Player Matchup

Ravana
Ravana
 
Ravana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
STEFGG
Olorun
Level 66
God Stats
3W - 7L
1,401 SR
Queue Stats
192W - 225L
1,444 Elo+
Party 1
Ares
Ares
Sh4dowNK
Ares
Level 13
God Stats
1W - 2L
1,503 SR
Queue Stats
3W - 5L
1,497 Elo+
Solo
Team Averages
Level 69
1,468 SR
1,480 Elo+

VS

Team Averages
Level 53
1,586 SR
1,510 Elo+
Neith
Neith
 
Neith
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Kubabobo
Guan Yu
Level 29
God Stats
16W - 5L
1,683 SR
Queue Stats
165W - 166L
1,497 Elo+
Solo
Scylla
Scylla
octosquad
Scylla
Level 27
God Stats
1W - 0L
1,577 SR
Queue Stats
10W - 8L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
1 / 7 / 2
6,611
601
3,263
11,412
4,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
STEFGG
Olorun
10
2 / 6 / 1
6,907
628
5,136
10,642
4,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ares
10
0 / 3 / 3
7,011
637
5,453
16,529
12,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
8 / 0 / 8
9,152
832
15,614
7,677
3,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
Kubabobo
Guan Yu
13
3 / 2 / 12
8,628
784
7,744
11,210
10,513
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
octosquad
Scylla
13
5 / 1 / 10
8,751
796
11,310
4,107
1,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
3
Kills
16
16
Deaths
3
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
7
2
0.29
W
Neith
 
Neith
8
0
8
12
W
Guan Yu
Kubabobo
Guan Yu
3
2
12
4.5
L
Olorun
STEFGG
Olorun
2
6
1
0.42
L
Ares
0
3
3
0.5
W
Scylla
octosquad
Scylla
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,852
Damage
34,668
38,583
Taken
22,994
21,832
Mitigated
15,152
7,350
Healing
11,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,263
702
458
1,618
11,412
4,640
0
3,101
7,926
0
14,163
W
Neith
 
Neith
15,614
5,569
0
3,980
7,677
3,305
925
4,316
3,262
0
39,508
W
Guan Yu
Kubabobo
Guan Yu
7,744
1,842
878
5,223
11,210
10,513
461
3,622
7,338
0
24,212
L
Olorun
STEFGG
Olorun
5,136
2,009
458
2,090
10,642
4,362
0
2,586
7,837
29,205
2,141
L
Ares
5,453
529
0
2,726
16,529
12,830
137
5,910
10,230
10,389
0
W
Scylla
octosquad
Scylla
11,310
682
141
1,235
4,107
1,334
638
2,397
1,681
32,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,529
Gold Earned
26,531
78
Minions Killed
120
3
Camps Cleared
5
539,558
Distance Traveled
642,247
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,611
601
17
2
0
187,784
0
W
Neith
9,152
832
44
4
1
205,279
2
W
Guan Yu
8,628
784
37
3
2
220,104
4
L
Olorun
6,907
628
49
4
3
163,309
1
L
Ares
7,011
637
12
1
0
188,465
1
W
Scylla
8,751
796
39
4
2
216,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role