W
Mulan
5,818
1,313
0
3,497
7,089
3,561
462
2,694
4,014
0
29,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,636
Gold Earned
38,798
342
Minions Killed
402
0
Camps Cleared
0
1,148,102
Distance Traveled
1,241,401
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,514
543
106
9
0
247,989
1
W
Ah Muzen Cab
7,923
660
92
8
0
232,090
2
W
Ymir
6,944
579
20
2
0
246,412
0
L
Cerberus
6,238
520
101
8
0
226,100
2
L
Fenrir
5,986
499
48
4
0
244,193
3
L
Guan Yu
5,239
437
16
1
0
226,670
0
W
Ra
9,105
759
145
12
0
275,956
1
W
Nu Wa
7,864
655
87
7
0
251,841
1
L
Neith
5,659
472
71
6
0
203,150
2
W
Mulan
6,962
580
58
5
0
235,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role