Player Matchup

Achilles
Achilles
Diamond III
Caustics gas
Achilles
Diamond III
Level 144
God Stats
14W - 7L
1,735 SR
Queue Stats
239W - 235L
2,341 MMR
Party 1
Tiamat
Tiamat
Diamond II
Didou267
Tiamat
Diamond II
Level 143
God Stats
1W - 1L
1,441 SR
Queue Stats
129W - 100L
2,318 MMR
Party 1
Anhur
Anhur
Platinum II
NevoXEUU
Anhur
Platinum II
Level 129
God Stats
9W - 2L
1,726 SR
Queue Stats
18W - 2L
2,336 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,634 SR
2,332 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 147
1,765 SR
2,207 MMR
Cu Chulainn
Cu Chulainn
Platinum I
Rainz319
Cu Chulainn
Platinum I
Level 124
God Stats
4W - 2L
1,727 SR
Queue Stats
68W - 45L
2,213 MMR
Party 2
Vulcan
Vulcan
Platinum II
UDontKnowMyBluE
Vulcan
Platinum II
Level 159
God Stats
5W - 2L
1,811 SR
Queue Stats
68W - 45L
2,204 MMR
Party 2
Artio
Artio
Platinum I
gamer4ever0205
Artio
Platinum I
Level 159
God Stats
3W - 1L
1,756 SR
Queue Stats
69W - 45L
2,204 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Caustics gas
Achilles
13
2 / 3 / 2
10,556
621
11,849
20,155
20,786
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
Didou267
Tiamat
14
0 / 3 / 4
9,534
561
14,359
8,825
5,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Anhur
NevoXEUU
Anhur
14
2 / 2 / 2
10,174
598
13,724
10,917
3,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
SolAphroditeGilgameshAh Muzen CabOdin

VS

Bans
FenrirScyllaThothPersephoneHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Rainz319
Cu Chulainn
16
3 / 0 / 4
10,568
622
12,418
18,919
11,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 3 / 7
10,785
634
12,193
9,941
5,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 1 / 3
11,211
659
8,135
19,452
24,573
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
4
Kills
8
8
Deaths
4
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
Caustics gas
Achilles
2
3
2
1
L
Tiamat
Didou267
Tiamat
0
3
4
0.67
L
Anhur
NevoXEUU
Anhur
2
2
2
1.5
W
Cu Chulainn
Rainz319
Cu Chulainn
3
0
4
5
W
1
3
7
1.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,932
Damage
32,746
39,897
Taken
48,312
30,242
Mitigated
41,954
7,089
Healing
17,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Caustics gas
Achilles
11,849
2,008
884
4,117
20,155
20,786
33
10,290
8,584
446
36,751
L
Tiamat
Didou267
Tiamat
14,359
1,074
0
1,588
8,825
5,640
0
5,174
3,314
34,093
0
L
Anhur
NevoXEUU
Anhur
13,724
8,426
0
500
10,917
3,816
222
6,028
4,598
0
57,332
W
Cu Chulainn
Rainz319
Cu Chulainn
12,418
2,797
468
5,738
18,919
11,705
1,282
5,167
13,272
3,943
27,518
W
12,193
6,565
0
500
9,941
5,676
1,257
3,346
6,197
52,227
0
W
8,135
592
2,304
8,744
19,452
24,573
195
5,543
13,380
27,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,264
Gold Earned
32,564
204
Minions Killed
195
10
Camps Cleared
5
965,776
Distance Traveled
1,031,134
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,556
621
37
2
0
346,999
4
L
Tiamat
9,534
561
57
3
3
326,470
5
L
Anhur
10,174
598
110
6
7
292,307
4
W
Cu Chulainn
10,568
622
45
3
2
341,128
8
W
Vulcan
10,785
634
112
7
3
334,488
6
W
Artio
11,211
659
38
2
0
355,518
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role