Player Matchup

Merlin
Merlin
ChuffMcFist
Merlin
Level 24
God Stats
2W - 2L
1,391 SR
Queue Stats
20W - 19L
1,436 Elo+
Solo
Horus
Horus
Elitheuz
Horus
Level 30
God Stats
6W - 2L
1,705 SR
Queue Stats
119W - 150L
1,396 Elo+
Solo
Jormungandr
Jormungandr
FelidarKing
Jormungandr
Level 27
God Stats
7W - 3L
1,562 SR
Queue Stats
34W - 35L
1,479 Elo+
Solo
Loki
Loki
Silviusus2
Loki
Level 28
God Stats
49W - 63L
1,425 SR
Queue Stats
90W - 122L
1,398 Elo+
Solo
Neith
Neith
TheLastVikingz
Neith
Level 8
God Stats
29W - 20L
1,436 SR
Queue Stats
34W - 28L
1,437 Elo+
Solo
Team Averages
Level 23
1,504 SR
1,429 Elo+

VS

Team Averages
Level 16
1,531 SR
1,397 Elo+
Bakasura
Bakasura
AlanST0312
Bakasura
Level 28
God Stats
8W - 8L
1,403 SR
Queue Stats
20W - 38L
1,274 Elo+
Solo
Nox
Nox
Eleliis
Nox
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,389 Elo+
Party 1
Artemis
Artemis
MpTzZz
Artemis
Level 5
God Stats
3W - 2L
1,596 SR
Queue Stats
6W - 6L
1,454 Elo+
Party 1
Bellona
Bellona
Zagreus97
Bellona
Level 28
God Stats
15W - 13L
1,598 SR
Queue Stats
131W - 139L
1,423 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
urtiicus
Morgan Le Fay
Level 17
God Stats
12W - 7L
1,557 SR
Queue Stats
36W - 37L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
8 / 0 / 23
10,649
1,065
13,096
7,897
3,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Elitheuz
Horus
18
4 / 0 / 24
11,557
1,156
8,251
14,569
16,102
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
FelidarKing
Jormungandr
18
12 / 2 / 20
11,900
1,190
16,635
12,354
12,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
7 / 0 / 20
11,047
1,105
11,508
5,355
2,145
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
14 / 2 / 20
10,702
1,070
26,675
10,903
4,568
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

333

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AlanST0312
Bakasura
14
0 / 15 / 1
8,099
810
5,284
22,938
8,500
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
14
0 / 7 / 2
8,525
853
5,173
12,729
4,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
MpTzZz
Artemis
15
2 / 9 / 1
9,732
973
12,336
13,688
4,845
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Zagreus97
Bellona
14
0 / 9 / 1
8,830
883
8,116
25,533
21,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
urtiicus
Morgan Le Fay
14
2 / 5 / 2
8,924
892
15,592
8,519
3,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
11
45
Kills
4
4
Deaths
45
107
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AlanST0312
Bakasura
0
15
1
0.03
W
Merlin
8
0
23
19.5
L
Nox
0
7
2
0.14
W
Horus
Elitheuz
Horus
4
0
24
16
W
Jormungandr
FelidarKing
Jormungandr
12
2
20
11
L
Artemis
MpTzZz
Artemis
2
9
1
0.28
W
7
0
20
17
W
14
2
20
12
L
Bellona
Zagreus97
Bellona
0
9
1
0.06
L
Morgan Le Fay
urtiicus
Morgan Le Fay
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,165
Damage
46,501
51,078
Taken
83,407
38,082
Mitigated
42,588
17,621
Healing
4,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AlanST0312
Bakasura
5,284
2,531
0
1,090
22,938
8,500
0
6,887
15,871
0
6,714
W
Merlin
13,096
865
474
1,153
7,897
3,099
0
3,849
3,844
29,498
0
L
Nox
5,173
1,193
0
250
12,729
4,664
0
5,721
6,841
14,458
0
W
Horus
Elitheuz
Horus
8,251
3,878
4,218
5,951
14,569
16,102
0
5,110
8,994
0
18,995
W
Jormungandr
FelidarKing
Jormungandr
16,635
5,778
439
1,016
12,354
12,168
0
5,385
6,707
32,680
0
L
Artemis
MpTzZz
Artemis
12,336
7,197
0
925
13,688
4,845
0
5,035
8,494
0
40,851
W
11,508
3,691
0
240
5,355
2,145
0
1,458
3,842
0
29,149
W
26,675
15,081
0
4,130
10,903
4,568
0
4,963
5,800
0
38,534
L
Bellona
Zagreus97
Bellona
8,116
1,339
1,026
693
25,533
21,559
0
6,849
18,477
0
22,600
L
Morgan Le Fay
urtiicus
Morgan Le Fay
15,592
2,270
0
66
8,519
3,020
0
4,366
3,993
20,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,855
Gold Earned
44,110
183
Minions Killed
138
6
Camps Cleared
7
969,551
Distance Traveled
792,875
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,099
810
13
1
1
171,634
0
W
Merlin
10,649
1,065
36
4
1
189,506
0
L
Nox
8,525
853
18
2
0
159,931
0
W
Horus
11,557
1,156
26
3
0
220,187
0
W
Jormungandr
11,900
1,190
52
5
0
184,696
1
L
Artemis
9,732
973
78
8
2
132,215
0
W
Loki
11,047
1,105
36
4
3
216,025
0
W
Neith
10,702
1,070
33
3
2
159,137
0
L
Bellona
8,830
883
23
2
2
178,688
3
L
Morgan Le Fay
8,924
892
6
1
2
150,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role