Player Matchup

Gilgamesh
Gilgamesh
AYMBFH
Gilgamesh
Level 28
God Stats
0W - 2L
1,266 SR
Queue Stats
152W - 141L
1,470 Elo+
Solo
Ymir
Ymir
Nekken898
Ymir
Level 5
God Stats
0W - 2L
1,295 SR
Queue Stats
1W - 6L
1,233 Elo+
Solo
Izanami
Izanami
StarGold1
Izanami
Level 4
God Stats
0W - 4L
1,197 SR
Queue Stats
5W - 13L
1,281 Elo+
Solo
Cliodhna
Cliodhna
goddessloveitl
Cliodhna
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
jdm72
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,475 Elo+
Solo
Team Averages
Level 11
1,352 SR
1,392 Elo+

VS

Team Averages
Level 25
1,545 SR
1,475 Elo+
Loki
Loki
DashaILoveYou
Loki
Level 18
God Stats
9W - 10L
1,278 SR
Queue Stats
34W - 28L
1,533 Elo+
Solo
Kukulkan
Kukulkan
Oscarrr
Kukulkan
Level 29
God Stats
116W - 148L
1,476 SR
Queue Stats
373W - 381L
1,449 Elo+
Solo
Hou Yi
Hou Yi
mrTowelieeee
Hou Yi
Level 26
God Stats
7W - 8L
1,430 SR
Queue Stats
61W - 70L
1,350 Elo+
Party 1
Ares
Ares
octosquad
Ares
Level 27
God Stats
2W - 0L
1,976 SR
Queue Stats
20W - 11L
1,600 Elo+
Solo
Medusa
Medusa
Каподастр
Medusa
Level 27
God Stats
5W - 4L
1,564 SR
Queue Stats
61W - 57L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AYMBFH
Gilgamesh
11
3 / 1 / 0
6,804
1,361
5,722
5,780
3,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
9
0 / 4 / 0
4,978
996
1,138
5,825
2,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
StarGold1
Izanami
10
0 / 4 / 2
5,305
1,061
3,161
5,941
1,821
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
10
0 / 5 / 1
5,150
1,030
1,371
5,400
1,949
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
jdm72
Jing Wei
9
0 / 1 / 0
4,767
953
0
862
194
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

297

VS

Team 2 Tickets

418

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 3
6,032
1,206
3,897
2,803
1,022
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
Oscarrr
Kukulkan
11
3 / 1 / 8
6,657
1,331
3,348
1,977
1,332
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
11
4 / 0 / 8
6,385
1,277
5,224
2,346
1,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
12
1 / 0 / 12
6,340
1,268
4,447
3,435
3,076
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
4 / 1 / 1
6,078
1,216
3,589
1,897
654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
3
Kills
15
15
Deaths
3
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AYMBFH
Gilgamesh
3
1
0
3
W
3
1
3
4.5
L
Ymir
0
4
0
0
W
Kukulkan
Oscarrr
Kukulkan
3
1
8
7
L
Izanami
StarGold1
Izanami
0
4
2
0.25
L
Cliodhna
0
5
1
0.1
L
Jing Wei
jdm72
Jing Wei
0
1
0
0
W
Hou Yi
4
0
8
8
W
Ares
1
0
12
7
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,392
Damage
20,505
23,808
Taken
12,458
10,759
Mitigated
7,196
890
Healing
1,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AYMBFH
Gilgamesh
5,722
1,306
425
368
5,780
3,926
0
1,304
4,476
5,919
15,767
W
3,897
877
0
529
2,803
1,022
0
905
1,898
0
8,234
L
Ymir
1,138
273
0
96
5,825
2,869
0
2,251
3,574
1,801
0
W
Kukulkan
Oscarrr
Kukulkan
3,348
824
57
150
1,977
1,332
0
266
1,711
10,891
0
L
Izanami
StarGold1
Izanami
3,161
1,373
0
1
5,941
1,821
0
2,501
3,440
0
6,440
L
Cliodhna
1,371
248
0
0
5,400
1,949
0
1,739
3,661
0
3,425
L
Jing Wei
jdm72
Jing Wei
0
0
0
0
862
194
0
0
862
0
1,822
W
Hou Yi
5,224
3,359
0
430
2,346
1,112
0
245
2,101
0
11,531
W
Ares
4,447
787
0
0
3,435
3,076
0
531
2,904
9,789
0
W
3,589
1,594
0
346
1,897
654
0
410
1,487
0
11,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,004
Gold Earned
31,492
48
Minions Killed
69
4
Camps Cleared
5
333,035
Distance Traveled
454,652
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,804
1,361
33
7
1
108,159
0
W
Loki
6,032
1,206
6
1
1
86,163
0
L
Ymir
4,978
996
1
0
1
56,053
0
W
Kukulkan
6,657
1,331
21
4
0
75,985
0
L
Izanami
5,305
1,061
10
2
2
80,077
0
L
Cliodhna
5,150
1,030
2
0
0
65,237
0
L
Jing Wei
4,767
953
2
0
0
23,509
0
W
Hou Yi
6,385
1,277
17
3
0
101,830
2
W
Ares
6,340
1,268
13
3
1
106,559
1
W
Medusa
6,078
1,216
12
2
3
84,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role