Player Matchup

Fenrir
Fenrir
Myfabi1234
Fenrir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 36L
1,332 Elo+
Solo
Ymir
Ymir
Pelaaja555
Ymir
Level 21
God Stats
11W - 10L
1,595 SR
Queue Stats
78W - 72L
1,448 Elo+
Solo
Skadi
Skadi
Strail
Skadi
Level 29
God Stats
1W - 3L
1,266 SR
Queue Stats
71W - 83L
1,407 Elo+
Solo
Ah Puch
Ah Puch
ebudorogu
Ah Puch
Level 29
God Stats
1W - 0L
1,239 SR
Queue Stats
5W - 2L
1,645 Elo+
Solo
Guan Yu
Guan Yu
lolzi022
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
990 Elo+
Solo
Team Averages
Level 21
1,420 SR
1,364 Elo+

VS

Team Averages
Level 11
1,461 SR
1,269 Elo+
King Arthur
King Arthur
DzikaKosa
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,364 Elo+
Party 1
Nox
Nox
FoX4280
Nox
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,204 Elo+
Solo
Fenrir
Fenrir
MiZzy11
Fenrir
Level 3
God Stats
3W - 4L
1,500 SR
Queue Stats
5W - 10L
1,351 Elo+
Solo
Artemis
Artemis
Vasadal
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,372 Elo+
Party 1
Ares
Ares
pabloAM706
Ares
Level 13
God Stats
0W - 2L
1,304 SR
Queue Stats
0W - 5L
1,054 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Myfabi1234
Fenrir
19
6 / 4 / 6
12,426
518
10,893
20,418
9,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 2 / 17
13,072
545
10,944
27,650
24,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
Strail
Skadi
19
8 / 5 / 17
12,848
535
23,520
18,783
7,498
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
ebudorogu
Ah Puch
17
8 / 4 / 7
11,885
495
16,770
11,405
4,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
lolzi022
Guan Yu
18
6 / 5 / 7
12,172
507
7,014
13,574
12,971
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DzikaKosa
King Arthur
17
5 / 8 / 4
10,804
450
11,329
24,536
21,399
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nox
7
0 / 3 / 1
7,029
293
1,317
5,014
1,311
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
MiZzy11
Fenrir
18
5 / 5 / 5
11,355
473
13,073
19,673
7,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Vasadal
Artemis
17
4 / 12 / 6
11,040
460
21,237
20,426
6,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 7 / 6
11,642
485
11,874
24,779
27,277
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
42
34
Kills
20
20
Deaths
35
54
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DzikaKosa
King Arthur
5
8
4
0.88
L
Nox
0
3
1
0.17
L
Fenrir
MiZzy11
Fenrir
5
5
5
1.5
W
Fenrir
Myfabi1234
Fenrir
6
4
6
2.25
W
6
2
17
7.25
W
Skadi
Strail
Skadi
8
5
17
3.3
L
Artemis
Vasadal
Artemis
4
12
6
0.58
W
Ah Puch
ebudorogu
Ah Puch
8
4
7
2.88
W
Guan Yu
lolzi022
Guan Yu
6
5
7
1.9
L
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,141
Damage
58,830
91,830
Taken
94,428
59,297
Mitigated
63,747
29,960
Healing
14,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DzikaKosa
King Arthur
11,329
1,570
0
2,287
24,536
21,399
17
7,194
17,032
8,760
46,298
L
Nox
1,317
251
0
15
5,014
1,311
0
1,838
3,050
11,946
0
L
Fenrir
MiZzy11
Fenrir
13,073
2,535
0
4,957
19,673
7,729
1,804
3,185
16,367
0
75,018
W
Fenrir
Myfabi1234
Fenrir
10,893
2,274
302
9,123
20,418
9,626
1,030
2,810
17,608
0
87,620
W
10,944
2,005
248
9,102
27,650
24,524
1,211
6,056
21,594
49,225
0
W
Skadi
Strail
Skadi
23,520
14,342
0
5,002
18,783
7,498
3,594
3,438
15,345
0
81,608
L
Artemis
Vasadal
Artemis
21,237
9,680
0
3,333
20,426
6,031
3,489
5,590
14,711
0
86,141
W
Ah Puch
ebudorogu
Ah Puch
16,770
593
0
2,798
11,405
4,678
3,930
571
10,834
65,111
0
W
Guan Yu
lolzi022
Guan Yu
7,014
1,527
1,156
2,229
13,574
12,971
1,619
1,943
11,631
0
40,720
L
11,874
1,010
0
3,492
24,779
27,277
303
9,144
15,385
37,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,403
Gold Earned
51,870
504
Minions Killed
409
0
Camps Cleared
0
2,130,193
Distance Traveled
1,703,257
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,804
450
77
3
0
412,753
4
L
Nox
7,029
293
12
1
0
157,636
1
L
Fenrir
11,355
473
125
5
0
408,166
0
W
Fenrir
12,426
518
127
5
0
464,974
4
W
Ymir
13,072
545
87
4
0
423,491
7
W
Skadi
12,848
535
100
4
0
418,258
0
L
Artemis
11,040
460
126
5
0
344,721
5
W
Ah Puch
11,885
495
115
5
0
378,380
7
W
Guan Yu
12,172
507
75
3
0
445,090
6
L
Ares
11,642
485
69
3
0
379,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role