Player Matchup

Olorun
Olorun
LiL-_-Dyl-_-
Olorun
Level 15
God Stats
15W - 13L
1,554 SR
Queue Stats
36W - 35L
1,449 Elo+
Solo
Neith
Neith
MRTOPP48
Neith
Level 27
God Stats
7W - 11L
1,550 SR
Queue Stats
79W - 104L
1,396 Elo+
Solo
Bellona
Bellona
MinionSlayer497
Bellona
Level 26
God Stats
8W - 9L
1,563 SR
Queue Stats
65W - 76L
1,541 Elo+
Solo
Cthulhu
Cthulhu
dsouza408
Cthulhu
Level 6
God Stats
1W - 3L
1,700 SR
Queue Stats
5W - 7L
1,489 Elo+
Solo
Bakasura
Bakasura
gotk_doug
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,349 Elo+
Solo
Team Averages
Level 18
1,573 SR
1,445 Elo+

VS

Team Averages
Level 22
1,468 SR
1,375 Elo+
Kukulkan
Kukulkan
Agent_Butt
Kukulkan
Level 3
God Stats
2W - 3L
1,235 SR
Queue Stats
10W - 12L
1,107 Elo+
Solo
Xing Tian
Xing Tian
HuntBadBoys
Xing Tian
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 65L
1,388 Elo+
Party 1
Cernunnos
Cernunnos
bracket-tired219
Cernunnos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 52L
1,386 Elo+
Party 1
Ratatoskr
Ratatoskr
drypno
Ratatoskr
Level 28
God Stats
6W - 8L
1,605 SR
Queue Stats
115W - 100L
1,582 Elo+
Solo
Ravana
Ravana
frozoe_Bandit1
Ravana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 40L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
3 / 6 / 1
7,096
473
6,921
11,820
5,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
MRTOPP48
Neith
11
2 / 5 / 1
6,989
466
6,502
9,672
2,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
2 / 6 / 1
6,898
460
9,421
13,345
8,617
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
dsouza408
Cthulhu
8
0 / 7 / 3
5,813
388
3,792
10,212
6,025
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
gotk_doug
Bakasura
8
0 / 7 / 1
5,606
374
789
10,227
2,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Agent_Butt
Kukulkan
13
3 / 2 / 7
8,394
560
5,472
5,075
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
HuntBadBoys
Xing Tian
11
1 / 0 / 7
7,327
488
4,451
10,755
9,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
13
9 / 3 / 3
8,442
563
9,457
9,627
3,054
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
drypno
Ratatoskr
17
8 / 1 / 4
10,413
694
9,096
12,708
6,658
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
10 / 1 / 6
9,398
627
11,998
9,700
4,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
7
Kills
31
31
Deaths
7
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Agent_Butt
Kukulkan
3
2
7
3.25
W
Xing Tian
HuntBadBoys
Xing Tian
1
0
7
4.5
L
Olorun
3
6
1
0.58
L
Neith
MRTOPP48
Neith
2
5
1
0.5
L
2
6
1
0.42
W
Cernunnos
9
3
3
3.5
W
Ratatoskr
drypno
Ratatoskr
8
1
4
10
L
Cthulhu
dsouza408
Cthulhu
0
7
3
0.21
W
10
1
6
13
L
Bakasura
gotk_doug
Bakasura
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,425
Damage
40,474
55,276
Taken
47,865
24,659
Mitigated
25,928
7,643
Healing
16,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Agent_Butt
Kukulkan
5,472
604
0
250
5,075
1,975
894
2,683
2,392
46,211
0
W
Xing Tian
HuntBadBoys
Xing Tian
4,451
278
0
1,834
10,755
9,982
441
2,358
8,252
12,344
0
L
Olorun
6,921
3,354
215
2,825
11,820
5,043
0
2,673
9,055
23,333
0
L
Neith
MRTOPP48
Neith
6,502
4,828
0
3,286
9,672
2,775
0
1,862
7,762
0
41,340
L
9,421
2,280
0
550
13,345
8,617
0
883
11,884
8,382
28,728
W
Cernunnos
9,457
4,950
0
2,059
9,627
3,054
1,611
2,283
7,238
0
43,222
W
Ratatoskr
drypno
Ratatoskr
9,096
2,410
0
7,790
12,708
6,658
1,240
2,320
10,388
0
76,813
L
Cthulhu
dsouza408
Cthulhu
3,792
415
0
287
10,212
6,025
0
3,128
7,084
13,417
0
W
11,998
3,793
0
4,223
9,700
4,259
0
3,448
6,241
0
64,598
L
Bakasura
gotk_doug
Bakasura
789
701
0
480
10,227
2,199
0
1,377
8,735
0
15,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,402
Gold Earned
43,974
230
Minions Killed
471
0
Camps Cleared
0
1,223,857
Distance Traveled
1,587,064
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,394
560
105
7
0
294,080
1
W
Xing Tian
7,327
488
11
1
0
324,414
2
L
Olorun
7,096
473
35
2
0
248,604
1
L
Neith
6,989
466
65
4
0
228,934
3
L
Bellona
6,898
460
65
4
0
234,986
1
W
Cernunnos
8,442
563
79
5
0
295,333
0
W
Ratatoskr
10,413
694
167
11
0
326,811
1
L
Cthulhu
5,813
388
33
2
0
260,495
0
W
Ravana
9,398
627
109
7
0
346,426
4
L
Bakasura
5,606
374
32
2
0
250,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role