Player Matchup

Awilix
Awilix
GoChaseYourSelf
Awilix
Level 143
God Stats
0W - 1L
1,404 SR
Queue Stats
16W - 23L
1,445 Elo+
Solo
He Bo
He Bo
Josue5592
He Bo
Level 126
God Stats
2W - 2L
1,735 SR
Queue Stats
127W - 114L
1,490 Elo+
Solo
Scylla
Scylla
RaLlEn3030
Scylla
Level 104
God Stats
8W - 6L
1,592 SR
Queue Stats
694W - 672L
1,485 Elo+
Solo
Cu Chulainn
Cu Chulainn
ii Scampi
Cu Chulainn
Level 128
God Stats
1W - 2L
1,503 SR
Queue Stats
336W - 341L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
wachuback
Gilgamesh
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Team Averages
Level 108
1,547 SR
1,481 Elo+

VS

Team Averages
Level 133
1,541 SR
1,509 Elo+
Nemesis
Nemesis
Brakatcroft
Nemesis
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 49L
1,544 Elo+
Party 1
Baba Yaga
Baba Yaga
MentalFury3
Baba Yaga
Level 149
God Stats
4W - 2L
1,702 SR
Queue Stats
138W - 152L
1,497 Elo+
Solo
Ah Puch
Ah Puch
ObeyKacchan
Ah Puch
Level 139
God Stats
8W - 3L
1,524 SR
Queue Stats
480W - 488L
1,533 Elo+
Solo
Zhong Kui
Zhong Kui
SurfyChef15
Zhong Kui
Level 129
God Stats
2W - 0L
1,721 SR
Queue Stats
95W - 79L
1,499 Elo+
Solo
Osiris
Osiris
WHYTEAMSONOOOOB
Osiris
Level 88
God Stats
1W - 0L
1,257 SR
Queue Stats
54W - 38L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 4
8,341
695
8,824
11,777
4,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Josue5592
He Bo
15
1 / 7 / 4
8,334
695
9,292
9,752
3,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
RaLlEn3030
Scylla
16
5 / 6 / 1
8,668
722
6,174
9,424
3,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
ii Scampi
Cu Chulainn
13
0 / 6 / 6
7,580
632
8,130
20,816
14,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
wachuback
Gilgamesh
12
0 / 7 / 3
7,859
655
3,618
12,761
4,896
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brakatcroft
Nemesis
15
3 / 3 / 16
9,574
798
8,725
12,806
6,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baba Yaga
MentalFury3
Baba Yaga
17
6 / 1 / 20
10,439
870
10,614
7,275
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
ObeyKacchan
Ah Puch
19
6 / 0 / 12
10,557
880
12,018
5,824
2,300
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
SurfyChef15
Zhong Kui
14
6 / 5 / 15
9,611
801
11,156
12,167
7,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
10 / 1 / 15
11,207
934
11,221
16,498
13,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
109
9
Kills
31
32
Deaths
10
18
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Brakatcroft
Nemesis
3
3
16
3.67
L
3
6
4
0.83
L
He Bo
Josue5592
He Bo
1
7
4
0.43
W
Baba Yaga
MentalFury3
Baba Yaga
6
1
20
16
W
Ah Puch
ObeyKacchan
Ah Puch
6
0
12
12
L
Scylla
RaLlEn3030
Scylla
5
6
1
0.92
W
Zhong Kui
SurfyChef15
Zhong Kui
6
5
15
2.7
W
10
1
15
17.5
L
Cu Chulainn
ii Scampi
Cu Chulainn
0
6
6
0.5
L
Gilgamesh
wachuback
Gilgamesh
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,038
Damage
53,734
64,530
Taken
54,570
31,190
Mitigated
32,623
13,911
Healing
27,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Brakatcroft
Nemesis
8,725
1,465
369
4,311
12,806
6,589
1,655
4,270
8,411
0
17,206
L
8,824
1,997
797
1,200
11,777
4,719
0
7,651
4,049
0
17,464
L
He Bo
Josue5592
He Bo
9,292
583
1,025
560
9,752
3,690
0
4,092
5,277
20,195
0
W
Baba Yaga
MentalFury3
Baba Yaga
10,614
668
1,008
3,947
7,275
3,357
1,470
2,424
4,822
27,846
0
W
Ah Puch
ObeyKacchan
Ah Puch
12,018
190
747
3,396
5,824
2,300
1,696
1,984
3,759
27,190
0
L
Scylla
RaLlEn3030
Scylla
6,174
74
458
843
9,424
3,332
0
4,587
4,499
21,432
0
W
Zhong Kui
SurfyChef15
Zhong Kui
11,156
1,439
965
3,558
12,167
7,301
339
3,342
8,628
20,366
0
W
11,221
1,963
559
8,403
16,498
13,076
539
3,446
12,848
5,646
18,657
L
Cu Chulainn
ii Scampi
Cu Chulainn
8,130
870
1,015
5,621
20,816
14,553
0
10,231
10,113
0
20,701
L
Gilgamesh
wachuback
Gilgamesh
3,618
562
1,526
866
12,761
4,896
0
8,679
3,793
25
6,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,782
Gold Earned
51,388
102
Minions Killed
122
0
Camps Cleared
0
989,058
Distance Traveled
1,182,924
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,574
798
17
1
0
239,614
1
L
Awilix
8,341
695
10
1
0
228,295
0
L
He Bo
8,334
695
30
3
0
208,240
0
W
Baba Yaga
10,439
870
33
3
0
248,819
1
W
Ah Puch
10,557
880
26
2
0
245,300
5
L
Scylla
8,668
722
33
3
0
207,872
0
W
Zhong Kui
9,611
801
25
2
0
189,952
2
W
Osiris
11,207
934
21
2
0
259,239
3
L
Cu Chulainn
7,580
632
22
2
0
160,670
0
L
Gilgamesh
7,859
655
7
1
0
183,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role