Player Matchup

Merlin
Merlin
ACME1795
Merlin
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 16L
1,303 Elo+
Solo
Heimdallr
Heimdallr
LibelousHen581
Heimdallr
Level 28
God Stats
3W - 6L
1,256 SR
Queue Stats
69W - 98L
1,371 Elo+
Solo
King Arthur
King Arthur
Nnoitra1
King Arthur
Level 28
God Stats
2W - 0L
1,538 SR
Queue Stats
8W - 11L
1,347 Elo+
Solo
Neith
Neith
RO06
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Loki
Loki
mtndewqueen01
Loki
Level 14
God Stats
9W - 7L
1,513 SR
Queue Stats
33W - 39L
1,527 Elo+
Solo
Team Averages
Level 21
1,461 SR
1,410 Elo+

VS

Team Averages
Level 14
1,472 SR
1,477 Elo+
Camazotz
Camazotz
Cintabun26
Camazotz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,624 Elo+
Solo
Ratatoskr
Ratatoskr
ExpandedMoney93
Ratatoskr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nox
Nox
ROUZAIGEGE
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 251L
1,514 Elo+
Solo
Kali
Kali
Ramsesbk
Kali
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,468 Elo+
Solo
Loki
Loki
bubaid29
Loki
Level 19
God Stats
5W - 9L
1,361 SR
Queue Stats
25W - 43L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ACME1795
Merlin
18
8 / 3 / 14
12,438
518
9,527
9,982
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
LibelousHen581
Heimdallr
11
3 / 4 / 8
9,210
384
5,406
5,727
1,881
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Nnoitra1
King Arthur
18
7 / 3 / 6
11,947
498
13,858
18,724
16,894
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
RO06
Neith
10
2 / 10 / 1
8,380
349
2,287
9,800
3,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
17 / 4 / 3
13,659
569
20,618
18,057
12,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Cintabun26
Camazotz
13
5 / 6 / 6
9,765
407
8,234
17,918
5,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ratatoskr
ExpandedMoney93
Ratatoskr
12
2 / 16 / 2
8,547
356
5,624
17,398
7,461
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
8 / 7 / 6
12,181
508
11,321
17,495
6,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
16
5 / 6 / 8
11,447
477
7,631
15,666
5,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
12
1 / 6 / 0
8,649
360
2,703
13,125
3,557
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
43
37
Kills
21
24
Deaths
41
32
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
ACME1795
Merlin
8
3
14
5
L
Camazotz
Cintabun26
Camazotz
5
6
6
1.33
L
Ratatoskr
ExpandedMoney93
Ratatoskr
2
16
2
0.19
W
Heimdallr
LibelousHen581
Heimdallr
3
4
8
1.75
W
King Arthur
Nnoitra1
King Arthur
7
3
6
3.33
W
Neith
RO06
Neith
2
10
1
0.25
L
8
7
6
1.57
L
Kali
5
6
8
1.5
L
Loki
1
6
0
0.17
W
17
4
3
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,696
Damage
35,513
62,290
Taken
81,602
37,622
Mitigated
27,997
11,551
Healing
15,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ACME1795
Merlin
9,527
1,090
160
1,637
9,982
3,259
1,501
1,882
8,100
52,428
0
L
Camazotz
Cintabun26
Camazotz
8,234
1,793
0
7,287
17,918
5,200
0
1,797
16,029
0
42,861
L
Ratatoskr
ExpandedMoney93
Ratatoskr
5,624
2,175
0
0
17,398
7,461
151
3,200
13,966
0
32,540
W
Heimdallr
LibelousHen581
Heimdallr
5,406
2,304
0
382
5,727
1,881
292
1,396
4,331
0
20,625
W
King Arthur
Nnoitra1
King Arthur
13,858
1,334
0
2,666
18,724
16,894
262
3,505
15,219
10,487
53,481
W
Neith
RO06
Neith
2,287
1,049
0
635
9,800
3,383
184
933
8,867
0
23,794
L
11,321
1,695
0
3,561
17,495
6,499
431
1,506
15,923
60,984
0
L
Kali
7,631
2,024
0
2,886
15,666
5,280
1,343
2,602
12,848
0
53,769
L
Loki
2,703
523
0
2,238
13,125
3,557
360
2,156
10,869
0
32,108
W
20,618
5,184
0
6,071
18,057
12,205
1,359
3,605
14,452
0
106,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,634
Gold Earned
50,589
387
Minions Killed
357
0
Camps Cleared
0
1,872,604
Distance Traveled
2,107,255
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,438
518
110
5
0
407,777
1
L
Camazotz
9,765
407
56
2
0
488,544
3
L
Ratatoskr
8,547
356
54
2
0
416,265
2
W
Heimdallr
9,210
384
29
1
0
251,988
1
W
King Arthur
11,947
498
105
4
0
436,003
0
W
Neith
8,380
349
19
1
0
309,134
2
L
Nox
12,181
508
118
5
0
427,553
8
L
Kali
11,447
477
76
3
0
432,348
4
L
Loki
8,649
360
53
2
0
342,545
0
W
Loki
13,659
569
124
5
0
467,702
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role