Player Matchup

Arachne
Arachne
Amir4553
Arachne
Level 18
God Stats
20W - 17L
1,506 SR
Queue Stats
32W - 31L
1,342 Elo+
Party 1
Nox
Nox
BogomoLx666
Nox
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,101 Elo+
Solo
Guan Yu
Guan Yu
DxxmLxrd22
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,301 Elo+
Solo
Sun Wukong
Sun Wukong
Insta-ayliiin427
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,154 Elo+
Solo
Khepri
Khepri
PhonicGeoduck23
Khepri
Level 24
God Stats
4W - 4L
1,376 SR
Queue Stats
41W - 49L
1,292 Elo+
Party 1
Team Averages
Level 12
1,477 SR
1,238 Elo+

VS

Team Averages
Level 44
1,465 SR
1,440 Elo+
Geb
Geb
 
Geb
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Kotslayer
Izanami
Level 8
God Stats
4W - 4L
1,425 SR
Queue Stats
9W - 8L
1,488 Elo+
Party 2
Olorun
Olorun
active-sailor
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Achilles
Achilles
cbig
Achilles
Level 28
God Stats
3W - 0L
1,496 SR
Queue Stats
29W - 37L
1,371 Elo+
Solo
Nemesis
Nemesis
theBullit098
Nemesis
Level 26
God Stats
12W - 18L
1,404 SR
Queue Stats
82W - 81L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Amir4553
Arachne
16
5 / 7 / 0
10,642
443
14,475
20,764
13,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 3 / 0
6,647
277
726
2,893
701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
DxxmLxrd22
Guan Yu
15
2 / 4 / 1
9,785
408
6,214
14,340
18,381
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
Insta-ayliiin427
Sun Wukong
7
1 / 11 / 1
7,026
293
2,311
12,860
5,362
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 3 / 4
8,381
349
6,399
15,602
17,688
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
3 / 1 / 8
10,661
444
6,327
10,551
12,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Kotslayer
Izanami
20
2 / 0 / 7
14,013
584
10,498
15,982
7,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 3 / 0
8,604
359
1,541
3,290
1,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
cbig
Achilles
18
14 / 2 / 4
13,339
556
17,241
14,013
18,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
theBullit098
Nemesis
18
6 / 3 / 4
12,338
514
9,816
16,978
6,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
8
Kills
25
28
Deaths
9
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
1
8
7
L
Arachne
Amir4553
Arachne
5
7
0
0.71
L
0
3
0
0
L
Guan Yu
DxxmLxrd22
Guan Yu
2
4
1
0.63
L
Sun Wukong
Insta-ayliiin427
Sun Wukong
1
11
1
0.14
W
Izanami
Kotslayer
Izanami
2
0
7
5.5
L
0
3
4
0.67
W
0
3
0
0
W
Achilles
cbig
Achilles
14
2
4
8
W
Nemesis
theBullit098
Nemesis
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,125
Damage
45,423
66,459
Taken
60,814
55,348
Mitigated
47,038
13,090
Healing
19,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,327
1,783
0
1,948
10,551
12,038
290
1,908
8,619
17,635
0
L
Arachne
Amir4553
Arachne
14,475
9,793
0
5,757
20,764
13,216
1,154
1,948
18,816
0
78,236
L
726
311
0
0
2,893
701
50
210
2,683
9,431
0
L
Guan Yu
DxxmLxrd22
Guan Yu
6,214
1,197
1,076
3,340
14,340
18,381
1,578
2,471
11,869
0
37,513
L
Sun Wukong
Insta-ayliiin427
Sun Wukong
2,311
1,013
0
445
12,860
5,362
63
1,133
11,727
0
7,921
W
Izanami
Kotslayer
Izanami
10,498
8,017
0
12,446
15,982
7,997
12,841
1,789
14,193
0
143,835
L
6,399
131
0
2,472
15,602
17,688
1,463
1,811
13,791
30,992
0
W
1,541
1,146
0
198
3,290
1,282
430
931
2,335
10,653
2,348
W
Achilles
cbig
Achilles
17,241
6,728
0
2,495
14,013
18,738
672
1,133
12,846
0
72,929
W
Nemesis
theBullit098
Nemesis
9,816
5,159
32
2,465
16,978
6,983
737
1,512
15,466
0
96,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,481
Gold Earned
58,955
267
Minions Killed
502
0
Camps Cleared
0
1,567,420
Distance Traveled
1,752,895
4
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,661
444
16
1
0
331,936
8
L
Arachne
10,642
443
119
5
0
410,155
2
L
Nox
6,647
277
17
1
0
123,294
0
L
Guan Yu
9,785
408
80
3
0
390,609
2
L
Sun Wukong
7,026
293
13
1
0
287,449
0
W
Izanami
14,013
584
242
10
0
383,548
13
L
Khepri
8,381
349
38
2
0
355,913
0
W
Olorun
8,604
359
22
1
0
112,265
0
W
Achilles
13,339
556
93
4
0
468,132
3
W
Nemesis
12,338
514
129
5
0
457,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role