Player Matchup

Vamana
Vamana
HORUP
Vamana
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Charybdis
Charybdis
NootNoot9350
Charybdis
Level 17
God Stats
0W - 2L
1,342 SR
Queue Stats
13W - 14L
1,077 Elo+
Party 1
Zeus
Zeus
SteveKenobi
Zeus
Level 69
God Stats
8W - 8L
1,504 SR
Queue Stats
57W - 62L
1,411 Elo+
Party 1
Team Averages
Level 30
1,449 SR
1,329 Elo+

VS

Team Averages
Level 14
1,408 SR
1,180 Elo+
Fenrir
Fenrir
Caprichos
Fenrir
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 10L
1,084 Elo+
Solo
Charybdis
Charybdis
Kronki52
Charybdis
Level 15
God Stats
6W - 4L
1,345 SR
Queue Stats
15W - 19L
1,353 Elo+
Solo
Sol
Sol
UltraSadie
Sol
Level 6
God Stats
4W - 4L
1,379 SR
Queue Stats
4W - 5L
1,102 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
HORUP
Vamana
13
3 / 8 / 9
10,612
624
7,457
18,919
12,050
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
NootNoot9350
Charybdis
13
1 / 8 / 9
9,984
587
8,304
11,470
6,235
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
10 / 6 / 3
11,951
703
17,815
13,533
5,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Caprichos
Fenrir
14
6 / 10 / 9
12,466
733
7,636
17,472
11,773
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
Kronki52
Charybdis
19
12 / 1 / 10
13,724
807
20,975
13,324
4,854
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 3 / 12
11,909
701
9,166
10,963
3,390
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
53
14
Kills
22
22
Deaths
14
21
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Caprichos
Fenrir
6
10
9
1.05
L
Vamana
HORUP
Vamana
3
8
9
0.94
W
Charybdis
Kronki52
Charybdis
12
1
10
17
L
Charybdis
NootNoot9350
Charybdis
1
8
9
0.69
L
10
6
3
1.92
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,576
Damage
37,777
43,922
Taken
41,759
23,449
Mitigated
20,017
5,773
Healing
11,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Caprichos
Fenrir
7,636
1,592
0
1,085
17,472
11,773
0
6,880
10,592
267
15,138
L
Vamana
HORUP
Vamana
7,457
4,301
0
3,762
18,919
12,050
545
5,787
13,132
0
20,154
W
Charybdis
Kronki52
Charybdis
20,975
13,825
317
6,462
13,324
4,854
2,361
4,304
9,020
0
72,136
L
Charybdis
NootNoot9350
Charybdis
8,304
4,548
0
321
11,470
6,235
0
1,091
10,379
0
24,336
L
17,815
6,140
0
1,690
13,533
5,164
466
3,052
10,481
49,258
4,105
W
9,166
5,211
0
3,555
10,963
3,390
0
5,873
5,090
45,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,547
Gold Earned
38,099
152
Minions Killed
194
6
Camps Cleared
10
751,671
Distance Traveled
814,505
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,466
733
12
1
1
245,905
2
L
Vamana
10,612
624
24
1
0
233,141
1
W
Charybdis
13,724
807
96
6
4
316,886
5
L
Charybdis
9,984
587
36
2
2
257,951
1
L
Zeus
11,951
703
92
5
4
260,579
5
W
Sol
11,909
701
86
5
5
251,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role