Player Matchup

Nemesis
Nemesis
B0l1nh0D4S0rt3
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,516 Elo+
Solo
Yemoja
Yemoja
ElektraOF
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Sobek
Sobek
Maryjane_3iris
Sobek
Level 8
God Stats
0W - 3L
1,180 SR
Queue Stats
14W - 16L
1,445 Elo+
Solo
Kukulkan
Kukulkan
Sousaal
Kukulkan
Level 4
God Stats
1W - 3L
1,265 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Neith
Neith
XxHolsopplexX
Neith
Level 14
God Stats
8W - 9L
1,470 SR
Queue Stats
10W - 13L
1,382 Elo+
Solo
Team Averages
Level 11
1,383 SR
1,468 Elo+

VS

Team Averages
Level 20
1,451 SR
1,445 Elo+
Ares
Ares
CanoJezuzz95
Ares
Level 17
God Stats
36W - 24L
1,594 SR
Queue Stats
49W - 46L
1,496 Elo+
Solo
Fenrir
Fenrir
glavk7774
Fenrir
Level 28
God Stats
12W - 13L
1,324 SR
Queue Stats
27W - 30L
1,313 Elo+
Solo
Agni
Agni
otyazya725pt
Agni
Level 21
God Stats
1W - 2L
1,170 SR
Queue Stats
67W - 52L
1,503 Elo+
Party 1
Odin
Odin
overseas_snack8
Odin
Level 17
God Stats
8W - 7L
1,618 SR
Queue Stats
46W - 48L
1,410 Elo+
Solo
Izanami
Izanami
おのこex
Izanami
Level 18
God Stats
33W - 26L
1,550 SR
Queue Stats
59W - 47L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 0
10,339
940
13,232
10,065
4,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
ElektraOF
Yemoja
15
0 / 5 / 0
9,233
839
5,892
12,074
5,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
0 / 3 / 0
10,618
965
4,373
23,962
16,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
Sousaal
Kukulkan
15
0 / 7 / 0
8,769
797
607
11,208
4,098
15
0 / 6 / 0
9,209
837
6,643
14,698
5,061
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

103

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 14
10,876
989
17,750
11,338
11,027
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
glavk7774
Fenrir
17
5 / 0 / 12
11,294
1,027
4,716
6,394
4,197
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

18
4 / 1 / 16
11,406
1,037
21,452
9,937
3,941
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 0 / 13
10,249
932
5,591
3,725
4,187
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
おのこex
Izanami
18
5 / 0 / 9
11,247
1,022
14,142
7,081
2,562
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
85
1
Kills
21
22
Deaths
2
0
Assists
64
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
5
1
14
12
L
Yemoja
ElektraOF
Yemoja
0
5
0
0
L
0
3
0
0
L
Kukulkan
Sousaal
Kukulkan
0
7
0
0
L
0
6
0
0
W
Fenrir
glavk7774
Fenrir
5
0
12
11
W
4
1
16
12
W
2
0
13
8.5
W
Izanami
おのこex
Izanami
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,747
Damage
63,651
72,007
Taken
38,475
35,692
Mitigated
25,914
8,846
Healing
4,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,232
3,254
0
2,017
10,065
4,886
0
4,204
5,861
0
38,194
W
17,750
872
0
0
11,338
11,027
0
3,707
7,631
33,517
0
L
Yemoja
ElektraOF
Yemoja
5,892
1,229
1,898
998
12,074
5,389
0
8,891
3,183
17,790
0
L
4,373
45
0
2,547
23,962
16,258
0
9,694
14,268
34,995
0
L
Kukulkan
Sousaal
Kukulkan
607
202
0
0
11,208
4,098
0
6,563
4,645
3,325
0
L
6,643
4,065
0
1,386
14,698
5,061
0
9,850
4,848
0
25,596
W
Fenrir
glavk7774
Fenrir
4,716
702
0
1,497
6,394
4,197
0
2,321
4,073
0
9,403
W
21,452
1,428
312
2,503
9,937
3,941
0
2,916
7,021
41,658
0
W
5,591
432
0
0
3,725
4,187
0
1,248
2,477
0
9,729
W
Izanami
おのこex
Izanami
14,142
8,874
0
294
7,081
2,562
0
680
6,401
0
55,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,168
Gold Earned
55,072
183
Minions Killed
214
9
Camps Cleared
6
819,699
Distance Traveled
1,105,940
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,339
940
51
5
6
255,032
0
W
Ares
10,876
989
31
3
0
188,168
0
L
Yemoja
9,233
839
32
3
1
144,444
1
L
Sobek
10,618
965
62
6
2
218,974
1
L
Kukulkan
8,769
797
6
1
0
82,949
0
L
Neith
9,209
837
32
3
0
118,300
0
W
Fenrir
11,294
1,027
8
1
0
240,995
0
W
Agni
11,406
1,037
51
5
5
235,826
1
W
Odin
10,249
932
9
1
1
236,334
0
W
Izanami
11,247
1,022
115
10
0
204,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role