Player Matchup

Thanatos
Thanatos
Adamy1991
Thanatos
Level 26
God Stats
2W - 8L
1,275 SR
Queue Stats
82W - 110L
1,287 Elo+
Party 2
Anubis
Anubis
PaPaRuSsKi97
Anubis
Level 27
God Stats
16W - 13L
1,525 SR
Queue Stats
17W - 19L
1,321 Elo+
Party 1
Ares
Ares
Zyzz997
Ares
Level 28
God Stats
6W - 1L
1,989 SR
Queue Stats
13W - 11L
1,368 Elo+
Party 1
Janus
Janus
chris-styan
Janus
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
75W - 92L
1,348 Elo+
Party 2
Artemis
Artemis
natsu100drake
Artemis
Level 29
God Stats
6W - 5L
1,371 SR
Queue Stats
63W - 90L
1,375 Elo+
Solo
Team Averages
Level 27
1,532 SR
1,340 Elo+

VS

Team Averages
Level 15
1,489 SR
1,426 Elo+
Anubis
Anubis
FBA_jad271
Anubis
Level 17
God Stats
1W - 4L
1,326 SR
Queue Stats
34W - 32L
1,425 Elo+
Solo
Neith
Neith
Master_adem
Neith
Level 26
God Stats
42W - 45L
1,476 SR
Queue Stats
46W - 54L
1,312 Elo+
Solo
Kukulkan
Kukulkan
NOOB5038
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
lukfer025
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bakasura
Bakasura
mak_arrow
Bakasura
Level 23
God Stats
3W - 3L
1,643 SR
Queue Stats
30W - 35L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Adamy1991
Thanatos
13
6 / 1 / 8
8,188
585
7,659
9,610
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
12
10 / 1 / 3
8,115
580
7,543
3,757
1,645
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
Zyzz997
Ares
11
0 / 2 / 9
6,529
466
4,173
11,216
3,965
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
8 / 5 / 4
8,180
584
4,974
7,181
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
11
1 / 1 / 3
7,098
507
3,121
8,432
2,623
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FBA_jad271
Anubis
10
1 / 6 / 1
6,260
447
3,672
9,521
3,324
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 4 / 0
6,782
484
3,990
7,541
2,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
NOOB5038
Kukulkan
9
1 / 5 / 3
6,261
447
3,632
6,404
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
lukfer025
Cerberus
8
1 / 8 / 1
6,001
429
4,215
10,677
4,671
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
mak_arrow
Bakasura
12
4 / 3 / 1
7,317
523
3,976
9,247
3,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
25
Kills
8
10
Deaths
26
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Adamy1991
Thanatos
6
1
8
10
L
Anubis
FBA_jad271
Anubis
1
6
1
0.25
L
1
4
0
0.25
L
Kukulkan
NOOB5038
Kukulkan
1
5
3
0.5
W
Anubis
10
1
3
11.5
W
Ares
Zyzz997
Ares
0
2
9
2.25
W
8
5
4
2
L
Cerberus
lukfer025
Cerberus
1
8
1
0.19
L
Bakasura
mak_arrow
Bakasura
4
3
1
1.5
W
Artemis
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,470
Damage
19,485
40,196
Taken
43,390
13,303
Mitigated
15,552
18,384
Healing
5,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Adamy1991
Thanatos
7,659
3,163
0
9,938
9,610
2,967
0
2,141
7,469
0
44,518
L
Anubis
FBA_jad271
Anubis
3,672
197
0
2,084
9,521
3,324
781
5,637
3,844
32,457
0
L
3,990
1,134
0
938
7,541
2,641
634
1,231
6,282
0
33,658
L
Kukulkan
NOOB5038
Kukulkan
3,632
701
0
250
6,404
1,801
918
3,043
3,265
24,695
0
W
Anubis
7,543
290
0
0
3,757
1,645
1,936
2,001
1,746
37,382
0
W
Ares
Zyzz997
Ares
4,173
109
0
3,753
11,216
3,965
1,059
5,297
5,779
16,466
0
W
4,974
750
0
997
7,181
2,103
1,504
1,420
5,691
45,976
0
L
Cerberus
lukfer025
Cerberus
4,215
609
0
1,067
10,677
4,671
99
4,108
6,501
14,539
0
L
Bakasura
mak_arrow
Bakasura
3,976
3,111
0
1,545
9,247
3,115
0
2,679
6,494
0
28,523
W
Artemis
3,121
421
0
3,696
8,432
2,623
946
660
7,510
0
30,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,110
Gold Earned
32,621
307
Minions Killed
286
0
Camps Cleared
0
1,291,047
Distance Traveled
1,141,341
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,188
585
69
5
0
317,865
0
L
Anubis
6,260
447
74
5
0
196,987
0
L
Neith
6,782
484
69
5
0
224,001
2
L
Kukulkan
6,261
447
38
3
0
239,460
0
W
Anubis
8,115
580
84
6
0
242,257
0
W
Ares
6,529
466
12
1
0
259,952
0
W
Janus
8,180
584
79
6
0
254,731
1
L
Cerberus
6,001
429
32
2
0
210,361
2
L
Bakasura
7,317
523
73
5
0
270,532
1
W
Artemis
7,098
507
63
5
0
216,242
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role