Player Matchup

Anhur
Anhur
Chelens1
Anhur
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,462 Elo+
Solo
Bellona
Bellona
DumSæk
Bellona
Level 15
God Stats
1W - 6L
1,217 SR
Queue Stats
10W - 22L
1,189 Elo+
Solo
Athena
Athena
Eldral
Athena
Level 23
God Stats
4W - 11L
1,262 SR
Queue Stats
31W - 45L
1,294 Elo+
Party 2
Nemesis
Nemesis
JetsetKanacke
Nemesis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 37L
1,648 Elo+
Solo
Hades
Hades
Mirantis
Hades
Level 19
God Stats
6W - 5L
1,528 SR
Queue Stats
20W - 37L
1,240 Elo+
Party 2
Team Averages
Level 21
1,401 SR
1,367 Elo+

VS

Team Averages
Level 23
1,549 SR
1,337 Elo+
Arachne
Arachne
IDruGI
Arachne
Level 16
God Stats
10W - 4L
1,353 SR
Queue Stats
22W - 27L
1,244 Elo+
Party 1
Skadi
Skadi
Linzar
Skadi
Level 28
God Stats
3W - 0L
1,691 SR
Queue Stats
9W - 6L
1,449 Elo+
Solo
Apollo
Apollo
MeerkatInFlame
Apollo
Level 26
God Stats
1W - 0L
1,578 SR
Queue Stats
1W - 2L
1,118 Elo+
Solo
Olorun
Olorun
Strygoyz
Olorun
Level 27
God Stats
40W - 26L
1,669 SR
Queue Stats
96W - 72L
1,632 Elo+
Solo
Ymir
Ymir
zavet57
Ymir
Level 17
God Stats
14W - 6L
1,453 SR
Queue Stats
22W - 25L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Chelens1
Anhur
15
1 / 11 / 3
9,605
437
7,187
18,463
5,892
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
DumSæk
Bellona
16
2 / 7 / 5
10,641
484
10,886
20,467
20,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
Eldral
Athena
16
2 / 7 / 7
10,553
480
5,422
34,090
24,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
20
19 / 5 / 4
14,045
638
28,903
28,572
17,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Mirantis
Hades
14
2 / 9 / 3
8,904
405
6,043
25,243
12,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IDruGI
Arachne
16
2 / 6 / 7
10,895
495
7,036
19,793
7,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Skadi
Linzar
Skadi
19
12 / 6 / 6
13,509
614
23,499
14,991
5,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
4 / 6 / 2
13,792
627
13,530
18,581
8,171
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
Strygoyz
Olorun
20
18 / 3 / 7
15,475
703
45,539
24,172
14,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
zavet57
Ymir
15
3 / 5 / 15
11,687
531
8,867
22,323
23,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
76
26
Kills
39
39
Deaths
26
22
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Anhur
Chelens1
Anhur
1
11
3
0.23
L
Bellona
DumSæk
Bellona
2
7
5
0.64
L
Athena
Eldral
Athena
2
7
7
0.79
W
Arachne
IDruGI
Arachne
2
6
7
0.92
L
Nemesis
19
5
4
4.2
W
Skadi
Linzar
Skadi
12
6
6
2.5
W
4
6
2
0.83
L
Hades
Mirantis
Hades
2
9
3
0.39
W
Olorun
Strygoyz
Olorun
18
3
7
7.17
W
Ymir
zavet57
Ymir
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,441
Damage
98,471
126,835
Taken
99,860
80,706
Mitigated
58,487
32,567
Healing
37,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Chelens1
Anhur
7,187
4,327
0
2,403
18,463
5,892
872
7,646
10,817
0
53,624
L
Bellona
DumSæk
Bellona
10,886
2,255
0
1,011
20,467
20,437
442
6,660
13,807
14,152
37,924
L
Athena
Eldral
Athena
5,422
2,028
2,903
8,658
34,090
24,131
362
13,765
20,325
29,932
0
W
Arachne
IDruGI
Arachne
7,036
3,680
0
7,256
19,793
7,121
523
1,389
18,404
0
71,564
L
Nemesis
28,903
16,538
0
13,098
28,572
17,555
1,205
8,983
19,589
0
114,219
W
Skadi
Linzar
Skadi
23,499
13,454
0
2,717
14,991
5,438
5,762
1,899
13,092
0
92,492
W
13,530
8,916
0
4,982
18,581
8,171
3,633
2,489
16,092
0
83,853
L
Hades
Mirantis
Hades
6,043
1,606
293
4,201
25,243
12,691
1,351
13,212
12,031
40,309
0
W
Olorun
Strygoyz
Olorun
45,539
24,651
1,720
17,185
24,172
14,595
6,226
4,384
19,788
144,082
12,380
W
Ymir
zavet57
Ymir
8,867
1,964
0
3,691
22,323
23,162
479
3,419
18,904
31,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,748
Gold Earned
65,358
485
Minions Killed
640
0
Camps Cleared
0
1,838,840
Distance Traveled
1,963,778
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,605
437
104
5
0
333,069
2
L
Bellona
10,641
484
112
5
0
345,081
1
L
Athena
10,553
480
47
2
0
385,944
3
W
Arachne
10,895
495
121
6
0
453,138
2
L
Nemesis
14,045
638
143
7
0
479,196
2
W
Skadi
13,509
614
138
6
0
372,668
0
W
Apollo
13,792
627
161
7
0
357,398
3
L
Hades
8,904
405
79
4
0
295,550
1
W
Olorun
15,475
703
186
8
0
398,206
4
W
Ymir
11,687
531
34
2
0
382,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role