Player Matchup

He Bo
He Bo
Harkdog
He Bo
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 103L
1,457 Elo+
Party 4
Raijin
Raijin
KIKO_MOLON_12
Raijin
Level 107
God Stats
0W - 2L
1,314 SR
Queue Stats
12W - 24L
1,492 Elo+
Party 1
Medusa
Medusa
Oichea
Medusa
Level 64
God Stats
1W - 3L
1,480 SR
Queue Stats
56W - 85L
1,431 Elo+
Party 4
Anhur
Anhur
Priver
Anhur
Level 123
God Stats
2W - 3L
1,522 SR
Queue Stats
309W - 336L
1,548 Elo+
Solo
Ne Zha
Ne Zha
TheDarkSouls7
Ne Zha
Level 141
God Stats
1W - 3L
1,236 SR
Queue Stats
50W - 53L
1,467 Elo+
Party 1
Team Averages
Level 113
1,410 SR
1,479 Elo+

VS

Team Averages
Level 124
1,326 SR
1,469 Elo+
Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
BenitoCamelasP
Hera
Level 123
God Stats
8W - 5L
1,445 SR
Queue Stats
342W - 360L
1,466 Elo+
Party 2
Jing Wei
Jing Wei
Joooohneee
Jing Wei
Level 109
God Stats
1W - 4L
1,115 SR
Queue Stats
301W - 296L
1,517 Elo+
Solo
Hun Batz
Hun Batz
Xx_THE_BICHO_xX
Hun Batz
Level 103
God Stats
1W - 1L
1,271 SR
Queue Stats
116W - 116L
1,436 Elo+
Party 2
Kumbhakarna
Kumbhakarna
bifle toxic
Kumbhakarna
Level 158
God Stats
5W - 12L
1,301 SR
Queue Stats
630W - 683L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Harkdog
He Bo
16
6 / 5 / 2
9,553
682
9,540
11,237
4,449
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 4
9,051
647
6,189
9,897
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Oichea
Medusa
17
3 / 4 / 7
9,572
684
8,636
12,479
5,299
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
Priver
Anhur
17
3 / 4 / 7
10,070
719
10,385
13,857
7,121
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 5 / 6
9,085
649
13,142
12,296
5,697
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
6 / 3 / 12
11,709
836
21,023
12,219
5,062
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 3 / 7
10,771
769
6,834
7,074
2,688
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Joooohneee
Jing Wei
20
9 / 2 / 8
11,776
841
12,236
11,500
5,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
18
2 / 2 / 13
10,388
742
7,673
9,784
5,444
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kumbhakarna
bifle toxic
Kumbhakarna
17
0 / 4 / 17
9,970
712
5,807
14,677
17,740
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
79
14
Kills
22
22
Deaths
14
26
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
3
12
4
W
5
3
7
2.83
L
He Bo
Harkdog
He Bo
6
5
2
1.4
W
Jing Wei
Joooohneee
Jing Wei
9
2
8
6.5
L
1
4
4
0.75
L
Medusa
Oichea
Medusa
3
4
7
1.63
L
Anhur
Priver
Anhur
3
4
7
1.63
L
1
5
6
0.8
W
Hun Batz
2
2
13
4.25
W
Kumbhakarna
bifle toxic
Kumbhakarna
0
4
17
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,892
Damage
53,573
59,766
Taken
55,254
26,275
Mitigated
36,247
17,695
Healing
20,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
21,023
2,604
1,724
4,326
12,219
5,062
2,194
3,118
8,959
43,854
0
W
6,834
2,291
1,214
1,013
7,074
2,688
224
2,351
4,675
17,073
0
L
He Bo
Harkdog
He Bo
9,540
180
1,331
1,575
11,237
4,449
328
6,381
4,856
15,267
0
W
Jing Wei
Joooohneee
Jing Wei
12,236
8,585
794
4,013
11,500
5,313
1,766
2,074
9,358
0
30,729
L
6,189
397
633
1,697
9,897
3,709
0
6,979
2,918
17,652
0
L
Medusa
Oichea
Medusa
8,636
2,582
1,117
3,374
12,479
5,299
980
6,531
5,948
0
17,094
L
Anhur
Priver
Anhur
10,385
1,760
2,462
3,277
13,857
7,121
260
7,534
6,323
0
23,947
L
13,142
1,785
799
1,430
12,296
5,697
128
6,239
6,057
0
35,196
W
Hun Batz
7,673
895
2,602
1,540
9,784
5,444
581
2,350
7,296
0
27,412
W
Kumbhakarna
bifle toxic
Kumbhakarna
5,807
42
639
2,281
14,677
17,740
400
5,148
9,237
10,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,331
Gold Earned
54,614
114
Minions Killed
153
0
Camps Cleared
0
1,221,879
Distance Traveled
1,266,230
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,709
836
54
4
0
245,191
0
W
Hera
10,771
769
33
2
0
264,612
1
L
He Bo
9,553
682
7
1
0
226,407
0
W
Jing Wei
11,776
841
32
2
0
224,068
0
L
Raijin
9,051
647
19
1
0
239,854
0
L
Medusa
9,572
684
20
1
0
274,281
0
L
Anhur
10,070
719
52
4
0
238,689
1
L
Ne Zha
9,085
649
16
1
0
242,648
0
W
Hun Batz
10,388
742
27
2
0
277,652
1
W
Kumbhakarna
9,970
712
7
1
0
254,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role